mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-22 11:51:17 +00:00
More merging work..
This commit is contained in:
parent
555871f7e2
commit
a1d7ee772b
4 changed files with 6 additions and 586 deletions
|
@ -322,6 +322,7 @@ void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr)
|
|||
//
|
||||
sprintf (fullpath, "%s/%s", com_gamedir, cache);
|
||||
f = fopen (fullpath, "wb");
|
||||
#ifdef QUAKEWORLD
|
||||
if (!f) {
|
||||
char gldir[MAX_OSPATH];
|
||||
|
||||
|
@ -329,6 +330,7 @@ void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr)
|
|||
Sys_mkdir (gldir);
|
||||
f = fopen (fullpath, "wb");
|
||||
}
|
||||
#endif
|
||||
|
||||
if (f)
|
||||
{
|
|
@ -216,7 +216,11 @@ void R_StoreEfrags (efrag_t **ppefrag)
|
|||
if ((pent->visframe != r_framecount) &&
|
||||
(cl_numvisedicts < MAX_VISEDICTS))
|
||||
{
|
||||
#ifdef QUAKEWORLD
|
||||
cl_visedicts[cl_numvisedicts++] = *pent;
|
||||
#else // QUAKEWORLD
|
||||
cl_visedicts[cl_numvisedicts++] = pent;
|
||||
#endif // QUAKEWORLD
|
||||
|
||||
// mark that we've recorded this entity for this frame
|
||||
pent->visframe = r_framecount;
|
351
uquake/gl_mesh.c
351
uquake/gl_mesh.c
|
@ -1,351 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
// gl_mesh.c: triangle model functions
|
||||
|
||||
#include "quakedef.h"
|
||||
|
||||
/*
|
||||
=================================================================
|
||||
|
||||
ALIAS MODEL DISPLAY LIST GENERATION
|
||||
|
||||
=================================================================
|
||||
*/
|
||||
|
||||
model_t *aliasmodel;
|
||||
aliashdr_t *paliashdr;
|
||||
|
||||
qboolean used[8192];
|
||||
|
||||
// the command list holds counts and s/t values that are valid for
|
||||
// every frame
|
||||
int commands[8192];
|
||||
int numcommands;
|
||||
|
||||
// all frames will have their vertexes rearranged and expanded
|
||||
// so they are in the order expected by the command list
|
||||
int vertexorder[8192];
|
||||
int numorder;
|
||||
|
||||
int allverts, alltris;
|
||||
|
||||
int stripverts[128];
|
||||
int striptris[128];
|
||||
int stripcount;
|
||||
|
||||
/*
|
||||
================
|
||||
StripLength
|
||||
================
|
||||
*/
|
||||
int StripLength (int starttri, int startv)
|
||||
{
|
||||
int m1, m2;
|
||||
int j;
|
||||
mtriangle_t *last, *check;
|
||||
int k;
|
||||
|
||||
used[starttri] = 2;
|
||||
|
||||
last = &triangles[starttri];
|
||||
|
||||
stripverts[0] = last->vertindex[(startv)%3];
|
||||
stripverts[1] = last->vertindex[(startv+1)%3];
|
||||
stripverts[2] = last->vertindex[(startv+2)%3];
|
||||
|
||||
striptris[0] = starttri;
|
||||
stripcount = 1;
|
||||
|
||||
m1 = last->vertindex[(startv+2)%3];
|
||||
m2 = last->vertindex[(startv+1)%3];
|
||||
|
||||
// look for a matching triangle
|
||||
nexttri:
|
||||
for (j=starttri+1, check=&triangles[starttri+1] ; j<pheader->numtris ; j++, check++)
|
||||
{
|
||||
if (check->facesfront != last->facesfront)
|
||||
continue;
|
||||
for (k=0 ; k<3 ; k++)
|
||||
{
|
||||
if (check->vertindex[k] != m1)
|
||||
continue;
|
||||
if (check->vertindex[ (k+1)%3 ] != m2)
|
||||
continue;
|
||||
|
||||
// this is the next part of the fan
|
||||
|
||||
// if we can't use this triangle, this tristrip is done
|
||||
if (used[j])
|
||||
goto done;
|
||||
|
||||
// the new edge
|
||||
if (stripcount & 1)
|
||||
m2 = check->vertindex[ (k+2)%3 ];
|
||||
else
|
||||
m1 = check->vertindex[ (k+2)%3 ];
|
||||
|
||||
stripverts[stripcount+2] = check->vertindex[ (k+2)%3 ];
|
||||
striptris[stripcount] = j;
|
||||
stripcount++;
|
||||
|
||||
used[j] = 2;
|
||||
goto nexttri;
|
||||
}
|
||||
}
|
||||
done:
|
||||
|
||||
// clear the temp used flags
|
||||
for (j=starttri+1 ; j<pheader->numtris ; j++)
|
||||
if (used[j] == 2)
|
||||
used[j] = 0;
|
||||
|
||||
return stripcount;
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
FanLength
|
||||
===========
|
||||
*/
|
||||
int FanLength (int starttri, int startv)
|
||||
{
|
||||
int m1, m2;
|
||||
int j;
