mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2025-02-13 07:11:06 +00:00
more mergine
qw_client/gl_screen.c + uquake/gl_screen.c = common/gl_screen.c
This commit is contained in:
parent
007b9a47ee
commit
61bce24653
2 changed files with 84 additions and 989 deletions
|
@ -23,21 +23,22 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// screen.c -- master for refresh, status bar, console, chat, notify, etc
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#include "qtypes.h"
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#include "quakedef.h"
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#include "client.h"
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#include "draw.h"
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#include "keys.h"
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#include "cvar.h"
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#include "glquake.h"
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#include "console.h"
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#include "screen.h"
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#include "sbar.h"
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#include "menu.h"
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#include "sound.h"
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#include <plugin.h>
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#include "mathlib.h"
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#include <qtypes.h>
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#include <sys.h>
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#include <cvar.h>
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#include <keys.h>
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#include <draw.h>
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#include <sbar.h>
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#include <cmd.h>
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#include <console.h>
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#include <sound.h>
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#include <screen.h>
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#include <menu.h>
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#include <mathlib.h>
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#include <input.h>
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#include <plugin.h>
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#include <time.h>
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#include <client.h>
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@ -468,7 +469,11 @@ SCR_DrawNet
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*/
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void SCR_DrawNet (void)
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{
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#ifdef QUAKEWORLD
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if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < UPDATE_BACKUP-1)
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#else
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if (realtime - cl.last_received_message < 0.3)
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#endif
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return;
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if (cls.demoplayback)
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return;
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@ -476,6 +481,14 @@ void SCR_DrawNet (void)
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Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
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}
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/*
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===============
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SCR_DrawFPS
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Backported by Jules Bean <jules@jellybean.co.uk> from
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quakeworld client
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===============
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*/
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void SCR_DrawFPS (void)
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{
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extern cvar_t show_fps;
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@ -754,10 +767,11 @@ void WritePCXfile (char *filename, byte *data, int width, int height,
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// write output file
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length = pack - (byte *)pcx;
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#ifdef QUAKEWORLD
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if (upload)
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CL_StartUpload((void *)pcx, length);
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else
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#endif
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COM_WriteFile (filename, pcx, length);
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}
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@ -860,10 +874,10 @@ void SCR_RSShot_f (void)
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float fracw, frach;
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char st[80];
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time_t now;
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#ifdef QUAKEWORLD
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if (CL_IsUploading())
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return; // already one pending
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#endif
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if (cls.state < ca_onserver)
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return; // gotta be connected
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@ -954,8 +968,11 @@ void SCR_RSShot_f (void)
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strncpy(st, cls.servername, sizeof(st));
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st[sizeof(st) - 1] = 0;
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SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 11, w);
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#ifdef QUAKEWORLD
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strncpy(st, name.string, sizeof(st));
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#else
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strncpy(st, cl_name.string, sizeof(st));
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#endif
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st[sizeof(st) - 1] = 0;
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SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 21, w);
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@ -971,6 +988,49 @@ void SCR_RSShot_f (void)
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//=============================================================================
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/*
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===============
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SCR_BeginLoadingPlaque
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================
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*/
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void SCR_BeginLoadingPlaque (void)
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{
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S_StopAllSounds (true);
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if (cls.state < ca_connected)
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return;
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if (cls.signon != SIGNONS)
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return;
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// redraw with no console and the loading plaque
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Con_ClearNotify ();
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scr_centertime_off = 0;
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scr_con_current = 0;
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scr_drawloading = true;
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scr_fullupdate = 0;
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Sbar_Changed ();
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SCR_UpdateScreen ();
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scr_drawloading = false;
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scr_disabled_for_loading = true;
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scr_disabled_time = realtime;
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scr_fullupdate = 0;
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}
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/*
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===============
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SCR_EndLoadingPlaque
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================
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*/
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void SCR_EndLoadingPlaque (void)
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{
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scr_disabled_for_loading = false;
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scr_fullupdate = 0;
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Con_ClearNotify ();
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}
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//=============================================================================
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@ -1019,6 +1079,11 @@ keypress.
