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Merged gl_draw.c! Yes, the version string is unscaled.
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3 changed files with 10 additions and 1345 deletions
3
AUTHORS
3
AUTHORS
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@ -16,13 +16,14 @@ QW/Q1 tree merging:
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Bill Currie <bill@taniwha.org>
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Nelson J. Rush <chesterrr@att.net>
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Eric Windisch <windisch@nni.com>
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Joseph Carter <knghtbrd@debian.org>
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Autoconf support:
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Loring Holden <lsh@cs.brown.edu>
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Joseph Carter <knghtbrd@debian.org>
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Bill Currie <bill@taniwha.org>
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Cesar Eduardo Barros <cesarb@web4u.com.br>
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Marcus Sundber <mackan@stacken.kth.se>
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Marcus Sundberg <mackan@stacken.kth.se>
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Peter Andreasen <pandr@pandr.dk>
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Sound cleanups:
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@ -279,30 +279,6 @@ qpic_t *Draw_CachePic (char *path)
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}
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void Draw_CharToConback (int num, byte *dest)
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{
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int row, col;
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byte *source;
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int drawline;
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int x;
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row = num>>4;
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col = num&15;
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source = draw_chars + (row<<10) + (col<<3);
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drawline = 8;
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while (drawline--)
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{
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for (x=0 ; x<8 ; x++)
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if (source[x] != 255)
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dest[x] = 0x60 + source[x];
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source += 128;
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dest += 320;
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}
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}
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typedef struct
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{
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char *name;
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@ -414,10 +390,12 @@ void Draw_Init (void)
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Sys_Error ("Couldn't load gfx/conback.lmp");
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SwapPic (cb);
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#ifdef SCALEVER
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sprintf (ver, VERSION);
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dest = cb->data + 320 + 320*186 - 11 - 8*strlen(ver);
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for (x=0 ; x<strlen(ver) ; x++)
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Draw_CharToConback (ver[x], dest+(x<<3));
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#endif
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#if 0
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conback->width = vid.conwidth;
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@ -558,6 +536,7 @@ void Draw_Alt_String (int x, int y, char *str)
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}
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}
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#ifdef QUAKEWORLD
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void Draw_Crosshair(void)
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{
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int x, y;
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@ -590,6 +569,7 @@ void Draw_Crosshair(void)
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scr_vrect.y + scr_vrect.height/2-4 + cl_crossy.value,
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'+');
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}
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#endif
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/*
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@ -791,18 +771,11 @@ void Draw_ConsoleBackground (int lines)
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Draw_AlphaPic (0, lines - vid.height, conback, (float)(1.2 * lines)/y);
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// hack the version number directly into the pic
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// y = lines-186;
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y = lines-14;
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if (!cls.download) {
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#ifdef __linux__
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sprintf (ver, "QuakeForge (LinuxGL QuakeWorld) " VERSION);
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#else
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sprintf (ver, "QuakeForge (GL QuakeWorld) " VERSION);
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#endif
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x = vid.conwidth - (strlen(ver)*8 + 11) - (vid.conwidth*8/320)*7;
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for (i=0 ; i<strlen(ver) ; i++)
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Draw_Character (x + i * 8, y, ver[i] | 0x80);
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}
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sprintf (ver, "QuakeForge (GL) " VERSION);
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x = vid.conwidth - (strlen(ver)*8 + 11);
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for (i=0 ; i<strlen(ver) ; i++)
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Draw_Character (x + i * 8, y, ver[i] | 0x80);
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}
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1309
uquake/gl_draw.c
1309
uquake/gl_draw.c
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