Quake3 Pak file support in EXPERIMENTAL, we need -lz and unzip.c included

for this to work.
--
Eric Windisch
This commit is contained in:
Eric Windisch 2000-01-26 02:06:38 +00:00
parent 8e85621d15
commit 4440ef4090
2 changed files with 190 additions and 9 deletions

View file

@ -23,6 +23,20 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h" #include "quakedef.h"
#include <string.h> #include <string.h>
/* Begin Generations */
#ifdef _EXPERIMENTAL_
#include "unzip.h"
#endif
typedef unsigned char byte_t;
#ifndef _AIX
typedef unsigned int uint_t;
typedef unsigned short ushort_t;
#endif
/* End Generations */
#define NUM_SAFE_ARGVS 7 #define NUM_SAFE_ARGVS 7
static char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1]; static char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
@ -1553,6 +1567,7 @@ pack_t *COM_LoadPackFile (char *packfile)
// Con_Printf ("Couldn't open %s\n", packfile); // Con_Printf ("Couldn't open %s\n", packfile);
return NULL; return NULL;
} }
Sys_FileRead (packhandle, (void *)&header, sizeof(header)); Sys_FileRead (packhandle, (void *)&header, sizeof(header));
if (header.id[0] != 'P' || header.id[1] != 'A' if (header.id[0] != 'P' || header.id[1] != 'A'
|| header.id[2] != 'C' || header.id[3] != 'K') || header.id[2] != 'C' || header.id[3] != 'K')
@ -1598,6 +1613,147 @@ pack_t *COM_LoadPackFile (char *packfile)
return pack; return pack;
} }
int
COM_pak3_checkfile(unzFile *pak, const char *path)
{
int status;
status = unzLocateFile(pak, path, 2);
return (status == UNZ_OK);
}
void
COM_pak3_closepak(unzFile *pak)
{
if (pak)
unzClose(pak);
pak = NULL;
}
void
COM_pak3_close(unzFile *pak)
{
unzCloseCurrentFile(pak);
}
int
COM_pak3_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb)
{
int len;
len = unzReadCurrentFile(pak, buf, size * nmemb);
return len / size;
}
int
COM_pak3_open(unzFile *pak, const char *path)
{
if (unzLocateFile(pak, path, 2) != UNZ_OK)
return 0;
if (unzOpenCurrentFile(pak) != UNZ_OK)
return 0;
return 1;
}
uint_t
COM_pak3_getlen(unzFile *pak)
{
unz_file_info info;
if (unzGetCurrentFileInfo(pak, &info, NULL, 0, NULL, 0, NULL, 0)
!= UNZ_OK)
return 0;
return info.uncompressed_size;
}
uint_t
COM_pak3_readfile(unzFile *pak, const char *path, uint_t bufsize, byte_t *buf)
{
uint_t len;
if (!COM_pak3_open(pak,path))
return 0;
if ((len = COM_pak3_getlen(pak)) != 0)
{
if (COM_pak3_read(pak, (void*)buf, 1, len) != len)
len = 0;
}
COM_pak3_close(pak);
return len;
}
// Todo: Make This work! :)
#if defined _EXPERIMENTAL_ && GENERATIONS
pack_t *COM_LoadQ3PackFile (char *packfile)
{
int i;
packfile_t *newfiles;
float numpackfiles;
unzFile *pak;
pack_t *pack_old;
int status;
// int packhandle;
dpackfile_t info[MAX_FILES_IN_PACK];
// unz_file_info fileInfo;
char szCurrentFileName[UNZ_MAXFILENAMEINZIP+1];
// int err;
pak = unzOpen(packfile);
// numpackfiles = header.dirlen / sizeof(dpackfile_t);
// numpackfiles = COM_pak3_getlen(*pak)/sizeof(unzFile);
numpackfiles = 0;
//= COM_pak3_getlen(pak)/sizeof(unzFile);
Con_Printf ("Assigned Numpackfiles\n");
if (!pak)
return NULL;
newfiles = Hunk_AllocName (numpackfiles * sizeof(unzFile), "packfile");
status=unzGoToFirstFile(pak);
while(status == UNZ_OK) {
// for (i=0 ; i<numpackfiles ; i++)
// {
unzGetCurrentFileInfo(pak,NULL,&szCurrentFileName,64,NULL,0,NULL,0);
if(strcmp(newfiles[i].name, szCurrentFileName)==0)
break;
strcpy (newfiles[i].name, szCurrentFileName);
Con_Printf ("strcpy'ed %s into newfiles[%i].name Ok\n",szCurrentFileName, i);
newfiles[i].filepos = LittleLong(unztell(pak));
// newfiles[i].filelen = LittleLong(COM_pak3_readfile(pak,packfile,64,64));
Con_Printf ("Added File\n");
status=unzGoToNextFile(pak);
++numpackfiles;
++i;
}
Con_Printf ("Added files in %s to game data Ok\n", packfile);
pack_old = Hunk_Alloc (sizeof (pack_t));
strcpy (pack_old->filename, packfile);
//pack_old->handle = unzGetLocalExtrafield(packfile, NULL, NULL);
pack_old->numfiles = numpackfiles;
pack_old->files = newfiles;
Con_Printf ("Added packfile %s (%.0f files)\n", packfile, numpackfiles);
COM_pak3_close(pak);
return pack_old;
}
#endif
/* /*
================ ================
@ -1629,15 +1785,27 @@ void COM_AddGameDirectory (char *dir)
// //
for (i=0 ; ; i++) for (i=0 ; ; i++)
{ {
snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pak", dir, i); #if defined _EXPERIMENTAL_ && GENERATIONS
pak = COM_LoadPackFile (pakfile); if (COM_CheckParm ("-aftershock"))
if (!pak) {
break; snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pk3", dir, i);
search = Hunk_Alloc (sizeof(searchpath_t)); pak = COM_LoadQ3PackFile (pakfile);
search->pack = pak; } else {
search->next = com_searchpaths; #endif
com_searchpaths = search; snprintf(pakfile, sizeof(pakfile), "%s/pak%i.pak", dir, i);
} pak = COM_LoadPackFile (pakfile);
#if defined _EXPERIMENTAL_ && GENERATIONS
}
#endif
if (!pak)
break;
search = Hunk_Alloc (sizeof(searchpath_t));
search->pack = pak;
search->next = com_searchpaths;
com_searchpaths = search;
}
// //
// add the contents of the parms.txt file to the end of the command line // add the contents of the parms.txt file to the end of the command line

View file

@ -67,6 +67,19 @@ void InsertLinkAfter (link_t *l, link_t *after);
// FIXME: remove this mess! // FIXME: remove this mess!
#define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m))) #define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m)))
//============================================================================
// Pak 3 loading support:
/*
pack_t *COM_LoadQ3PackFile (char *packfile);
uint_t COM_pak3_getlen(unzFile *pak);
int COM_pak3_open(unzFile *pak, const char *path);
uint_t COM_pak3_readfile(unzFile *pak, const char *path, uint_t bufsize, byte_t *buf);
int COM_pak3_read(unzFile *pak, void *buf, uint_t size, uint_t nmemb);
int COM_pak3_checkfile(unzFile *pak, const char *path);
*/
// End Pak3 support.
//============================================================================ //============================================================================
#ifndef NULL #ifndef NULL