diff --git a/common/net_com.c b/common/net_com.c index fac4f1a..34164d6 100644 --- a/common/net_com.c +++ b/common/net_com.c @@ -32,12 +32,12 @@ unsigned Com_BlockChecksum (void *buffer, int length) { int digest[4]; unsigned val; - struct mdfour md; +// struct mdfour md; - mdfour_begin (&md); - mdfour_update (&md, (unsigned char *) buffer, length); - mdfour_result (&md, (unsigned char *) digest); -// mdfour ( (unsigned char *) digest, (unsigned char *) buffer, length ); +// mdfour_begin (&md); +// mdfour_update (&md, (unsigned char *) buffer, length); +// mdfour_result (&md, (unsigned char *) digest); + mdfour ( (unsigned char *) digest, (unsigned char *) buffer, length ); val = digest[0] ^ digest[1] ^ digest[2] ^ digest[3]; @@ -46,10 +46,10 @@ unsigned Com_BlockChecksum (void *buffer, int length) void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf) { - struct mdfour md; +// struct mdfour md; - mdfour_begin (&md); - mdfour_update (&md, (unsigned char *) buffer, len); - mdfour_result (&md, outbuf); -// mdfour ( outbuf, (unsigned char *) buffer, len ); +// mdfour_begin (&md); +// mdfour_update (&md, (unsigned char *) buffer, len); +// mdfour_result (&md, outbuf); + mdfour ( outbuf, (unsigned char *) buffer, len ); } diff --git a/qw_client/r_alias.c b/common/r_alias.c similarity index 99% rename from qw_client/r_alias.c rename to common/r_alias.c index 6100b23..64d545c 100644 --- a/qw_client/r_alias.c +++ b/common/r_alias.c @@ -607,7 +607,8 @@ void R_AliasSetupSkin (void) r_affinetridesc.skinwidth = a_skinwidth; r_affinetridesc.seamfixupX16 = (a_skinwidth >> 1) << 16; r_affinetridesc.skinheight = pmdl->skinheight; - + +#ifdef QUAKEWORLD if (currententity->scoreboard) { byte *base; @@ -622,6 +623,7 @@ void R_AliasSetupSkin (void) r_affinetridesc.skinheight = 200; } } +#endif // QUAKEWORLD } /* @@ -742,16 +744,17 @@ void R_AliasDrawModel (alight_t *plighting) r_affinetridesc.drawtype = (currententity->trivial_accept == 3) && r_recursiveaffinetriangles; - if (r_affinetridesc.drawtype) - { + if (r_affinetridesc.drawtype) { D_PolysetUpdateTables (); // FIXME: precalc... } +#ifdef QUAKEWORLD // FIXME: Is this needed? +#if id386 else { -#if id386 D_Aff8Patch (currententity->colormap); -#endif } +#endif +#endif acolormap = currententity->colormap; diff --git a/uquake/r_alias.c b/uquake/r_alias.c deleted file mode 100644 index 8607419..0000000 --- a/uquake/r_alias.c +++ /dev/null @@ -1,753 +0,0 @@ -/* -Copyright (C) 1996-1997 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ -// r_alias.c: routines for setting up to draw alias models - -#include "quakedef.h" -#include "r_local.h" -#include "d_local.h" // FIXME: shouldn't be needed (is needed for patch - // right now, but that should move) - -#define LIGHT_MIN 5 // lowest light value we'll allow, to avoid the - // need for inner-loop light clamping - -mtriangle_t *ptriangles; -affinetridesc_t r_affinetridesc; - -void * acolormap; // FIXME: should go away - -trivertx_t *r_apverts; - -// TODO: these probably will go away with optimized rasterization -mdl_t *pmdl; -vec3_t r_plightvec; -int r_ambientlight; -float r_shadelight; -aliashdr_t *paliashdr; -finalvert_t *pfinalverts; -auxvert_t *pauxverts; -static float ziscale; -static model_t *pmodel; - -static vec3_t alias_forward, alias_right, alias_up; - -static maliasskindesc_t *pskindesc; - -int r_amodels_drawn; -int a_skinwidth; -int r_anumverts; - -float aliastransform[3][4]; - -typedef struct { - int index0; - int index1; -} aedge_t; - -static aedge_t aedges[12] = { -{0, 1}, {1, 2}, {2, 3}, {3, 0}, -{4, 5}, {5, 6}, {6, 7}, {7, 4}, -{0, 5}, {1, 4}, {2, 7}, {3, 6} -}; - -#define NUMVERTEXNORMALS 162 - -float r_avertexnormals[NUMVERTEXNORMALS][3] = { -#include "anorms.h" -}; - -void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, - stvert_t *pstverts); -void R_AliasSetUpTransform (int trivial_accept); -void R_AliasTransformVector (vec3_t in, vec3_t out); -void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av, - trivertx_t *pverts, stvert_t *pstverts); -void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av); - - -/* -================ -R_AliasCheckBBox -================ -*/ -qboolean R_AliasCheckBBox (void) -{ - int i, flags, frame, numv; - aliashdr_t *pahdr; - float zi, basepts[8][3], v0, v1, frac; - finalvert_t *pv0, *pv1, viewpts[16]; - auxvert_t *pa0, *pa1, viewaux[16]; - maliasframedesc_t *pframedesc; - qboolean zclipped, zfullyclipped; - unsigned anyclip, allclip; - int minz; - -// expand, rotate, and translate points into worldspace - - currententity->trivial_accept = 0; - pmodel = currententity->model; - pahdr = Mod_Extradata (pmodel); - pmdl = (mdl_t *)((byte *)pahdr + pahdr->model); - - R_AliasSetUpTransform (0); - -// construct the base bounding box for this frame - frame = currententity->frame; -// TODO: don't repeat this check when drawing? - if ((frame >= pmdl->numframes) || (frame < 0)) - { - Con_DPrintf ("No such frame %d %s\n", frame, - pmodel->name); - frame = 0; - } - - pframedesc = &pahdr->frames[frame]; - -// x worldspace coordinates - basepts[0][0] = basepts[1][0] = basepts[2][0] = basepts[3][0] = - (float)pframedesc->bboxmin.v[0]; - basepts[4][0] = basepts[5][0] = basepts[6][0] = basepts[7][0] = - (float)pframedesc->bboxmax.v[0]; - -// y worldspace coordinates - basepts[0][1] = basepts[3][1] = basepts[5][1] = basepts[6][1] = - (float)pframedesc->bboxmin.v[1]; - basepts[1][1] = basepts[2][1] = basepts[4][1] = basepts[7][1] = - (float)pframedesc->bboxmax.v[1]; - -// z worldspace coordinates - basepts[0][2] = basepts[1][2] = basepts[4][2] = basepts[5][2] = - (float)pframedesc->bboxmin.v[2]; - basepts[2][2] = basepts[3][2] = basepts[6][2] = basepts[7][2] = - (float)pframedesc->bboxmax.v[2]; - - zclipped = false; - zfullyclipped = true; - - minz = 9999; - for (i=0; i<8 ; i++) - { - R_AliasTransformVector (&basepts[i][0], &viewaux[i].fv[0]); - - if (viewaux[i].fv[2] < ALIAS_Z_CLIP_PLANE) - { - // we must clip points that are closer than the near clip plane - viewpts[i].flags = ALIAS_Z_CLIP; - zclipped = true; - } - else - { - if (viewaux[i].fv[2] < minz) - minz = viewaux[i].fv[2]; - viewpts[i].flags = 0; - zfullyclipped = false; - } - } - - - if (zfullyclipped) - { - return false; // everything was near-z-clipped - } - - numv = 8; - - if (zclipped) - { - // organize points by edges, use edges to get new points (possible trivial - // reject) - for (i=0 ; i<12 ; i++) - { - // edge endpoints - pv0 = &viewpts[aedges[i].index0]; - pv1 = &viewpts[aedges[i].index1]; - pa0 = &viewaux[aedges[i].index0]; - pa1 = &viewaux[aedges[i].index1]; - - // if one end is clipped and the other isn't, make a new point - if (pv0->flags ^ pv1->flags) - { - frac = (ALIAS_Z_CLIP_PLANE - pa0->fv[2]) / - (pa1->fv[2] - pa0->fv[2]); - viewaux[numv].fv[0] = pa0->fv[0] + - (pa1->fv[0] - pa0->fv[0]) * frac; - viewaux[numv].fv[1] = pa0->fv[1] + - (pa1->fv[1] - pa0->fv[1]) * frac; - viewaux[numv].fv[2] = ALIAS_Z_CLIP_PLANE; - viewpts[numv].flags = 0; - numv++; - } - } - } - -// project the vertices that remain after clipping - anyclip = 0; - allclip = ALIAS_XY_CLIP_MASK; - -// TODO: probably should do this loop in ASM, especially if we use floats - for (i=0 ; i r_refdef.fvrectright) - flags |= ALIAS_RIGHT_CLIP; - if (v1 > r_refdef.fvrectbottom) - flags |= ALIAS_BOTTOM_CLIP; - - anyclip |= flags; - allclip &= flags; - } - - if (allclip) - return false; // trivial reject off one side - - currententity->trivial_accept = !anyclip & !zclipped; - - if (currententity->trivial_accept) - { - if (minz > (r_aliastransition + (pmdl->size * r_resfudge))) - { - currententity->trivial_accept |= 2; - } - } - - return true; -} - - -/* -================ -R_AliasTransformVector -================ -*/ -void R_AliasTransformVector (vec3_t in, vec3_t out) -{ - out[0] = DotProduct(in, aliastransform[0]) + aliastransform[0][3]; - out[1] = DotProduct(in, aliastransform[1]) + aliastransform[1][3]; - out[2] = DotProduct(in, aliastransform[2]) + aliastransform[2][3]; -} - - -/* -================ -R_AliasPreparePoints - -General clipped case -================ -*/ -void R_AliasPreparePoints (void) -{ - int i; - stvert_t *pstverts; - finalvert_t *fv; - auxvert_t *av; - mtriangle_t *ptri; - finalvert_t *pfv[3]; - - pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts); - r_anumverts = pmdl->numverts; - fv = pfinalverts; - av = pauxverts; - - for (i=0 ; ifv[2] < ALIAS_Z_CLIP_PLANE) - fv->flags |= ALIAS_Z_CLIP; - else - { - R_AliasProjectFinalVert (fv, av); - - if (fv->v[0] < r_refdef.aliasvrect.x) - fv->flags |= ALIAS_LEFT_CLIP; - if (fv->v[1] < r_refdef.aliasvrect.y) - fv->flags |= ALIAS_TOP_CLIP; - if (fv->v[0] > r_refdef.aliasvrectright) - fv->flags |= ALIAS_RIGHT_CLIP; - if (fv->v[1] > r_refdef.aliasvrectbottom) - fv->flags |= ALIAS_BOTTOM_CLIP; - } - } - -// -// clip and draw all triangles -// - r_affinetridesc.numtriangles = 1; - - ptri = (mtriangle_t *)((byte *)paliashdr + paliashdr->triangles); - for (i=0 ; inumtris ; i++, ptri++) - { - pfv[0] = &pfinalverts[ptri->vertindex[0]]; - pfv[1] = &pfinalverts[ptri->vertindex[1]]; - pfv[2] = &pfinalverts[ptri->vertindex[2]]; - - if ( pfv[0]->flags & pfv[1]->flags & pfv[2]->flags & (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) - continue; // completely clipped - - if ( ! ( (pfv[0]->flags | pfv[1]->flags | pfv[2]->flags) & - (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) ) - { // totally unclipped - r_affinetridesc.pfinalverts = pfinalverts; - r_affinetridesc.ptriangles = ptri; - D_PolysetDraw (); - } - else - { // partially clipped - R_AliasClipTriangle (ptri); - } - } -} - - -/* -================ -R_AliasSetUpTransform -================ -*/ -void R_AliasSetUpTransform (int trivial_accept) -{ - int i; - float rotationmatrix[3][4], t2matrix[3][4]; - static float tmatrix[3][4]; - static float viewmatrix[3][4]; - vec3_t angles; - -// TODO: should really be stored with the entity instead of being reconstructed -// TODO: should use a look-up table -// TODO: could cache lazily, stored in the entity - - angles[ROLL] = currententity->angles[ROLL]; - angles[PITCH] = -currententity->angles[PITCH]; - angles[YAW] = currententity->angles[YAW]; - AngleVectors (angles, alias_forward, alias_right, alias_up); - - tmatrix[0][0] = pmdl->scale[0]; - tmatrix[1][1] = pmdl->scale[1]; - tmatrix[2][2] = pmdl->scale[2]; - - tmatrix[0][3] = pmdl->scale_origin[0]; - tmatrix[1][3] = pmdl->scale_origin[1]; - tmatrix[2][3] = pmdl->scale_origin[2]; - -// TODO: can do this with simple matrix rearrangement - - for (i=0 ; i<3 ; i++) - { - t2matrix[i][0] = alias_forward[i]; - t2matrix[i][1] = -alias_right[i]; - t2matrix[i][2] = alias_up[i]; - } - - t2matrix[0][3] = -modelorg[0]; - t2matrix[1][3] = -modelorg[1]; - t2matrix[2][3] = -modelorg[2]; - -// FIXME: can do more efficiently than full concatenation - R_ConcatTransforms (t2matrix, tmatrix, rotationmatrix); - -// TODO: should be global, set when vright, etc., set - VectorCopy (vright, viewmatrix[0]); - VectorCopy (vup, viewmatrix[1]); - VectorInverse (viewmatrix[1]); - VectorCopy (vpn, viewmatrix[2]); - -// viewmatrix[0][3] = 0; -// viewmatrix[1][3] = 0; -// viewmatrix[2][3] = 0; - - R_ConcatTransforms (viewmatrix, rotationmatrix, aliastransform); - -// do the scaling up of x and y to screen coordinates as part of the transform -// for the unclipped case (it would mess up clipping in the clipped case). -// Also scale down z, so 1/z is scaled 31 bits for free, and scale down x and y -// correspondingly so the projected x and y come out right -// FIXME: make this work for clipped case too? - if (trivial_accept) - { - for (i=0 ; i<4 ; i++) - { - aliastransform[0][i] *= aliasxscale * - (1.0 / ((float)0x8000 * 0x10000)); - aliastransform[1][i] *= aliasyscale * - (1.0 / ((float)0x8000 * 0x10000)); - aliastransform[2][i] *= 1.0 / ((float)0x8000 * 0x10000); - - } - } -} - - -/* -================ -R_AliasTransformFinalVert -================ -*/ -void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av, - trivertx_t *pverts, stvert_t *pstverts) -{ - int temp; - float lightcos, *plightnormal; - - av->fv[0] = DotProduct(pverts->v, aliastransform[0]) + - aliastransform[0][3]; - av->fv[1] = DotProduct(pverts->v, aliastransform[1]) + - aliastransform[1][3]; - av->fv[2] = DotProduct(pverts->v, aliastransform[2]) + - aliastransform[2][3]; - - fv->v[2] = pstverts->s; - fv->v[3] = pstverts->t; - - fv->flags = pstverts->onseam; - -// lighting - plightnormal = r_avertexnormals[pverts->lightnormalindex]; - lightcos = DotProduct (plightnormal, r_plightvec); - temp = r_ambientlight; - - if (lightcos < 0) - { - temp += (int)(r_shadelight * lightcos); - - // clamp; because we limited the minimum ambient and shading light, we - // don't have to clamp low light, just bright - if (temp < 0) - temp = 0; - } - - fv->v[4] = temp; -} - - -#if !id386 - -/* -================ -R_AliasTransformAndProjectFinalVerts -================ -*/ -void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, stvert_t *pstverts) -{ - int i, temp; - float lightcos, *plightnormal, zi; - trivertx_t *pverts; - - pverts = r_apverts; - - for (i=0 ; iv, aliastransform[2]) + - aliastransform[2][3]); - - // x, y, and z are scaled down by 1/2**31 in the transform, so 1/z is - // scaled up by 1/2**31, and the scaling cancels out for x and y in the - // projection - fv->v[5] = zi; - - fv->v[0] = ((DotProduct(pverts->v, aliastransform[0]) + - aliastransform[0][3]) * zi) + aliasxcenter; - fv->v[1] = ((DotProduct(pverts->v, aliastransform[1]) + - aliastransform[1][3]) * zi) + aliasycenter; - - fv->v[2] = pstverts->s; - fv->v[3] = pstverts->t; - fv->flags = pstverts->onseam; - - // lighting - plightnormal = r_avertexnormals[pverts->lightnormalindex]; - lightcos = DotProduct (plightnormal, r_plightvec); - temp = r_ambientlight; - - if (lightcos < 0) - { - temp += (int)(r_shadelight * lightcos); - - // clamp; because we limited the minimum ambient and shading light, we - // don't have to clamp low light, just bright - if (temp < 0) - temp = 0; - } - - fv->v[4] = temp; - } -} - -#endif - - -/* -================ -R_AliasProjectFinalVert -================ -*/ -void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av) -{ - float zi; - -// project points - zi = 1.0 / av->fv[2]; - - fv->v[5] = zi * ziscale; - - fv->v[0] = (av->fv[0] * aliasxscale * zi) + aliasxcenter; - fv->v[1] = (av->fv[1] * aliasyscale * zi) + aliasycenter; -} - - -/* -================ -R_AliasPrepareUnclippedPoints -================ -*/ -void R_AliasPrepareUnclippedPoints (void) -{ - stvert_t *pstverts; - finalvert_t *fv; - - pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts); - r_anumverts = pmdl->numverts; -// FIXME: just use pfinalverts directly? - fv = pfinalverts; - - R_AliasTransformAndProjectFinalVerts (fv, pstverts); - - if (r_affinetridesc.drawtype) - D_PolysetDrawFinalVerts (fv, r_anumverts); - - r_affinetridesc.pfinalverts = pfinalverts; - r_affinetridesc.ptriangles = (mtriangle_t *) - ((byte *)paliashdr + paliashdr->triangles); - r_affinetridesc.numtriangles = pmdl->numtris; - - D_PolysetDraw (); -} - -/* -=============== -R_AliasSetupSkin -=============== -*/ -void R_AliasSetupSkin (void) -{ - int skinnum; - int i, numskins; - maliasskingroup_t *paliasskingroup; - float *pskinintervals, fullskininterval; - float skintargettime, skintime; - - skinnum = currententity->skinnum; - if ((skinnum >= pmdl->numskins) || (skinnum < 0)) - { - Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n", skinnum); - skinnum = 0; - } - - pskindesc = ((maliasskindesc_t *) - ((byte *)paliashdr + paliashdr->skindesc)) + skinnum; - a_skinwidth = pmdl->skinwidth; - - if (pskindesc->type == ALIAS_SKIN_GROUP) - { - paliasskingroup = (maliasskingroup_t *)((byte *)paliashdr + - pskindesc->skin); - pskinintervals = (float *) - ((byte *)paliashdr + paliasskingroup->intervals); - numskins = paliasskingroup->numskins; - fullskininterval = pskinintervals[numskins-1]; - - skintime = cl.time + currententity->syncbase; - - // when loading in Mod_LoadAliasSkinGroup, we guaranteed all interval - // values are positive, so we don't have to worry about division by 0 - skintargettime = skintime - - ((int)(skintime / fullskininterval)) * fullskininterval; - - for (i=0 ; i<(numskins-1) ; i++) - { - if (pskinintervals[i] > skintargettime) - break; - } - - pskindesc = &paliasskingroup->skindescs[i]; - } - - r_affinetridesc.pskindesc = pskindesc; - r_affinetridesc.pskin = (void *)((byte *)paliashdr + pskindesc->skin); - r_affinetridesc.skinwidth = a_skinwidth; - r_affinetridesc.seamfixupX16 = (a_skinwidth >> 1) << 16; - r_affinetridesc.skinheight = pmdl->skinheight; -} - -/* -================ -R_AliasSetupLighting -================ -*/ -void R_AliasSetupLighting (alight_t *plighting) -{ - -// guarantee that no vertex will ever be lit below LIGHT_MIN, so we don't have -// to clamp off the bottom - r_ambientlight = plighting->ambientlight; - - if (r_ambientlight < LIGHT_MIN) - r_ambientlight = LIGHT_MIN; - - r_ambientlight = (255 - r_ambientlight) << VID_CBITS; - - if (r_ambientlight < LIGHT_MIN) - r_ambientlight = LIGHT_MIN; - - r_shadelight = plighting->shadelight; - - if (r_shadelight < 0) - r_shadelight = 0; - - r_shadelight *= VID_GRADES; - -// rotate the lighting vector into the model's frame of reference - r_plightvec[0] = DotProduct (plighting->plightvec, alias_forward); - r_plightvec[1] = -DotProduct (plighting->plightvec, alias_right); - r_plightvec[2] = DotProduct (plighting->plightvec, alias_up); -} - -/* -================= -R_AliasSetupFrame - -set r_apverts -================= -*/ -void R_AliasSetupFrame (void) -{ - int frame; - int i, numframes; - maliasgroup_t *paliasgroup; - float *pintervals, fullinterval, targettime, time; - - frame = currententity->frame; - if ((frame >= pmdl->numframes) || (frame < 0)) - { - Con_DPrintf ("R_AliasSetupFrame: no such frame %d\n", frame); - frame = 0; - } - - if (paliashdr->frames[frame].type == ALIAS_SINGLE) - { - r_apverts = (trivertx_t *) - ((byte *)paliashdr + paliashdr->frames[frame].frame); - return; - } - - paliasgroup = (maliasgroup_t *) - ((byte *)paliashdr + paliashdr->frames[frame].frame); - pintervals = (float *)((byte *)paliashdr + paliasgroup->intervals); - numframes = paliasgroup->numframes; - fullinterval = pintervals[numframes-1]; - - time = cl.time + currententity->syncbase; - -// -// when loading in Mod_LoadAliasGroup, we guaranteed all interval values -// are positive, so we don't have to worry about division by 0 -// - targettime = time - ((int)(time / fullinterval)) * fullinterval; - - for (i=0 ; i<(numframes-1) ; i++) - { - if (pintervals[i] > targettime) - break; - } - - r_apverts = (trivertx_t *) - ((byte *)paliashdr + paliasgroup->frames[i].frame); -} - - -/* -================ -R_AliasDrawModel -================ -*/ -void R_AliasDrawModel (alight_t *plighting) -{ - finalvert_t finalverts[MAXALIASVERTS + - ((CACHE_SIZE - 1) / sizeof(finalvert_t)) + 1]; - auxvert_t auxverts[MAXALIASVERTS]; - - r_amodels_drawn++; - -// cache align - pfinalverts = (finalvert_t *) - (((long)&finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1)); - pauxverts = &auxverts[0]; - - paliashdr = (aliashdr_t *)Mod_Extradata (currententity->model); - pmdl = (mdl_t *)((byte *)paliashdr + paliashdr->model); - - R_AliasSetupSkin (); - R_AliasSetUpTransform (currententity->trivial_accept); - R_AliasSetupLighting (plighting); - R_AliasSetupFrame (); - - if (!currententity->colormap) - Sys_Error ("R_AliasDrawModel: !currententity->colormap"); - - r_affinetridesc.drawtype = (currententity->trivial_accept == 3) && - r_recursiveaffinetriangles; - - if (r_affinetridesc.drawtype) - { - D_PolysetUpdateTables (); // FIXME: precalc... - } - else - { -#if id386 - D_Aff8Patch (currententity->colormap); -#endif - } - - acolormap = currententity->colormap; - - if (currententity != &cl.viewent) - ziscale = (float)0x8000 * (float)0x10000; - else - ziscale = (float)0x8000 * (float)0x10000 * 3.0; - - if (currententity->trivial_accept) - R_AliasPrepareUnclippedPoints (); - else - R_AliasPreparePoints (); -} -