You can tell who has what hardware and libs because they tend to forget to

update the files for the stuff they don't use/have...
This commit is contained in:
Joseph Carter 2000-02-03 10:32:56 +00:00
parent afe3589124
commit 51676c32e7
3 changed files with 12 additions and 8 deletions

View file

@ -31,6 +31,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <cdaudio.h> #include <cdaudio.h>
#include <console.h> #include <console.h>
#include <lib_replace.h> #include <lib_replace.h>
#include <cmd.h>
#include <quakedef.h> #include <quakedef.h>

View file

@ -202,7 +202,7 @@ void VID_SetPalette (unsigned char *palette)
Sys_mkdir (s); Sys_mkdir (s);
snprintf(s, sizeof(s), "%s/glquake/15to8.pal", com_gamedir); snprintf(s, sizeof(s), "%s/glquake/15to8.pal", com_gamedir);
if ((f = gzopen(s, "wb")) != NULL) { if ((f = gzopen(s, "wb")) != NULL) {
gzwrite(d_15to8table, 1<<15, 1); gzwrite(f, d_15to8table, 1<<15);
gzclose(f); gzclose(f);
} }
//#endif // QUAKEWORLD //#endif // QUAKEWORLD

View file

@ -1,4 +1,5 @@
/* /*
vid_sdl.h - sdl video driver
Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors Please see the file "AUTHORS" for a list of contributors
@ -19,15 +20,17 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/ */
// vid_sdl.h -- sdl video driver
#include <SDL/SDL.h> #include <SDL/SDL.h>
#include "keys.h" #include <keys.h>
#include "quakedef.h" #include <quakedef.h>
#include "d_local.h" #include <d_local.h>
#include "sound.h" #include <sound.h>
#include "cvar.h" #include <cvar.h>
#include "draw.h" #include <draw.h>
#include <sys.h>
#include <lib_replace.h>
#include <cmd.h>
cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
static float old_windowed_mouse = 0; static float old_windowed_mouse = 0;