Added some cvar descriptions

This commit is contained in:
Dan Olson 2000-04-27 21:37:00 +00:00
parent 8aa0adddc0
commit 3a4bb0d831
1 changed files with 16 additions and 10 deletions

View File

@ -197,24 +197,30 @@ void R_Init (void)
r_norefresh = Cvar_Get ("r_norefresh","0",0,"None");
r_lightmap = Cvar_Get ("r_lightmap","0",0,"None");
r_fullbright = Cvar_Get ("r_fullbright","0",0,"None");
r_drawentities = Cvar_Get ("r_drawentities","1",0,"None");
r_drawviewmodel = Cvar_Get ("r_drawviewmodel","1",0,"None");
r_fullbright = Cvar_Get ("r_fullbright","0",0,
"Toggles whether light shading is in effect");
r_drawentities = Cvar_Get ("r_drawentities","1",0,
"Toggles drawing of doors, monsters, etc");
r_drawviewmodel = Cvar_Get ("r_drawviewmodel","1",0,
"Toggles drawing of your weapon");
r_shadows = Cvar_Get ("r_shadows","0",0,"None");
r_wateralpha = Cvar_Get ("r_wateralpha","1",0,"None");
r_dynamic = Cvar_Get ("r_dynamic","1",0,"None");
r_dynamic = Cvar_Get ("r_dynamic","1",0,"Toggles dynamic lighting");
r_novis = Cvar_Get ("r_novis","0",0,"None");
r_speeds = Cvar_Get ("r_speeds","0",0,"None");
r_speeds = Cvar_Get ("r_speeds","0",0,
"Toggles display of drawing time");
#ifdef QUAKEWORLD
r_netgraph = Cvar_Get ("r_netgraph","0",0,"None");
r_netgraph = Cvar_Get ("r_netgraph","0",0,"Toggles the netgraph");
#endif /* QUAKEWORLD */
r_fog = Cvar_Get ("r_fog","0",0,"None");
r_waterwarp = Cvar_Get ("r_waterwarp","0",0,"None");
r_waterwarp = Cvar_Get ("r_waterwarp","0",0,
"Toggles whether surfaces are warped when in a liquid");
r_volfog = Cvar_Get ("r_volfog","0",0,"None");
r_waterripple = Cvar_Get ("r_waterripple","0",0,"None");
r_clearcolor = Cvar_Get ("r_clearcolor","2",0,"None");
r_sky = Cvar_Get ("r_sky", "0", CVAR_NONE, "None");
r_skyname = Cvar_Get ("r_skyname", "sky", CVAR_NONE, "None");
r_sky = Cvar_Get ("r_sky", "0", CVAR_NONE, "Toggles skyboxes");
r_skyname = Cvar_Get ("r_skyname", "sky", CVAR_NONE,
"Sets the name of the current skybox");
gl_clear = Cvar_Get ("gl_clear","0",0,"None");
gl_texsort = Cvar_Get ("gl_texsort","1",0,"None");
@ -234,7 +240,7 @@ void R_Init (void)
gl_particles = Cvar_Get ("gl_particles", "1", CVAR_NONE,
"Sets the size of particles, default 1");
gl_fires = Cvar_Get ("gl_fires", "1", CVAR_NONE,
"lavaball and rocket fireballs, set to 0 to disable");
"Toggles lavaball and rocket fireballs");
#ifdef QUAKEWORLD
gl_keeptjunctions = Cvar_Get ("gl_keeptjunctions","1",0,"None");