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*/
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int SCR_ModalMessage (char *text)
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{
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#ifdef UQUAKE
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if (cls.state == ca_dedicated)
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return true;
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#endif
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scr_notifystring = text;
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// draw a fresh screen
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@ -1158,9 +1223,10 @@ void SCR_UpdateScreen (void)
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// draw any areas not covered by the refresh
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//
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SCR_TileClear ();
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#ifdef QUAKEWORLD
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if (r_netgraph.value)
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R_NetGraph ();
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#endif
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if (scr_drawdialog)
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{
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@ -1,971 +0,0 @@
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Portions Copyright (C) 1999,2000 Nelson Rush.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// screen.c -- master for refresh, status bar, console, chat, notify, etc
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#include "quakedef.h"
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#include "glquake.h"
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#include <qtypes.h>
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#include <sys.h>
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#include <cvar.h>
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#include <keys.h>
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#include <draw.h>
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#include <sbar.h>
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#include <cmd.h>
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#include <console.h>
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#include <sound.h>
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#include <screen.h>
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#include <menu.h>
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#include <mathlib.h>
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#include <input.h>
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#include <plugin.h>
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#include <time.h>
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/*
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background clear
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rendering
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turtle/net/ram icons
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sbar
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centerprint / slow centerprint
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notify lines
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intermission / finale overlay
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loading plaque
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console
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menu
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required background clears
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required update regions
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syncronous draw mode or async
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One off screen buffer, with updates either copied or xblited
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Need to double buffer?
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async draw will require the refresh area to be cleared, because it will be
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xblited, but sync draw can just ignore it.
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sync
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draw
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CenterPrint ()
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SlowPrint ()
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Screen_Update ();
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Con_Printf ();
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net
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turn off messages option
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the refresh is allways rendered, unless the console is full screen
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console is:
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notify lines
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half
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full
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*/
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int glx, gly, glwidth, glheight;
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// only the refresh window will be updated unless these variables are flagged
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int scr_copytop;
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int scr_copyeverything;
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float scr_con_current;
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float scr_conlines; // lines of console to display
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float oldscreensize, oldfov;
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cvar_t scr_viewsize = {"viewsize","100", CVAR_ARCHIVE};
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cvar_t scr_fov = {"fov","90"}; // 10 - 170
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cvar_t scr_conspeed = {"scr_conspeed","300"};
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cvar_t scr_centertime = {"scr_centertime","2"};
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cvar_t scr_showram = {"showram","1"};
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cvar_t scr_showturtle = {"showturtle","0"};
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cvar_t scr_showpause = {"showpause","1"};
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cvar_t scr_printspeed = {"scr_printspeed","8"};
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cvar_t gl_triplebuffer = {"gl_triplebuffer", "1",CVAR_ARCHIVE };
