mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2025-02-16 16:51:16 +00:00
slight optimisation
This commit is contained in:
parent
28011090b3
commit
9cd517debc
1 changed files with 5 additions and 6 deletions
|
@ -944,7 +944,7 @@ void
|
||||||
R_DrawFire (fire_t *f)
|
R_DrawFire (fire_t *f)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
vec3_t vec;
|
vec3_t vec,vec2;
|
||||||
float radius;
|
float radius;
|
||||||
float *b_sin, *b_cos;
|
float *b_sin, *b_cos;
|
||||||
|
|
||||||
|
@ -972,15 +972,14 @@ R_DrawFire (fire_t *f)
|
||||||
// don't panic, this just draws a bubble...
|
// don't panic, this just draws a bubble...
|
||||||
for (i=16 ; i>=0 ; i--)
|
for (i=16 ; i>=0 ; i--)
|
||||||
{
|
{
|
||||||
for (j=0 ; j<3 ; j++)
|
for (j=0 ; j<3 ; j++) {
|
||||||
vec[j] = f->origin[j] + (*b_cos * vright[j]
|
vec[j] = f->origin[j] + (*b_cos * vright[j]
|
||||||
+ vup[j]*(*b_sin)) * radius;
|
+ vup[j]*(*b_sin)) * radius;
|
||||||
glVertex3fv (vec);
|
vec2[j] = f->owner[j] + (*b_cos * vright[j]
|
||||||
|
|
||||||
for (j=0 ; j<3 ; j++)
|
|
||||||
vec[j] = f->owner[j] + (*b_cos * vright[j]
|
|
||||||
+ vup[j]*(*b_sin)) * radius;
|
+ vup[j]*(*b_sin)) * radius;
|
||||||
|
}
|
||||||
glVertex3fv (vec);
|
glVertex3fv (vec);
|
||||||
|
glVertex3fv (vec2);
|
||||||
|
|
||||||
b_sin++;
|
b_sin++;
|
||||||
b_cos++;
|
b_cos++;
|
||||||
|
|
Loading…
Reference in a new issue