|
||||
mtriangle_t *last, *check;
|
||||
int k;
|
||||
|
||||
used[starttri] = 2;
|
||||
|
||||
last = &triangles[starttri];
|
||||
|
||||
stripverts[0] = last->vertindex[(startv)%3];
|
||||
stripverts[1] = last->vertindex[(startv+1)%3];
|
||||
stripverts[2] = last->vertindex[(startv+2)%3];
|
||||
|
||||
striptris[0] = starttri;
|
||||
stripcount = 1;
|
||||
|
||||
m1 = last->vertindex[(startv+0)%3];
|
||||
m2 = last->vertindex[(startv+2)%3];
|
||||
|
||||
|
||||
// look for a matching triangle
|
||||
nexttri:
|
||||
for (j=starttri+1, check=&triangles[starttri+1] ; j<pheader->numtris ; j++, check++)
|
||||
{
|
||||
if (check->facesfront != last->facesfront)
|
||||
continue;
|
||||
for (k=0 ; k<3 ; k++)
|
||||
{
|
||||
if (check->vertindex[k] != m1)
|
||||
continue;
|
||||
if (check->vertindex[ (k+1)%3 ] != m2)
|
||||
continue;
|
||||
|
||||
// this is the next part of the fan
|
||||
|
||||
// if we can't use this triangle, this tristrip is done
|
||||
if (used[j])
|
||||
goto done;
|
||||
|
||||
// the new edge
|
||||
m2 = check->vertindex[ (k+2)%3 ];
|
||||
|
||||
stripverts[stripcount+2] = m2;
|
||||
striptris[stripcount] = j;
|
||||
stripcount++;
|
||||
|
||||
used[j] = 2;
|
||||
goto nexttri;
|
||||
}
|
||||
}
|
||||
done:
|
||||
|
||||
// clear the temp used flags
|
||||
for (j=starttri+1 ; j<pheader->numtris ; j++)
|
||||
if (used[j] == 2)
|
||||
used[j] = 0;
|
||||
|
||||
return stripcount;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
BuildTris
|
||||
|
||||
Generate a list of trifans or strips
|
||||
for the model, which holds for all frames
|
||||
================
|
||||
*/
|
||||
void BuildTris (void)
|
||||
{
|
||||
int i, j, k;
|
||||
int startv;
|
||||
float s, t;
|
||||
int len, bestlen, besttype;
|
||||
int bestverts[1024];
|
||||
int besttris[1024];
|
||||
int type;
|
||||
|
||||
//
|
||||
// build tristrips
|
||||
//
|
||||
numorder = 0;
|
||||
numcommands = 0;
|
||||
memset (used, 0, sizeof(used));
|
||||
for (i=0 ; i<pheader->numtris ; i++)
|
||||
{
|
||||
// pick an unused triangle and start the trifan
|
||||
if (used[i])
|
||||
continue;
|
||||
|
||||
bestlen = 0;
|
||||
for (type = 0 ; type < 2 ; type++)
|
||||
// type = 1;
|
||||
{
|
||||
for (startv =0 ; startv < 3 ; startv++)
|
||||
{
|
||||
if (type == 1)
|
||||
len = StripLength (i, startv);
|
||||
else
|
||||
len = FanLength (i, startv);
|
||||
if (len > bestlen)
|
||||
{
|
||||
besttype = type;
|
||||
bestlen = len;
|
||||
for (j=0 ; j<bestlen+2 ; j++)
|
||||
bestverts[j] = stripverts[j];
|
||||
for (j=0 ; j<bestlen ; j++)
|
||||
besttris[j] = striptris[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// mark the tris on the best strip as used
|
||||
for (j=0 ; j<bestlen ; j++)
|
||||
used[besttris[j]] = 1;
|
||||
|
||||
if (besttype == 1)
|
||||
commands[numcommands++] = (bestlen+2);
|
||||
else
|
||||
commands[numcommands++] = -(bestlen+2);
|
||||
|
||||
for (j=0 ; j<bestlen+2 ; j++)
|
||||
{
|
||||
// emit a vertex into the reorder buffer
|
||||
k = bestverts[j];
|
||||
vertexorder[numorder++] = k;
|
||||
|
||||
// emit s/t coords into the commands stream
|
||||
s = stverts[k].s;
|
||||
t = stverts[k].t;
|
||||
if (!triangles[besttris[0]].facesfront && stverts[k].onseam)
|
||||
s += pheader->skinwidth / 2; // on back side
|
||||
s = (s + 0.5) / pheader->skinwidth;
|
||||
t = (t + 0.5) / pheader->skinheight;
|
||||
|
||||
*(float *)&commands[numcommands++] = s;
|
||||
*(float *)&commands[numcommands++] = t;
|
||||
}
|
||||
}
|
||||
|
||||
commands[numcommands++] = 0; // end of list marker
|
||||
|
||||
Con_DPrintf ("%3i tri %3i vert %3i cmd\n", pheader->numtris, numorder, numcommands);
|
||||
|
||||
allverts += numorder;
|
||||
alltris += pheader->numtris;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
GL_MakeAliasModelDisplayLists
|
||||
================
|
||||
*/
|
||||
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr)
|
||||
{
|
||||
int i, j;
|
||||
int *cmds;
|
||||
trivertx_t *verts;
|
||||
