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quick bandaid to stop uquake from segfaulting.
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@ -672,6 +672,7 @@ void _Host_Frame (float time)
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static double time3 = 0;
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static double time3 = 0;
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int pass1, pass2, pass3;
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int pass1, pass2, pass3;
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cl_visedicts = cl_visedicts_list[0];
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if (setjmp (host_abortserver) )
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if (setjmp (host_abortserver) )
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return; // something bad happened, or the server disconnected
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return; // something bad happened, or the server disconnected
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