From 252621a4cdae74379002be3b100ddb45f4c74282 Mon Sep 17 00:00:00 2001 From: Joseph Carter Date: Thu, 10 Feb 2000 16:29:11 +0000 Subject: [PATCH] *** empty log message *** --- common/host.c | 24 ++++++++++++------------ uquake/server.h | 2 ++ 2 files changed, 14 insertions(+), 12 deletions(-) diff --git a/common/host.c b/common/host.c index 825c8ef..b2959c6 100644 --- a/common/host.c +++ b/common/host.c @@ -64,20 +64,20 @@ int fps_count; int vcrFile = -1; double host_time; -cvar_t sys_ticrate = {"sys_ticrate","0.05"}; +cvar_t sys_ticrate = {"sys_ticrate","0.05"}; cvar_t serverprofile = {"serverprofile", "0"}; cvar_t host_framerate = {"host_framerate", "0"}; // set for slow motion -cvar_t samelevel = {"samelevel", "0"}; -cvar_t noexit = {"noexit", "0", false, true}; -cvar_t pausable = {"pausable", "1"}; -cvar_t temp1 = {"temp1", "0"}; -cvar_t sv_filter = {"sv_filter", "1"}; // filter \n & \r in names? -cvar_t teamplay = {"teamplay","0",false,true}; -cvar_t deathmatch = {"deathmatch","0"}; // 0, 1, or 2 -cvar_t coop = {"coop","0"}; // 0 or 1 -cvar_t fraglimit = {"fraglimit","0",false,true}; -cvar_t skill = {"skill","1"}; // 0 - 3 -cvar_t timelimit = {"timelimit","0",false,true}; +cvar_t samelevel = {"samelevel", "0"}; +cvar_t noexit = {"noexit", "0", false, true}; +cvar_t pausable = {"pausable", "1"}; +cvar_t temp1 = {"temp1", "0"}; +cvar_t sv_filter = {"sv_filter", "1"}; // strip \n, \r in names? +cvar_t teamplay = {"teamplay","0",false,true}; +cvar_t deathmatch = {"deathmatch","0"}; // 0, 1, or 2 +cvar_t coop = {"coop","0"}; // 0 or 1 +cvar_t fraglimit = {"fraglimit","0",false,true}; +cvar_t skill = {"skill","1"}; // 0 - 3 +cvar_t timelimit = {"timelimit","0",false,true}; #ifdef UQUAKE client_t *host_client; // current client diff --git a/uquake/server.h b/uquake/server.h index a0f3ae8..bed52a0 100644 --- a/uquake/server.h +++ b/uquake/server.h @@ -222,6 +222,8 @@ extern edict_t *sv_player; //=========================================================== +void SV_Shutdown (qboolean crash); + void SV_Init (void); void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count);