Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.

BTW, win32 targets now use opendir etc.
This commit is contained in:
Bill Currie 2000-03-31 05:58:16 +00:00
parent 4d1176e8c5
commit 549af06fa9
13 changed files with 178 additions and 167 deletions

View File

@ -47,17 +47,15 @@
#include <strings.h>
#endif
#if defined(_WIN32) && !defined(WINDED) && !defined(GLQUAKE)
void VID_LockBuffer (void);
void VID_UnlockBuffer (void);
#else
#define VID_LockBuffer()
#define VID_UnlockBuffer()
#endif
#include <qtypes.h>
#include <qstructs.h>
#ifdef _WIN32
#define FNMATCH_FLAGS FNM_CASEFOLD
#else
#define FNMATCH_FLAGS 0
#endif
#ifndef max
#define max(a,b) ((a) > (b) ? (a) : (b))

View File

@ -1,7 +1,7 @@
/*
* dirent.c
*
* Derived from DIRLIB.C by Matt J. Weinstein
* Derived from DIRLIB.C by Matt J. Weinstein
* This note appears in the DIRLIB.H
* DIRLIB.H by M. J. Weinstein Released to public domain 1-Jan-89
*
@ -27,6 +27,8 @@
#define SUFFIX "*"
#define SLASH "\\"
#define S_ISDIR(m) ((m & S_IFMT) == S_IFDIR) /* is a directory */
/*
* opendir
*

View File

@ -1993,3 +1993,13 @@ void VID_InitCvars()
{
// It may not look it, but this is important
}
void VID_LockBuffer (void)
{
// need empty function, because the #define method was just silly
}
void VID_UnlockBuffer (void)
{
// need empty function, because the #define method was just silly
}

View File

@ -44,10 +44,8 @@
#include <common.h>
#include <draw.h>
#ifndef _WIN32 // Tonik
#include <dirent.h>
#include <fnmatch.h>
#endif
#ifdef WIN32
#include <io.h>
@ -192,6 +190,13 @@ void COM_Path_f (void)
}
}
/*
============
COM_Maplist_f
============
*/
void COM_Maplist_f (void)
{
searchpath_t *search;
@ -217,8 +222,8 @@ void COM_Maplist_f (void)
if (!dir_ptr)
continue;
while ((dirent = readdir (dir_ptr)))
if (!fnmatch ("*.bsp", dirent->d_name, 0)
|| !fnmatch ("*.bsp.gz", dirent->d_name, 0))
if (!fnmatch ("*.bsp", dirent->d_name, FNMATCH_FLAGS)
|| !fnmatch ("*.bsp.gz", dirent->d_name, FNMATCH_FLAGS))
Con_Printf ("%s\n", dirent->d_name);
closedir (dir_ptr);
}
@ -710,60 +715,6 @@ pack_t *COM_LoadPackZipFile (char *packfile)
}
#endif
#ifdef _WIN32
// Yes i know, but at least the project does compile for Win32!
// Let's wait until someone implements Sys_FindFirst(),
// Sys_FindNext(), Sys_FindClose() for every platform.
//
// I wonder why didn't Mercury like the pak*.pak system?
//
// Or maybe taniwha will kindly mail me dirent.h and maybe
// i will port opendir etc to Win32?
// -- Tonik
void
COM_LoadGameDirectory(char *dir)
{
int i;
searchpath_t *search;
pack_t *pak;
char pakfile[MAX_OSPATH];
qboolean done = false;
for ( i=0 ; !done ; i++ ) { // Load all Pak1 files
snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pak", dir, i);
pak = COM_LoadPackFile(pakfile);
if( !pak ) {
done = true;
} else {
search = Z_Malloc (sizeof(searchpath_t));
search->pack = pak;
search->next = com_searchpaths;
com_searchpaths = search;
}
}
#ifdef GENERATIONS
for (done=false, i=0 ; !done ; i++ ) { // Load all Pak3 files.
snprintf(pakfile, sizeof(pakfile), "%s/pak%i.qz", dir, i);
pak = COM_LoadPackZipFile(pakfile);
if(!pak) {
done = true;
} else {
search = Hunk_Alloc (sizeof(searchpath_t));
search->pack = pak;
search->next = com_searchpaths;
com_searchpaths = search;
}
}
#endif
}
#else // !_WIN32
void
COM_LoadGameDirectory(char *dir)
{
@ -778,7 +729,7 @@ COM_LoadGameDirectory(char *dir)
return;
while ((dirent = readdir(dir_ptr))) {
if (!fnmatch("*.pak", dirent->d_name, 0)) {
if (!fnmatch("*.pak", dirent->d_name, FNMATCH_FLAGS)) {
snprintf(pakfile, sizeof(pakfile), "%s/%s", dir, dirent->d_name);
pak = COM_LoadPackFile(pakfile);
@ -812,8 +763,6 @@ COM_LoadGameDirectory(char *dir)
}
#endif
}
#endif // !_WIN32
/*
================