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extern cvar_t crosshair;
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qboolean scr_initialized; // ready to draw
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qpic_t *scr_ram;
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qpic_t *scr_net;
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qpic_t *scr_turtle;
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int scr_fullupdate;
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int clearconsole;
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int clearnotify;
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int sb_lines;
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viddef_t vid; // global video state
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vrect_t scr_vrect;
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qboolean scr_disabled_for_loading;
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qboolean scr_drawloading;
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float scr_disabled_time;
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qboolean block_drawing;
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void SCR_ScreenShot_f (void);
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/*
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===============================================================================
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CENTER PRINTING
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===============================================================================
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*/
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char scr_centerstring[1024];
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float scr_centertime_start; // for slow victory printing
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float scr_centertime_off;
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int scr_center_lines;
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int scr_erase_lines;
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int scr_erase_center;
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/*
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==============
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SCR_CenterPrint
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Called for important messages that should stay in the center of the screen
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for a few moments
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==============
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*/
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void SCR_CenterPrint (char *str)
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{
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strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
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scr_centertime_off = scr_centertime.value;
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scr_centertime_start = cl.time;
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// count the number of lines for centering
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scr_center_lines = 1;
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while (*str)
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{
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if (*str == '\n')
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scr_center_lines++;
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str++;
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}
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}
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void SCR_DrawCenterString (void)
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{
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char *start;
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int l;
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int j;
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int x, y;
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int remaining;
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// the finale prints the characters one at a time
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if (cl.intermission)
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remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
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else
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remaining = 9999;
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scr_erase_center = 0;
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start = scr_centerstring;
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if (scr_center_lines <= 4)
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y = vid.height*0.35;
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else
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y = 48;
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do
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{
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// scan the width of the line
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for (l=0 ; l<40 ; l++)
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if (start[l] == '\n' || !start[l])
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break;
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x = (vid.width - l*8)/2;
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for (j=0 ; j<l ; j++, x+=8)
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{
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Draw_Character (x, y, start[j]);
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if (!remaining--)
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return;
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}
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y += 8;
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while (*start && *start != '\n')
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start++;
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if (!*start)
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break;
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start++; // skip the \n
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} while (1);
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}
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void SCR_CheckDrawCenterString (void)
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{
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scr_copytop = 1;
