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Added dga_check.c to quake-gl
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1 changed files with 5 additions and 1 deletions
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@ -424,7 +424,8 @@ endif
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# X11 GL target
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# X11 GL target
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ifneq ($(GLQUAKE),)
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ifneq ($(GLQUAKE),)
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ALL_GL_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(GL_REND_SRC) gl_vidlinuxglx.c
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ALL_GL_SRC = $(GENERAL_SRC) $(CD_AUDIO_SRC) $(GL_REND_SRC) \
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gl_vidlinuxglx.c dga_check.c
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ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@,\
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ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/gl/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_GL_SRC) .c .s)))
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$(basename $(ALL_GL_SRC) .c .s)))
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@ -434,6 +435,9 @@ GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@ @DGA_LIBS@
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$(BUILD_DIR)/gl/vid_linuxglx.o: $(COMMON_DIR)/vid_linuxglx.c
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$(BUILD_DIR)/gl/vid_linuxglx.o: $(COMMON_DIR)/vid_linuxglx.c
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/gl/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c
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$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
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$(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE)
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$(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE)
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$(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS)
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$(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS)
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