View File

@ -146,9 +146,9 @@ int Sys_FileTime (char *path)
int t = VID_ForceUnlockedAndReturnState();
#endif
f = fopen(path, "rb");
f = Qopen(path, "rb");
if (f) {
fclose(f);
Qclose(f);
ret = 1;
}
#if defined(_WIN32) && !defined(SERVERONLY)

View File

@ -45,7 +45,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /YX /FD /c
# ADD CPP /nologo /WX /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /I "../winsup" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@ -73,7 +73,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /Gm /GX /ZI /Od /I "../scitech/include" /I "../common" /I "../qw_common" /I "../qw_client" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /FR /YX /FD /GZ /c
# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../scitech/include" /I "../common" /I "../qw_common" /I "../qw_client" /I "../winsup" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "id386" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
@ -83,7 +83,8 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/qw-client-win.exe" /pdbtype:sept
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"Debug/qw-client-win.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
@ -100,7 +101,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "QUAKEWORLD" /FR /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
# ADD CPP /nologo /WX /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /I "../winsup" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@ -131,7 +132,7 @@ LINK32=link.exe
# PROP Target_Dir ""
# ADD BASE CPP /nologo /GX /O2 /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
# SUBTRACT BASE CPP /Fr
# ADD CPP /nologo /GX /ZI /Od /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
# ADD CPP /nologo /WX /GX /ZI /Od /I "../scitech/include" /I "../qw_common" /I "../common" /I "../qw_client" /I "../qw_server" /I "../winsup" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "QUAKEWORLD" /D "GLQUAKE" /D "id386" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@ -459,6 +460,10 @@ SOURCE=..\common\d_zpoint.c
# End Source File
# Begin Source File
SOURCE=..\common\dirent.c
# End Source File
# Begin Source File
SOURCE=..\common\draw.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -479,6 +484,10 @@ SOURCE=..\common\draw.c
# End Source File
# Begin Source File
SOURCE=..\common\fnmatch.c
# End Source File
# Begin Source File
SOURCE=..\common\gl_cl_parse.c
!IF "$(CFG)" == "qw_client - Win32 Release"

View File

@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /YX /FD /c
# ADD CPP /nologo /WX /GX /O2 /I "../common" /I "../qw_common" /I "../qw_server" /I "../winsup" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
@ -67,7 +67,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /Gm /GX /ZI /Od /I "../common" /I "../qw_common" /I "../qw_server" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /FR /YX /FD /GZ /c
# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../common" /I "../qw_common" /I "../qw_server" /I "../winsup" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "QUAKEWORLD" /D "SERVERONLY" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
@ -104,6 +104,14 @@ SOURCE=..\common\cvar.c
# End Source File
# Begin Source File
SOURCE=..\common\dirent.c
# End Source File
# Begin Source File
SOURCE=..\common\fnmatch.c
# End Source File
# Begin Source File
SOURCE=..\common\lib_replace.c
# End Source File
# Begin Source File

View File

@ -774,7 +774,7 @@ void errorexit (void)
}
tokenstat whitespace (char c)
tokenstat whitespace (int c)
{
if (c == '\n')
return LINE_DONE;

View File

@ -42,7 +42,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c
# ADD CPP /nologo /W1 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /FD /c
# ADD CPP /nologo /W1 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

