diff --git a/README b/README index 45bb1ce..d502650 100644 --- a/README +++ b/README @@ -153,10 +153,9 @@ issues. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Problem: The screen flickers once about every other frame when using GL -Solution: Not all GL implementations support a performance hack used to - which is used by the GL renderer allowing it to avoid clearing - the Z buffer. The console command "gl_ztrick 0" fixes this - problem. +Solution: Not all GL implementations support a performance hack which is + used by the GL renderer allowing it to avoid clearing the + Z-buffer. The console command "gl_ztrick 0" fixes this problem. Problem: Zombies can sometimes get "stuck" in the ground. They can be heard but not killed making it impossible to get 100% on the @@ -244,9 +243,9 @@ Processors tested: Intel Pentium Intel Pentium II Intel Pentium III + MIPS R10000 Sun UltraSPARC SGI Indigo 2 - MIPS R10000 Operating systems tested: Linux 2.x @@ -257,10 +256,15 @@ Operating systems tested: Compaq/Digital Tru64 Unix Video cards tested (On Intel-based systems): + 3Dfx Voodoo Graphics (Linux) + 3Dfx Voodoo 2 (Linux) + 3Dfx Voodoo 3 3000 (Linux) + Creative Labs Graphics Blaster RivaTNT (Linux) Matrox G200 (Linux) Matrox G400 (Linux) - Voodoo2 (Linux) - + STB Velocity 4400 RivaTNT (Linux) + + See file "TESTIFY" for user testimonials on what works, where, and why. Please send user testimonials via e-mail to: