diff --git a/common/common_quakedef.h b/common/common_quakedef.h index 96c1a12..a6dcf2e 100644 --- a/common/common_quakedef.h +++ b/common/common_quakedef.h @@ -21,7 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define QUAKE_GAME // as opposed to utilities -//define PARANOID // speed sapping error checking +//#define PARANOID // speed sapping error checking #define VERSION 0.1 diff --git a/qw_common/pmovetst.c b/qw_common/pmovetst.c index 763e341..7042697 100644 --- a/qw_common/pmovetst.c +++ b/qw_common/pmovetst.c @@ -252,14 +252,13 @@ qboolean PM_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec if (!PM_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) ) return false; -#ifdef PARANOID - if (PM_HullPointContents (pm_hullmodel, mid, node->children[side]) - == CONTENTS_SOLID) - { - Con_Printf ("mid PointInHullSolid\n"); - return false; - } -#endif +//#ifdef PARANOID +// if (PM_HullPointContents (pm_hullmodel, mid, node->children[side]) == CONTENTS_SOLID) +// { +// Con_Printf ("mid PointInHullSolid\n"); +// return false; +// } +//#endif if (PM_HullPointContents (hull, node->children[side^1], mid) != CONTENTS_SOLID)