modified comment about speed jumping to be more clear about what's wanted

This commit is contained in:
Bill Currie 2000-03-18 06:24:21 +00:00
parent 3db83b18d7
commit 67e0b3bb8a

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@ -33,7 +33,8 @@ DarkAngel <bhunn@zipworld.com.au>
- optimize graphics effects currently only doable with slow progs
- status bar improvements
- fix GL model mesh for "barely legal" models (perquake, old obsidian, etc)
- fix "speed jumping" [not sure of cause, very hard to fix]
- standardise "speed jumping" [not sure of cause, very hard to fix]
dependant on !something!, and works differently on different computers
- improve sound engine behavior when too many sounds play at once
Tonik <tonik@quake.ru>