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if (scr_center_lines > scr_erase_lines)
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scr_erase_lines = scr_center_lines;
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scr_centertime_off -= host_frametime;
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if (scr_centertime_off <= 0 && !cl.intermission)
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return;
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if (key_dest != key_game)
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return;
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SCR_DrawCenterString ();
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}
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//=============================================================================
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/*
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====================
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CalcFov
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====================
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*/
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float CalcFov (float fov_x, float width, float height)
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{
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float a;
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float x;
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if (fov_x < 1 || fov_x > 179)
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Sys_Error ("Bad fov: %f", fov_x);
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x = width/tan(fov_x/360*M_PI);
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a = atan (height/x);
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a = a*360/M_PI;
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return a;
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}
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/*
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=================
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SCR_CalcRefdef
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Must be called whenever vid changes
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Internal use only
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=================
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*/
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static void SCR_CalcRefdef (void)
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{
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float size;
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int h;
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qboolean full = false;
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scr_fullupdate = 0; // force a background redraw
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vid.recalc_refdef = 0;
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// force the status bar to redraw
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Sbar_Changed ();
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//========================================
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// bound viewsize
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if (scr_viewsize.value < 30)
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Cvar_Set ("viewsize","30");
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if (scr_viewsize.value > 120)
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Cvar_Set ("viewsize","120");
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// bound field of view
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if (scr_fov.value < 10)
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Cvar_Set ("fov","10");
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if (scr_fov.value > 170)
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Cvar_Set ("fov","170");
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// intermission is always full screen
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if (cl.intermission)
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size = 120;
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else
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size = scr_viewsize.value;
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if (size >= 120)
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sb_lines = 0; // no status bar at all
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else if (size >= 110)
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sb_lines = 24; // no inventory
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else
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sb_lines = 24+16+8;
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if (scr_viewsize.value >= 100.0) {
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full = true;
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size = 100.0;
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} else
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size = scr_viewsize.value;
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if (cl.intermission)
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{
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full = true;
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size = 100.0;
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sb_lines = 0;
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}
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size /= 100.0;
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if (!cl_sbar.value && full)
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h = vid.height;
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else
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h = vid.height - sb_lines;
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r_refdef.vrect.width = vid.width * size;
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if (r_refdef.vrect.width < 96)
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{
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size = 96.0 / r_refdef.vrect.width;
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r_refdef.vrect.width = 96; // min for icons
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}
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r_refdef.vrect.height = vid.height * size;
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if (cl_sbar.value || !full) {
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if (r_refdef.vrect.height > vid.height - sb_lines)
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r_refdef.vrect.height = vid.height - sb_lines;