View File

@ -144,10 +144,10 @@ int wfilelength (QFile *f)
t = VID_ForceUnlockedAndReturnState ();
pos = ftell (f);
fseek (f, 0, SEEK_END);
end = ftell (f);
fseek (f, pos, SEEK_SET);
pos = Qtell (f);
Qseek (f, 0, SEEK_END);
end = Qtell (f);
Qseek (f, pos, SEEK_SET);
VID_ForceLockState (t);
@ -164,7 +164,7 @@ int Sys_FileOpenRead (char *path, int *hndl)
i = findhandle ();
f = fopen(path, "rb");
f = Qopen(path, "rb");
if (!f)
{
@ -193,7 +193,7 @@ int Sys_FileOpenWrite (char *path)
i = findhandle ();
f = fopen(path, "wb");
f = Qopen(path, "wb");
if (!f)
Sys_Error ("Error opening %s: %s", path,strerror(errno));
sys_handles[i] = f;
@ -208,7 +208,7 @@ void Sys_FileClose (int handle)
int t;
t = VID_ForceUnlockedAndReturnState ();
fclose (sys_handles[handle]);
Qclose (sys_handles[handle]);
sys_handles[handle] = NULL;
VID_ForceLockState (t);
}
@ -218,7 +218,7 @@ void Sys_FileSeek (int handle, int position)
int t;
t = VID_ForceUnlockedAndReturnState ();
fseek (sys_handles[handle], position, SEEK_SET);
Qseek (sys_handles[handle], position, SEEK_SET);
VID_ForceLockState (t);
}
@ -227,7 +227,7 @@ int Sys_FileRead (int handle, void *dest, int count)
int t, x;
t = VID_ForceUnlockedAndReturnState ();
x = fread (dest, 1, count, sys_handles[handle]);
x = Qread (sys_handles[handle], dest, count);
VID_ForceLockState (t);
return x;
}
@ -237,7 +237,7 @@ int Sys_FileWrite (int handle, void *data, int count)
int t, x;
t = VID_ForceUnlockedAndReturnState ();
x = fwrite (data, 1, count, sys_handles[handle]);
x = Qwrite (sys_handles[handle], data, count);
VID_ForceLockState (t);
return x;
}

View File

@ -45,7 +45,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
# ADD CPP /nologo /WX /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /I "../winsup" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
@ -71,7 +71,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /Gm /GX /ZI /Od /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /FR /YX /FD /GZ /c
# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../common" /I "../uquake" /I "../scitech/include" /I "../winsup" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
@ -81,8 +81,8 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/uquake-win.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# ADD LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib winmm.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"Debug/uquake-win.exe" /pdbtype:sept
# SUBTRACT LINK32 /verbose /pdb:none /incremental:no /nodefaultlib
!ELSEIF "$(CFG)" == "uquake - Win32 GLRelease"
@ -99,7 +99,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /YX /FD /c
# ADD CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
# ADD CPP /nologo /WX /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /I "../winsup" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
@ -126,7 +126,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /GX /O2 /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /YX /FD /c
# ADD CPP /nologo /GX /ZI /Od /I "../common" /I "../uquake" /I "../scitech/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /FR /YX /FD /c
# ADD CPP /nologo /WX /GX /ZI /Od /I "../common" /I "../uquake" /I "../scitech/include" /I "../winsup" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "UQUAKE" /D "id386" /D "GLQUAKE" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
@ -456,6 +456,10 @@ SOURCE=..\common\d_zpoint.c
# End Source File
# Begin Source File
SOURCE=..\common\dirent.c
# End Source File
# Begin Source File
SOURCE=..\common\draw.c
!IF "$(CFG)" == "uquake - Win32 Release"
@ -476,6 +480,10 @@ SOURCE=..\common\draw.c
# End Source File
# Begin Source File
SOURCE=..\common\fnmatch.c
# End Source File
# Begin Source File
SOURCE=..\common\gl_cl_parse.c
!IF "$(CFG)" == "uquake - Win32 Release"
@ -1279,17 +1287,6 @@ SOURCE=..\common\vid_win.c
# Begin Source File
SOURCE=..\common\view.c
!IF "$(CFG)" == "uquake - Win32 Release"
!ELSEIF "$(CFG)" == "uquake - Win32 Debug"
!ELSEIF "$(CFG)" == "uquake - Win32 GLRelease"
!ELSEIF "$(CFG)" == "uquake - Win32 GLDebug"
!ENDIF
# End Source File
# Begin Source File

