Removed the dummy VGA_* variables as they are not needed anymore.

This commit is contained in:
Marcus Sundberg 2000-01-05 00:31:47 +00:00
parent 705c1d0e3b
commit 8ce6e3d062
4 changed files with 0 additions and 14 deletions

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@ -38,10 +38,6 @@ unsigned short d_8to16table[256];
cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
cvar_t m_filter = {"m_filter","0", true}; cvar_t m_filter = {"m_filter","0", true};
// not used
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
byte *VGA_pagebase;
#define NUM_STDBUTTONS 3 #define NUM_STDBUTTONS 3
#define NUM_BUTTONS 10 #define NUM_BUTTONS 10

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@ -52,9 +52,6 @@ int p_mouse_x;
int p_mouse_y; int p_mouse_y;
qboolean mouse_grabbed = false; // we grab it when console is up qboolean mouse_grabbed = false; // we grab it when console is up
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
byte *VGA_pagebase;
// The following X property format is defined in Motif 1.1's // The following X property format is defined in Motif 1.1's
// Xm/MwmUtils.h, but QUAKE should not depend on that header // Xm/MwmUtils.h, but QUAKE should not depend on that header
// file. Note: Motif 1.2 expanded this structure with // file. Note: Motif 1.2 expanded this structure with

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@ -121,9 +121,6 @@ int vid_buffersize;
FocusChangeMask \ FocusChangeMask \
) )
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
byte *VGA_pagebase;
qboolean x_fullscreen = true; qboolean x_fullscreen = true;
Display *x_disp = NULL; Display *x_disp = NULL;
int x_screen, x_screen_width, x_screen_height; int x_screen, x_screen_width, x_screen_height;

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@ -46,10 +46,6 @@ cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
cvar_t m_filter = {"m_filter","0", true}; cvar_t m_filter = {"m_filter","0", true};
float old_windowed_mouse; float old_windowed_mouse;
// not used
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
byte *VGA_pagebase;
qboolean mouse_avail; qboolean mouse_avail;
int mouse_buttons=3; int mouse_buttons=3;