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} else if (r_refdef.vrect.height > vid.height)
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r_refdef.vrect.height = vid.height;
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r_refdef.vrect.x = (vid.width - r_refdef.vrect.width)/2;
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if (full)
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r_refdef.vrect.y = 0;
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else
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r_refdef.vrect.y = (h - r_refdef.vrect.height)/2;
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r_refdef.fov_x = scr_fov.value;
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r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
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scr_vrect = r_refdef.vrect;
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}
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/*
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=================
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SCR_SizeUp_f
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|
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Keybinding command
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=================
|
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*/
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void SCR_SizeUp_f (void)
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{
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Cvar_SetValue ("viewsize",scr_viewsize.value+10);
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vid.recalc_refdef = 1;
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}
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/*
|
||||
=================
|
||||
SCR_SizeDown_f
|
||||
|
||||
Keybinding command
|
||||
=================
|
||||
*/
|
||||
void SCR_SizeDown_f (void)
|
||||
{
|
||||
Cvar_SetValue ("viewsize",scr_viewsize.value-10);
|
||||
vid.recalc_refdef = 1;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_Init
|
||||
==================
|
||||
*/
|
||||
void SCR_Init (void)
|
||||
{
|
||||
Cvar_RegisterVariable (&scr_fov);
|
||||
Cvar_RegisterVariable (&scr_viewsize);
|
||||
Cvar_RegisterVariable (&scr_conspeed);
|
||||
Cvar_RegisterVariable (&scr_showram);
|
||||
Cvar_RegisterVariable (&scr_showturtle);
|
||||
Cvar_RegisterVariable (&scr_showpause);
|
||||
Cvar_RegisterVariable (&scr_centertime);
|
||||
Cvar_RegisterVariable (&scr_printspeed);
|
||||
Cvar_RegisterVariable (&gl_triplebuffer);
|
||||
|
||||
//
|
||||
// register our commands
|
||||
//
|
||||
Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
|
||||
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
|
||||
Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
|
||||
|
||||
scr_ram = Draw_PicFromWad ("ram");
|
||||
scr_net = Draw_PicFromWad ("net");
|
||||
scr_turtle = Draw_PicFromWad ("turtle");
|
||||
|
||||
scr_initialized = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
==============
|
||||
SCR_DrawRam
|
||||
==============
|
||||
*/
|
||||
void SCR_DrawRam (void)
|
||||
{
|
||||
if (!scr_showram.value)
|
||||
return;
|
||||
|
||||
if (!r_cache_thrash)
|
||||
return;
|
||||
|
||||
Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SCR_DrawTurtle
|
||||
==============
|
||||
*/
|
||||
void SCR_DrawTurtle (void)
|
||||
{
|
||||
static int count;
|
||||
|
||||
if (!scr_showturtle.value)
|
||||
return;
|
||||
|
||||
if (host_frametime < 0.1)
|
||||
{
|
||||
count = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
count++;
|
||||
if (count < 3)
|
||||
return;
|
||||
|
||||
Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SCR_DrawNet
|
||||
==============
|
||||
*/
|
||||
void SCR_DrawNet (void)
|
||||
{
|
||||
if (realtime - cl.last_received_message < 0.3)
|
||||
return;
|
||||
if (cls.demoplayback)
|
||||
return;
|
||||
|
||||
Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
SCR_DrawFPS
|
||||
|
||||
Backported by Jules Bean <jules@jellybean.co.uk> from
|
||||
quakeworld client
|
||||
===============
|
||||
*/
|
||||
void SCR_DrawFPS (void)
|
||||
{
|
||||
extern cvar_t show_fps;
|
||||
static double lastframetime;
|
||||
double t;
|
||||
extern int fps_count;
|
||||
static int lastfps;
|
||||
int x, y;
|
||||
char st[80];
|
||||
|
||||
if (!show_fps.value)
|
||||
return;
|
||||
|
||||
t = Sys_DoubleTime();
|
||||
if ((t - lastframetime) >= 1.0) {
|
||||
lastfps = fps_count;
|
||||
fps_count = 0;
|
||||
lastframetime = t;
|
||||
}
|
||||
|
||||
snprintf(st, sizeof(st), "%3d FPS", lastfps);
|
||||
x = vid.width - strlen(st) * 8 - 8;
|
||||
y = vid.height - sb_lines - 8;
|
||||
// Draw_TileClear(x, y, strlen(st) * 8, 8);
|
||||
Draw_String(x, y, st);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==============
|
||||
DrawPause
|
||||
==============
|
||||
*/
|
||||
void SCR_DrawPause (void)
|
||||
{
|
||||
qpic_t *pic;
|
||||
|
||||
if (!scr_showpause.value) // turn off for screenshots
|
||||
return;
|
||||
|
||||
if (!cl.paused)
|
||||
return;
|
||||
|
||||
pic = Draw_CachePic ("gfx/pause.lmp");
|
||||
Draw_Pic ( (vid.width - pic->width)/2,
|
||||
(vid.height - 48 - pic->height)/2, pic);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
==============
|
||||
SCR_DrawLoading
|
||||
==============
|
||||
*/
|
||||
void SCR_DrawLoading (void)
|
||||
{
|
||||
qpic_t *pic;
|
||||
|
||||
if (!scr_drawloading)
|
||||
return;
|
||||
|
||||
pic = Draw_CachePic ("gfx/loading.lmp");
|
||||
Draw_Pic ( (vid.width - pic->width)/2,
|
||||
(vid.height - 48 - pic->height)/2, pic);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=============================================================================
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_SetUpToDrawConsole
|
||||
==================
|
||||
*/
|
||||
void SCR_SetUpToDrawConsole (void)
|
||||
{
|
||||
Con_CheckResize ();
|
||||
|
||||
if (scr_drawloading)
|
||||
return; // never a console with loading plaque
|
||||
|
||||
// decide on the height of the console
|
||||
if (cls.state != ca_active)
|
||||
{
|
||||
scr_conlines = vid.height; // full screen
|
||||
scr_con_current = scr_conlines;
|
||||
}
|
||||
else if (key_dest == key_console)
|
||||
scr_conlines = vid.height/2; // half screen
|
||||
else
|
||||
scr_conlines = 0; // none visible
|
||||
|
||||
if (scr_conlines < scr_con_current)
|
||||
{
|
||||
scr_con_current -= scr_conspeed.value * host_frametime * 4;
|
||||
if (scr_conlines > scr_con_current)
|
||||
scr_con_current = scr_conlines;
|
||||
|
||||
}
|
||||
else if (scr_conlines > scr_con_current)
|
||||
{
|
||||
scr_con_current += scr_conspeed.value * host_frametime * 4;
|
||||
if (scr_conlines < scr_con_current)
