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Cleaned up/added stuff to misc non-source files
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2 changed files with 26 additions and 18 deletions
10
AUTHORS
10
AUTHORS
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The original Quake, QuakeWorld, and QuakeWorld server:
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ID Software, Inc http://www.idsoftware.com
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Merge of the QW/Q1 trees done largely by:
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QW/Q1 tree merging:
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Jeff Teunissen <deek@dusknet.dhis.net>
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Zephaniah E. Hull <warp@whitestar.soark.net>
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Marcus Sundberg <mackan@stacken.kth.se>
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Autoconf support:
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Loring Holden <lsh@cs.brown.edu>
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@ -16,11 +18,9 @@ Sound cleanups:
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Ryan C. Gordon <ryan_gordon@hotmail.com>
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Marcus Sundber <mackan@stacken.kth.se>
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Maintance of 3Dfx support:
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3Dfx MiniGL target fixes/maintenance:
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Zephaniah E. Hull <warp@whitestar.soark.net>
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Maintance of the keyboard stuff:
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Input handling cleanups:
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Zephaniah E. Hull <warp@whitestar.soark.net>
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Pointing out more common files:
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Marcus Sundberg <mackan@stacken.kth.se>
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34
TODO
34
TODO
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Global: sed 's/\<sprintf *(\([^,]\+\),/sprintf(\1, sizeof(\1)),/g' to fix possible buffer overruns
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configure.in: clean up the intel -mcpu stuff
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This file contains a (very incomplete) list of things to do still with the
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QuakeForge project. If you'd like to add something to this list or point
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out that something has been done we forgot to remove, please send an email
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to quake-devel@lists.sourceforge.net with details.
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* sed 's/\<sprintf *(\([^,]\+\),/sprintf(\1, sizeof(\1)),/g' to fix some
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possible buffer overruns
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* configure.in: clean up the intel -mcpu stuff
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* Audio support for more platforms
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* Add OpenGL multi-pass texturing replacement for when multi-texturing
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extension isn't available
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* README: add tested platforms and results
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* Makefile.in, */Makefile.in: Add install target
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* Remove dependency on GNU make or migrate to automake
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* Add default .cvsignore files to the tree
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* Makefile.in: rerun configure if configure is newer than Makefile, also
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rerun autoconf if configure.in is newer than configure
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* AUTHORS: There are some patches in the tree aren't attributed to their
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authors yet. If your patch was applied and you haven't gotten a line
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in the AUTHORS file yet, please let us know so we can fix it.
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* Makefile.in */Makefile.in: developer-clean target ?
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.
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* audio support for more platforms
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* Add OpenGL multi-pass texturing replacement for when no OpenGL
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multi-texturing extension is available
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* Add tested platforms list to README or other file
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* Separate out more common code (glquake.h, software rendering, etc.)
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* Add install Makefile target
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* Allow non-gnu Makefile's or even better provide automake support
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* add .cvsignore files so that CVS will ignore various created
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files/directories
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.loring (lsh@cs.brown.edu)
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