Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't

build I may have defined it twice accidentally.  Doesn't happen with any
target I build though..
This commit is contained in:
Joseph Carter 2000-03-31 23:58:53 +00:00
parent a644fd8b84
commit 18e1ccb53f
16 changed files with 150 additions and 2 deletions

View file

@ -567,3 +567,14 @@ void VID_InitCvars()
gl_triplebuffer = Cvar_Get("gl_triplebuffer","1",CVAR_ARCHIVE,"None"); gl_triplebuffer = Cvar_Get("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
gl_pscale = Cvar_Get("gl_pscale","1",0,"Sets the size of particles"); gl_pscale = Cvar_Get("gl_pscale","1",0,"Sets the size of particles");
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -521,3 +521,14 @@ void VID_InitCvars ()
gl_triplebuffer = Cvar_Get ("gl_triplebuffer","1",CVAR_ARCHIVE,"None"); gl_triplebuffer = Cvar_Get ("gl_triplebuffer","1",CVAR_ARCHIVE,"None");
gl_pscale = Cvar_Get ("gl_pscale","1",0,"Sets the size of particles"); gl_pscale = Cvar_Get ("gl_pscale","1",0,"Sets the size of particles");
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -106,4 +106,8 @@ void VID_InitCvars(void);
qboolean VID_Is8bit(void); qboolean VID_Is8bit(void);
void VID_LockBuffer (void);
void VID_UnlockBuffer (void);
#endif // _VID_H #endif // _VID_H

View file

@ -546,3 +546,14 @@ void VID_InitCvars ()
{ {
// It may not look it, but this is important // It may not look it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -814,3 +814,14 @@ void VID_InitCvars ()
{ {
// It may not look it, but this is important // It may not look it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -799,3 +799,13 @@ void VID_ExtraSwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode,
} }
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -991,3 +991,13 @@ void VID_InitCvars ()
// It may not look it, but this is important // It may not look it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -112,3 +112,13 @@ void VID_ExtraOptionCmd(int option_cursor)
*/ */
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -474,3 +474,14 @@ void VID_InitCvars ()
{ {
// It may not look like it, but this is important // It may not look like it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -1175,3 +1175,13 @@ void VID_InitCvars (void)
// It may not look like it, but this is important // It may not look like it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -1288,3 +1288,13 @@ void VID_InitCvars ()
// It may not look like it, but this is important // It may not look like it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -698,3 +698,13 @@ void VID_InitCvars ()
// It may not look like it, but this is important // It may not look like it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -483,3 +483,13 @@ void VGA_SwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode, vrect_t *rects)
VGA_SwapBuffersCopy (lvid, pcurrentmode, rects); VGA_SwapBuffersCopy (lvid, pcurrentmode, rects);
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -3486,3 +3486,13 @@ void VID_InitCvars()
// It may not look like it, but this is important // It may not look like it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -801,3 +801,14 @@ void VID_InitCvars ()
{ {
// It may not look like it, but this is important // It may not look like it, but this is important
} }
void
VID_LockBuffer ( void )
{
}
void
VID_UnlockBuffer ( void )
{
}

View file

@ -69,8 +69,6 @@ extern LPDIRECTSOUNDBUFFER pDSBuf;
extern DWORD gSndBufSize; extern DWORD gSndBufSize;
//#define SNDBUFSIZE 65536 //#define SNDBUFSIZE 65536
void VID_LockBuffer (void);
void VID_UnlockBuffer (void);
#endif #endif