|
||||
scr_con_current = scr_conlines;
|
||||
}
|
||||
|
||||
if (clearconsole++ < vid.numpages)
|
||||
{
|
||||
Sbar_Changed ();
|
||||
}
|
||||
else if (clearnotify++ < vid.numpages)
|
||||
{
|
||||
}
|
||||
else
|
||||
con_notifylines = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_DrawConsole
|
||||
==================
|
||||
*/
|
||||
void SCR_DrawConsole (void)
|
||||
{
|
||||
if (scr_con_current)
|
||||
{
|
||||
scr_copyeverything = 1;
|
||||
Con_DrawConsole (scr_con_current);
|
||||
clearconsole = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (key_dest == key_game || key_dest == key_message)
|
||||
Con_DrawNotify (); // only draw notify in game
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
SCREEN SHOTS
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
typedef struct _TargaHeader {
|
||||
unsigned char id_length, colormap_type, image_type;
|
||||
unsigned short colormap_index, colormap_length;
|
||||
unsigned char colormap_size;
|
||||
unsigned short x_origin, y_origin, width, height;
|
||||
unsigned char pixel_size, attributes;
|
||||
} TargaHeader;
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_ScreenShot_f
|
||||
==================
|
||||
*/
|
||||
void SCR_ScreenShot_f (void)
|
||||
{
|
||||
byte *buffer;
|
||||
char pcxname[80];
|
||||
char checkname[MAX_OSPATH];
|
||||
int i, c, temp;
|
||||
//
|
||||
// find a file name to save it to
|
||||
//
|
||||
strcpy(pcxname,"quake00.tga");
|
||||
|
||||
for (i=0 ; i<=99 ; i++)
|
||||
{
|
||||
pcxname[5] = i/10 + '0';
|
||||
pcxname[6] = i%10 + '0';
|
||||
snprintf(checkname, sizeof(checkname), "%s/%s", com_gamedir, pcxname);
|
||||
if (Sys_FileTime(checkname) == -1)
|
||||
break; // file doesn't exist
|
||||
}
|
||||
if (i==100)
|
||||
{
|
||||
Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX file\n");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
buffer = malloc(glwidth*glheight*3 + 18);
|
||||
memset (buffer, 0, 18);
|
||||
buffer[2] = 2; // uncompressed type
|
||||
buffer[12] = glwidth&255;
|
||||
buffer[13] = glwidth>>8;
|
||||
buffer[14] = glheight&255;
|
||||
buffer[15] = glheight>>8;
|
||||
buffer[16] = 24; // pixel size
|
||||
|
||||
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 );
|
||||
|
||||
// swap rgb to bgr
|
||||
c = 18+glwidth*glheight*3;
|
||||
for (i=18 ; i<c ; i+=3)
|
||||
{
|
||||
temp = buffer[i];
|
||||
buffer[i] = buffer[i+2];
|
||||
buffer[i+2] = temp;
|
||||
}
|
||||
COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 );
|
||||
|
||||
free (buffer);
|
||||
Con_Printf ("Wrote %s\n", pcxname);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
SCR_BeginLoadingPlaque
|
||||
|
||||
================
|
||||
*/
|
||||
void SCR_BeginLoadingPlaque (void)
|
||||
{
|
||||
S_StopAllSounds (true);
|
||||
|
||||
if (cls.state < ca_connected)
|
||||
return;
|
||||
if (cls.signon != SIGNONS)
|
||||
return;
|
||||
|
||||
// redraw with no console and the loading plaque
|
||||
Con_ClearNotify ();
|
||||
scr_centertime_off = 0;
|
||||
scr_con_current = 0;
|
||||
|
||||
scr_drawloading = true;
|
||||
scr_fullupdate = 0;
|
||||
Sbar_Changed ();
|
||||
SCR_UpdateScreen ();
|
||||
scr_drawloading = false;
|
||||
|
||||
scr_disabled_for_loading = true;
|
||||
scr_disabled_time = realtime;
|
||||
scr_fullupdate = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
SCR_EndLoadingPlaque
|
||||
|
||||
================
|
||||
*/
|
||||
void SCR_EndLoadingPlaque (void)
|
||||
{
|
||||
scr_disabled_for_loading = false;
|
||||
scr_fullupdate = 0;
|
||||
Con_ClearNotify ();
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
|
||||
char *scr_notifystring;
|
||||
qboolean scr_drawdialog;
|
||||
|
||||
void SCR_DrawNotifyString (void)
|
||||
{
|
||||
char *start;
|
||||
int l;
|
||||
int j;
|
||||
int x, y;
|
||||
|
||||
start = scr_notifystring;
|
||||
|
||||
y = vid.height*0.35;
|
||||
|
||||
do
|
||||
{
|
||||
// scan the width of the line
|
||||
for (l=0 ; l<40 ; l++)
|
||||
if (start[l] == '\n' || !start[l])
|
||||
break;
|
||||
x = (vid.width - l*8)/2;
|
||||
for (j=0 ; j<l ; j++, x+=8)
|
||||
Draw_Character (x, y, start[j]);
|
||||
|
||||
y += 8;
|
||||
|
||||
while (*start && *start != '\n')
|
||||
start++;
|
||||
|
||||
if (!*start)
|
||||
break;
|
||||
start++; // skip the \n
|
||||
} while (1);
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_ModalMessage
|
||||
|
||||
Displays a text string in the center of the screen and waits for a Y or N
|
||||
keypress.
|
||||
==================
|
||||
*/
|
||||
int SCR_ModalMessage (char *text)
|
||||
{
|
||||
if (cls.state == ca_dedicated)
|
||||
return true;
|
||||
|
||||
scr_notifystring = text;
|
||||
|
||||
// draw a fresh screen
|
||||
scr_fullupdate = 0;
|
||||
scr_drawdialog = true;
|
||||
SCR_UpdateScreen ();
|
||||
scr_drawdialog = false;
|
||||
|
||||
S_ClearBuffer (); // so dma doesn't loop current sound
|
||||
|
||||
do
|
||||
{
|
||||
key_count = -1; // wait for a key down and up
|
||||
IN_SendKeyEvents ();
|
||||
} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
|
||||
|
||||
scr_fullupdate = 0;
|
||||
SCR_UpdateScreen ();
|
||||
|
||||
return key_lastpress == 'y';
|
||||
}
|
||||
|
||||
|
||||
//=============================================================================
|
||||
|
||||
/*
|
||||
===============
|
||||
SCR_BringDownConsole
|
||||
|
||||
Brings the console down and fades the palettes back to normal
|
||||
================
|
||||
*/
|
||||
void SCR_BringDownConsole (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
scr_centertime_off = 0;
|
||||
|
||||
for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
|
||||
SCR_UpdateScreen ();
|
||||
|
||||
cl.cshifts[0].percent = 0; // no area contents palette on next frame
|
||||
VID_SetPalette (host_basepal);
|
||||
}
|
||||
|
||||
void SCR_TileClear (void)
|
||||
{
|
||||
if (r_refdef.vrect.x > 0) {
|
||||
// left
|
||||
Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
|
||||
// right
|
||||
Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
|
||||
vid.width - r_refdef.vrect.x + r_refdef.vrect.width,
|
||||
vid.height - sb_lines);
|
||||
}
|
||||
if (r_refdef.vrect.y > 0) {
|
||||
// top
|
||||
Draw_TileClear (r_refdef.vrect.x, 0,
|
||||
r_refdef.vrect.x + r_refdef.vrect.width,
|
||||
r_refdef.vrect.y);
|
||||
// bottom
|
||||
Draw_TileClear (r_refdef.vrect.x,
|
||||
r_refdef.vrect.y + r_refdef.vrect.height,
|
||||
r_refdef.vrect.width,
|
||||
vid.height - sb_lines -
|
||||
(r_refdef.vrect.height + r_refdef.vrect.y));
|
||||
}
|
||||
}
|
||||
|
||||
float oldsbar = 0;
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_UpdateScreen
|
||||
|
||||
This is called every frame, and can also be called explicitly to flush
|
||||
text to the screen.
