VERY IMPORTANT commit before release---crosshair 3 was a little high, you

could hit anything simple with it sure, but some of us snipe.  Fixed it.
This commit is contained in:
Joseph Carter 2000-01-05 10:25:30 +00:00
parent 9417c085dc
commit 6e6f044ef1

View file

@ -578,13 +578,13 @@ void Draw_Crosshair(void)
glBegin (GL_QUADS);
glTexCoord2f (0, 0);
glVertex2f (x - 7, y - 7);
glVertex2f (x - 7, y - 1);
glTexCoord2f (1, 0);
glVertex2f (x + 9, y - 7);
glVertex2f (x + 9, y - 1);
glTexCoord2f (1, 1);
glVertex2f (x + 9, y + 9);
glVertex2f (x + 9, y + 17);
glTexCoord2f (0, 1);
glVertex2f (x - 7, y + 9);
glVertex2f (x - 7, y + 17);
glEnd ();