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https://git.code.sf.net/p/quake/quakeforge-old
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Now just pass the filename (not path) when loading the plugin. Currently
assumes path of ./ but taniwha was going to add a cvar which can be used if va("./%s", filename) doesn't exist..
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2 changed files with 2 additions and 2 deletions
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@ -49,7 +49,7 @@ int plugin_load(char *filename)
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void *h;
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void *h;
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void *(*gpi) (void);
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void *(*gpi) (void);
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if ((h = dlopen(filename, RTLD_LAZY))) {
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if ((h = dlopen(va("./%s", filename), RTLD_LAZY))) {
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if ((gpi = dlsym(h, "get_input_plugin_info"))) {
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if ((gpi = dlsym(h, "get_input_plugin_info"))) {
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input_pi *p;
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input_pi *p;
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@ -492,7 +492,7 @@ VID_Init(unsigned char *palette)
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int w, h, d;
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int w, h, d;
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int err;
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int err;
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plugin_load("./in_svgalib.so");
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plugin_load("in_svgalib.so");
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IN->Init();
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IN->Init();
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/* Sound gets initialized here */
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/* Sound gets initialized here */
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S_Init();
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S_Init();
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