|
||||
|
||||
WARNING: be very careful calling this from elsewhere, because the refresh
|
||||
needs almost the entire 256k of stack space!
|
||||
==================
|
||||
*/
|
||||
void SCR_UpdateScreen (void)
|
||||
{
|
||||
if (block_drawing)
|
||||
return;
|
||||
|
||||
vid.numpages = 2 + gl_triplebuffer.value;
|
||||
|
||||
scr_copytop = 0;
|
||||
scr_copyeverything = 0;
|
||||
|
||||
if (scr_disabled_for_loading)
|
||||
{
|
||||
if (realtime - scr_disabled_time > 60)
|
||||
{
|
||||
scr_disabled_for_loading = false;
|
||||
Con_Printf ("load failed.\n");
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
if (!scr_initialized || !con_initialized)
|
||||
return; // not initialized yet
|
||||
|
||||
|
||||
if (oldsbar != cl_sbar.value) {
|
||||
oldsbar = cl_sbar.value;
|
||||
vid.recalc_refdef = true;
|
||||
}
|
||||
|
||||
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
||||
|
||||
//
|
||||
// determine size of refresh window
|
||||
//
|
||||
if (oldfov != scr_fov.value)
|
||||
{
|
||||
oldfov = scr_fov.value;
|
||||
vid.recalc_refdef = true;
|
||||
}
|
||||
|
||||
if (vid.recalc_refdef)
|
||||
SCR_CalcRefdef ();
|
||||
|
||||
//
|
||||
// do 3D refresh drawing, and then update the screen
|
||||
//
|
||||
SCR_SetUpToDrawConsole ();
|
||||
|
||||
V_RenderView ();
|
||||
|
||||
GL_Set2D ();
|
||||
|
||||
//
|
||||
// draw any areas not covered by the refresh
|
||||
//
|
||||
SCR_TileClear ();
|
||||
|
||||
if (scr_drawdialog)
|
||||
{
|
||||
Sbar_Draw ();
|
||||
Draw_FadeScreen ();
|
||||
SCR_DrawNotifyString ();
|
||||
scr_copyeverything = true;
|
||||
}
|
||||
else if (scr_drawloading)
|
||||
{
|
||||
SCR_DrawLoading ();
|
||||
Sbar_Draw ();
|
||||
}
|
||||
else if (cl.intermission == 1 && key_dest == key_game)
|
||||
{
|
||||
Sbar_IntermissionOverlay ();
|
||||
}
|
||||
else if (cl.intermission == 2 && key_dest == key_game)
|
||||
{
|
||||
Sbar_FinaleOverlay ();
|
||||
SCR_CheckDrawCenterString ();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (crosshair.value)
|
||||
Draw_Crosshair();
|
||||
|
||||
SCR_DrawRam ();
|
||||
SCR_DrawNet ();
|
||||
SCR_DrawFPS ();
|
||||
SCR_DrawTurtle ();
|
||||
SCR_DrawPause ();
|
||||
SCR_CheckDrawCenterString ();
|
||||
Sbar_Draw ();
|
||||
SCR_DrawConsole ();
|
||||
M_Draw ();
|
||||
}
|
||||
|
||||
V_UpdatePalette ();
|
||||
|
||||
GL_EndRendering ();
|
||||
}
|
Loading…
Reference in a new issue