96
winsup/dirent.h Normal file
View File

@ -0,0 +1,96 @@
/*
* DIRENT.H (formerly DIRLIB.H)
*
* by M. J. Weinstein Released to public domain 1-Jan-89
*
* Because I have heard that this feature (opendir, readdir, closedir)
* it so useful for programmers coming from UNIX or attempting to port
* UNIX code, and because it is reasonably light weight, I have included
* it in the Mingw32 package. I have also added an implementation of
* rewinddir, seekdir and telldir.
* - Colin Peters <colin@bird.fu.is.saga-u.ac.jp>
*
* This code is distributed in the hope that is will be useful but
* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
* DISCLAMED. This includeds but is not limited to warranties of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* $Revision$
* $Author$
* $Date$
*
*/
#ifndef __STRICT_ANSI__
#ifndef _DIRENT_H_
#define _DIRENT_H_
/* All the headers include this file. */
//#include <_mingw.h>
#include <io.h>
#ifndef RC_INVOKED
#ifdef __cplusplus
extern "C" {
#endif
struct dirent
{
long d_ino; /* Always zero. */
unsigned short d_reclen; /* Always zero. */
unsigned short d_namlen; /* Length of name in d_name. */
char* d_name; /* File name. */
/* NOTE: The name in the dirent structure points to the name in the
* finddata_t structure in the DIR. */
};
/*
* This is an internal data structure. Good programmers will not use it
* except as an argument to one of the functions below.
*/
typedef struct
{
/* disk transfer area for this dir */
struct _finddata_t dd_dta;
/* dirent struct to return from dir (NOTE: this makes this thread
* safe as long as only one thread uses a particular DIR struct at
* a time) */
struct dirent dd_dir;
/* _findnext handle */
long dd_handle;
/*
* Status of search:
* 0 = not started yet (next entry to read is first entry)
* -1 = off the end
* positive = 0 based index of next entry
*/
short dd_stat;
/* given path for dir with search pattern (struct is extended) */
char dd_name[1];
} DIR;
DIR* opendir (const char*);
struct dirent* readdir (DIR*);
int closedir (DIR*);
void rewinddir (DIR*);
long telldir (DIR*);
void seekdir (DIR*, long);
#ifdef __cplusplus
}
#endif
#endif /* Not RC_INVOKED */
#endif /* Not _DIRENT_H_ */
#endif /* Not __STRICT_ANSI__ */

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/* Posix dirent.h for WIN32. */
/* Including this file should not require any Windows headers. */
#ifndef _SYS_DIRENT_H
#define _SYS_DIRENT_H
#include <sys/types.h>
struct dirent
{
long __d_reserved[4];
ino_t d_ino; /* Just for compatibility, it's junk */
char d_name[256]; /* FIXME: use NAME_MAX? */
};
#define __DIRENT_COOKIE 0xdede4242
typedef struct
{
/* This is first to set alignment in non _COMPILING_NEWLIB case. */
unsigned long __d_cookie;
struct dirent *__d_dirent;
char *__d_dirname; /* directory name with trailing '*' */
off_t __d_position; /* used by telldir/seekdir */
unsigned long __d_dirhash; /* hash of directory name for use by
readdir */
union
{
#ifdef _COMPILING_NEWLIB
struct
{
HANDLE __handle;
char __open_p;
} __d_data;
#endif
char __d_filler[16];
} __d_u;
} DIR;
DIR *opendir (const char *);
struct dirent *readdir (DIR *);
void rewinddir (DIR *);
int closedir (DIR *);
#ifndef _POSIX_SOURCE
off_t telldir (DIR *);
void seekdir (DIR *, off_t loc);
int scandir (const char *__dir,
struct dirent ***__namelist,
int (*select) (const struct dirent *),
int (*compar) (const struct dirent **, const struct dirent **));
int alphasort (const struct dirent **__a, const struct dirent **__b);
#endif /* _POSIX_SOURCE */
#endif