Changed the name of the pak3 code to pakzip. Also a few assorted, trivial code cleanups.

-- Eric Windisch
This commit is contained in:
Eric Windisch 2000-02-03 21:13:23 +00:00
parent e543a111d1
commit 9e47e221b6

View file

@ -534,7 +534,7 @@ pack_t *COM_LoadPackFile (char *packfile)
#if defined(_EXPERIMENTAL_) && defined(GENERATIONS) #if defined(_EXPERIMENTAL_) && defined(GENERATIONS)
int int
COM_pak3_checkfile(unzFile *pak, const char *path) COM_pakzip_checkfile(unzFile *pak, const char *path)
{ {
int status; int status;
@ -543,7 +543,7 @@ COM_pak3_checkfile(unzFile *pak, const char *path)
} }
void void
COM_pak3_closepak(unzFile *pak) COM_pakzip_closepak(unzFile *pak)
{ {
if (pak) if (pak)
unzClose(pak); unzClose(pak);
@ -551,7 +551,7 @@ COM_pak3_closepak(unzFile *pak)
} }
void void
COM_pak3_close(unzFile *pak) COM_pakzip_close(unzFile *pak)
{ {
unzCloseCurrentFile(pak); unzCloseCurrentFile(pak);
} }
@ -559,7 +559,7 @@ COM_pak3_close(unzFile *pak)
int int
COM_pak3_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb) COM_pakzip_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb)
{ {
int len; int len;
@ -568,7 +568,7 @@ COM_pak3_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb)
} }
int int
COM_pak3_open(unzFile *pak, const char *path) COM_pakzip_open(unzFile *pak, const char *path)
{ {
if (unzLocateFile(pak, path, 2) != UNZ_OK) if (unzLocateFile(pak, path, 2) != UNZ_OK)
return 0; return 0;
@ -578,7 +578,7 @@ COM_pak3_open(unzFile *pak, const char *path)
} }
uint_t uint_t
COM_pak3_getlen(unzFile *pak) COM_pakzip_getlen(unzFile *pak)
{ {
unz_file_info info; unz_file_info info;
@ -589,26 +589,26 @@ COM_pak3_getlen(unzFile *pak)
} }
uint_t uint_t
COM_pak3_readfile(unzFile *pak, const char *path, uint_t bufsize, byte_t *buf) COM_pakzip_readfile(unzFile *pak, const char *path, uint_t bufsize, byte_t *buf)
{ {
uint_t len; uint_t len;
if (!COM_pak3_open(pak,path)) if (!COM_pakzip_open(pak,path))
return 0; return 0;
if ((len = COM_pak3_getlen(pak)) != 0) if ((len = COM_pakzip_getlen(pak)) != 0)
{ {
if (COM_pak3_read(pak, (void*)buf, 1, len) != len) if (COM_pakzip_read(pak, (void*)buf, 1, len) != len)
len = 0; len = 0;
} }
COM_pak3_close(pak); COM_pakzip_close(pak);
return len; return len;
} }
#endif #endif
#if defined _EXPERIMENTAL_ && GENERATIONS #if defined _EXPERIMENTAL_ && GENERATIONS
pack_t *COM_LoadQ3PackFile (char *packfile) pack_t *COM_LoadPackZipFile (char *packfile)
{ {
int i; int i;
@ -690,11 +690,10 @@ COM_LoadGameDirectory(char *dir)
} }
#if defined _EXPERIMENTAL_ && GENERATIONS #if defined _EXPERIMENTAL_ && GENERATIONS
done = false; for (done=false, i=0 ; !done ; i++ ) { // Load all Pak3 files.
for ( i=0 ; !done ; i++ ) { // Load all Pak3 files. snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pk3", dir, i);
snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pak3", dir, i);
pak = COM_LoadPak3File(pakfile); pak = COM_LoadPackZipFile(pakfile);
if(!pak) { if(!pak) {
done = true; done = true;
@ -703,7 +702,7 @@ COM_LoadGameDirectory(char *dir)
search->pack = pak; search->pack = pak;
search->next = com_searchpaths; search->next = com_searchpaths;
com_searchpaths = search; com_searchpaths = search;
} }
} }
#endif #endif
} }