in TODO the sed script to fix the files was changing sprintf to sprintf instead of snprintf, fixed.

This commit is contained in:
Nelson Rush 2000-01-04 20:22:13 +00:00
parent d44ae00ade
commit 37c91db62a

2
TODO
View file

@ -9,7 +9,7 @@ to quake-devel@lists.sourceforge.net with details.
* On unix systems ~/.quake should overlay a shared data directory. Files
in a user's ~/.quake directory should take precedence over files in the
shared data dir and all files written should be placed into ~/.quake
* sed 's/\<sprintf *(\([^,]\+\),/sprintf(\1, sizeof(\1)),/g' to fix some
* sed 's/\<sprintf *(\([^,]\+\),/snprintf(\1, sizeof(\1)),/g' to fix some
possible buffer overruns
* Devise and implement a way to ensure original gameplay compatibility
while still letting us expand and extend the quake engine