char cache[MAX_QPATH], fullpath[MAX_OSPATH];
|
||||
FILE *f;
|
||||
|
||||
aliasmodel = m;
|
||||
paliashdr = hdr; // (aliashdr_t *)Mod_Extradata (m);
|
||||
|
||||
//
|
||||
// look for a cached version
|
||||
//
|
||||
strcpy (cache, "glquake/");
|
||||
COM_StripExtension (m->name+strlen("progs/"), cache+strlen("glquake/"));
|
||||
strcat (cache, ".ms2");
|
||||
|
||||
COM_FOpenFile (cache, &f);
|
||||
if (f)
|
||||
{
|
||||
fread (&numcommands, 4, 1, f);
|
||||
fread (&numorder, 4, 1, f);
|
||||
fread (&commands, numcommands * sizeof(commands[0]), 1, f);
|
||||
fread (&vertexorder, numorder * sizeof(vertexorder[0]), 1, f);
|
||||
fclose (f);
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// build it from scratch
|
||||
//
|
||||
Con_Printf ("meshing %s...\n",m->name);
|
||||
|
||||
BuildTris (); // trifans or lists
|
||||
|
||||
//
|
||||
// save out the cached version
|
||||
//
|
||||
sprintf (fullpath, "%s/%s", com_gamedir, cache);
|
||||
f = fopen (fullpath, "wb");
|
||||
if (f)
|
||||
{
|
||||
fwrite (&numcommands, 4, 1, f);
|
||||
fwrite (&numorder, 4, 1, f);
|
||||
fwrite (&commands, numcommands * sizeof(commands[0]), 1, f);
|
||||
fwrite (&vertexorder, numorder * sizeof(vertexorder[0]), 1, f);
|
||||
fclose (f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// save the data out
|
||||
|
||||
paliashdr->poseverts = numorder;
|
||||
|
||||
cmds = Hunk_Alloc (numcommands * 4);
|
||||
paliashdr->commands = (byte *)cmds - (byte *)paliashdr;
|
||||
memcpy (cmds, commands, numcommands * 4);
|
||||
|
||||
verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
|
||||
* sizeof(trivertx_t) );
|
||||
paliashdr->posedata = (byte *)verts - (byte *)paliashdr;
|
||||
for (i=0 ; i<paliashdr->numposes ; i++)
|
||||
for (j=0 ; j<numorder ; j++)
|
||||
*verts++ = poseverts[i][vertexorder[j]];
|
||||
}
|
||||
|
|
@ -1,235 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
// r_efrag.c
|
||||
|
||||
#include "quakedef.h"
|
||||
|
||||
mnode_t *r_pefragtopnode;
|
||||
|
||||
|
||||
//===========================================================================
|
||||
|
||||
/*
|
||||
===============================================================================
|
||||
|
||||
ENTITY FRAGMENT FUNCTIONS
|
||||
|
||||
===============================================================================
|
||||
*/
|
||||
|
||||
efrag_t **lastlink;
|
||||
|
||||
vec3_t r_emins, r_emaxs;
|
||||
|
||||
entity_t *r_addent;
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
R_RemoveEfrags
|
||||
|
||||
Call when removing an object from the world or moving it to another position
|
||||
================
|
||||
*/
|
||||
void R_RemoveEfrags (entity_t *ent)
|
||||
{
|
||||
efrag_t *ef, *old, *walk, **prev;
|
||||
|
||||
ef = ent->efrag;
|
||||
|
||||
while (ef)
|
||||
{
|
||||
prev = &ef->leaf->efrags;
|
||||
while (1)
|
||||
{
|
||||
walk = *prev;
|
||||
if (!walk)
|
||||
break;
|
||||
if (walk == ef)
|
||||
{ // remove this fragment
|
||||
*prev = ef->leafnext;
|
||||
break;
|
||||
}
|
||||
else
|
||||
prev = &walk->leafnext;
|
||||
}
|
||||
|
||||
old = ef;
|
||||
ef = ef->entnext;
|
||||
|
||||
// put it on the free list
|
||||
old->entnext = cl.free_efrags;
|
||||
cl.free_efrags = old;
|
||||
}
|
||||
|
||||
ent->efrag = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
R_SplitEntityOnNode
|
||||
===================
|
||||
*/
|
||||
void R_SplitEntityOnNode (mnode_t *node)
|
||||
{
|
||||
efrag_t *ef;
|
||||
mplane_t *splitplane;
|
||||
mleaf_t *leaf;
|
||||
int sides;
|
||||
|
||||
if (node->contents == CONTENTS_SOLID)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// add an efrag if the node is a leaf
|
||||
|
||||
if ( node->contents < 0)
|
||||
{
|
||||
if (!r_pefragtopnode)
|
||||
r_pefragtopnode = node;
|
||||
|
||||
leaf = (mleaf_t *)node;
|
||||
|
||||
// grab an efrag off the free list
|
||||
ef = cl.free_efrags;
|
||||
if (!ef)
|
||||
{
|
||||
Con_Printf ("Too many efrags!\n");
|
||||
return; // no free fragments...
