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https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-28 06:32:37 +00:00
more fixings for "make install"
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parent
c6b2c1ea3e
commit
a7d766abc9
3 changed files with 22 additions and 14 deletions
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@ -3,10 +3,18 @@
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# Quake general stuff
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#
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srcdir = @srcdir@
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top_srcdir = @top_srcdir@
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VPATH = @srcdir@
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prefix = @prefix@
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exec_prefix = @exec_prefix@
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bindir = @bindir@
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datadir = @datadir@
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top_builddir = ..
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PROJECT_DIR := @top_srcdir@
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PROJECT_DIR := ${top_srcdir}
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BIN_PREFIX := common
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SRC_DIR := @srcdir@
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MODULE := common
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OBJ_PATTERN = $(BUILD_DIR)/sound_lib/%.o $(BUILD_DIR)/common_lib/%.o
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@ -15,11 +23,11 @@ include $(top_builddir)/Rules.mk
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SOUND_LIB := sound_lib.a
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lib_targets = $(SOUND_LIB) $(CD_LIB) $(COMMON_LIB)
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targets = $(lib_targets)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(targets))
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.PHONY: $(targets) $(CLEAN_TARGETS)
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targets =
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CLEAN_TARGETS = $(patsubst %,clean-%, $(lib_targets) $(targets))
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.PHONY: $(lib_targets) $(targets) $(CLEAN_TARGETS)
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all: $(targets)
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all: $(lib_targets) $(targets)
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########################################################################
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#
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# Source files
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@ -65,11 +65,11 @@ endif
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soft_targets = $(SVGAQUAKE) $(GGIQUAKE) $(SDLQUAKE) $(X11QUAKE) $(MGLQUAKE)
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gl_targets = $(GLQUAKE) $(TDFXQUAKE)
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lib_targets = $(COMMON_LIB)
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targets = $(lib_targets) $(soft_targets) $(gl_targets)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(soft_targets) $(gl_targets))
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.PHONY: $(targets) $(CLEAN_TARGETS)
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targets = $(soft_targets) $(gl_targets)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(lib_targets) $(targets))
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.PHONY: $(lib_targets) $(targets) $(CLEAN_TARGETS)
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all: $(targets)
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all: $(lib_targets) $(targets)
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########################################################################
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#
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# Source files
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@ -63,11 +63,11 @@ soft_targets = $(X11QUAKE) $(SVGAQUAKE) $(GGIQUAKE) $(SDLQUAKE) $(MGLQUAKE) \
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$(VGAQUAKE)
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gl_targets = $(GLQUAKE) $(TDFXQUAKE)
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lib_targets = $(COMMON_LIB)
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targets = $(lib_targets) $(gl_targets) $(soft_targets)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(gl_targets) $(soft_targets))
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.PHONY: $(targets) $(CLEAN_TARGETS) clean-soft clean-gl
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targets = $(gl_targets) $(soft_targets)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(lib_targets) $(targets))
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.PHONY: $(lib_targets) $(targets) $(CLEAN_TARGETS) clean-soft clean-gl
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all: $(targets)
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all: $(lib_targets) $(targets)
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########################################################################
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#
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