common/quakefs.c:

make pak3 support dependent on /both/ _EXPERIMENTAL_ and GENERATIONS
qw_client/Makefile.in:
	move gl files into cleint/gl so thay can have their own build rules
	conditionally added -lasound to LIBS if building for ALSA
This commit is contained in:
Bill Currie 2000-01-29 02:31:47 +00:00
parent ee26684664
commit 6f213c8342
2 changed files with 22 additions and 5 deletions

View file

@ -54,7 +54,7 @@ QUAKE FILESYSTEM
*/
/* Begin Generations */
#ifdef _EXPERIMENTAL_
#if defined(_EXPERIMENTAL_) && defined(GENERATIONS)
#include "unzip.h"
#endif
@ -479,7 +479,7 @@ pack_t *COM_LoadPackFile (char *packfile)
return pack;
}
#ifdef _EXPERIMENTAL_
#if defined(_EXPERIMENTAL_) && defined(GENERATIONS)
int
COM_pak3_checkfile(unzFile *pak, const char *path)
{

View file

@ -57,6 +57,11 @@ MAKE_SURE_DIR = if test -d "$(BUILD_DIR)/$$DIR"; \
COMMON_LIB=common_lib.a
SOUND_STYLE = @SOUND_STYLE@
ifeq ($(SOUND_STYLE),ALSA)
LIBS += -lasound
endif
ifeq ($(HAS_OGL),yes)
GLQUAKE =$(BIN_PREFIX)-gl
endif
@ -206,6 +211,18 @@ $(OBJ_PATTERN): $(COMMON_DIR)/%.c
$(OBJ_PATTERN): $(COMMON_DIR)/%.s
$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/client/gl/%.o: $(COMMON_DIR)/%.c
$(CC) $(GL_CFLAGS) $(CFLAGS) -o $@ -c $<
$(BUILD_DIR)/client/gl/%.o: $(COMMON_DIR)/%.s
$(CC) $(GL_CFLAGS) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(BUILD_DIR)/client/gl/%.o: $(SRC_DIR)/%.c
$(CC) $(GL_CFLAGS) $(CFLAGS) -o $@ -c $<
$(BUILD_DIR)/client/gl/%.o: $(SRC_DIR)/%.s
$(CC) $(GL_CFLAGS) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
$(OBJ_PATTERN): $(QW_COMMON_DIR)/%.c
$(CC) $(CFLAGS) -o $@ -c $<
@ -217,7 +234,7 @@ client_DIR:
# GL targets
gl_DIR:
@DIR=client; $(MAKE_SURE_DIR)
@DIR=client/gl; $(MAKE_SURE_DIR)
###########################################################################
#
@ -375,7 +392,7 @@ endif
ifneq ($(GLQUAKE),)
ALL_GL_SRC = $(GL_REND_SRC) \
gl_vidglx.c dga_check.c
ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/client/%,$(addsuffix .@OBJEXT@,\
ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/client/gl/%,$(addsuffix .@OBJEXT@,\
$(basename $(ALL_GL_SRC) .c .s))) \
$(BUILD_DIR)/common_lib.a $(TARGET_DIR)/sound_lib.a
@ -388,7 +405,7 @@ $(BUILD_DIR)/client/gl_vidglx.o: $(COMMON_DIR)/gl_vidglx.c
$(BUILD_DIR)/client/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c
$(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $<
$(GLQUAKE): client_DIR $(BUILD_DIR)/../$(GLQUAKE)
$(GLQUAKE): client_DIR gl_DIR $(BUILD_DIR)/../$(GLQUAKE)
$(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS)
$(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(LDFLAGS) $(LIBS) \