|
||||
}
|
||||
cl.free_efrags = cl.free_efrags->entnext;
|
||||
|
||||
ef->entity = r_addent;
|
||||
|
||||
// add the entity link
|
||||
*lastlink = ef;
|
||||
lastlink = &ef->entnext;
|
||||
ef->entnext = NULL;
|
||||
|
||||
// set the leaf links
|
||||
ef->leaf = leaf;
|
||||
ef->leafnext = leaf->efrags;
|
||||
leaf->efrags = ef;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// NODE_MIXED
|
||||
|
||||
splitplane = node->plane;
|
||||
// sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
|
||||
sides = BoxOnPlaneSide(r_emins, r_emaxs, splitplane);
|
||||
|
||||
if (sides == 3)
|
||||
{
|
||||
// split on this plane
|
||||
// if this is the first splitter of this bmodel, remember it
|
||||
if (!r_pefragtopnode)
|
||||
r_pefragtopnode = node;
|
||||
}
|
||||
|
||||
// recurse down the contacted sides
|
||||
if (sides & 1)
|
||||
R_SplitEntityOnNode (node->children[0]);
|
||||
|
||||
if (sides & 2)
|
||||
R_SplitEntityOnNode (node->children[1]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
===========
|
||||
R_AddEfrags
|
||||
===========
|
||||
*/
|
||||
void R_AddEfrags (entity_t *ent)
|
||||
{
|
||||
model_t *entmodel;
|
||||
int i;
|
||||
|
||||
if (!ent->model)
|
||||
return;
|
||||
|
||||
r_addent = ent;
|
||||
|
||||
lastlink = &ent->efrag;
|
||||
r_pefragtopnode = NULL;
|
||||
|
||||
entmodel = ent->model;
|
||||
|
||||
for (i=0 ; i<3 ; i++)
|
||||
{
|
||||
r_emins[i] = ent->origin[i] + entmodel->mins[i];
|
||||
r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
|
||||
}
|
||||
|
||||
R_SplitEntityOnNode (cl.worldmodel->nodes);
|
||||
|
||||
ent->topnode = r_pefragtopnode;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
R_StoreEfrags
|
||||
|
||||
// FIXME: a lot of this goes away with edge-based
|
||||
================
|
||||
*/
|
||||
void R_StoreEfrags (efrag_t **ppefrag)
|
||||
{
|
||||
entity_t *pent;
|
||||
model_t *clmodel;
|
||||
efrag_t *pefrag;
|
||||
|
||||
|
||||
while ((pefrag = *ppefrag) != NULL)
|
||||
{
|
||||
pent = pefrag->entity;
|
||||
clmodel = pent->model;
|
||||
|
||||
switch (clmodel->type)
|
||||
{
|
||||
case mod_alias:
|
||||
case mod_brush:
|
||||
case mod_sprite:
|
||||
pent = pefrag->entity;
|
||||
|
||||
if ((pent->visframe != r_framecount) &&
|
||||
(cl_numvisedicts < MAX_VISEDICTS))
|
||||
{
|
||||
cl_visedicts[cl_numvisedicts++] = pent;
|
||||
|
||||
// mark that we've recorded this entity for this frame
|
||||
pent->visframe = r_framecount;
|
||||
}
|
||||
|
||||
ppefrag = &pefrag->leafnext;
|
||||
break;
|
||||
|
||||
default:
|
||||
Sys_Error ("R_StoreEfrags: Bad entity type %d\n", clmodel->type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in a new issue