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48
README
48
README
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@ -20,25 +20,24 @@ All Rights Reserved.
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Table of Contents
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Table of Contents
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-----------------
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-----------------
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I. Quake System Requirements
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I. Tested Systems
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II. Running and Compiling Quake
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II. Running and Compiling Quake
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III. Operating System Specific Issues
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III. Operating System Specific Issues
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IV. Errata and Known Bugs
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IV. Errata and Known Bugs
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V. Troubleshooting
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V. Troubleshooting
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VI. Technical Support
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VI. Technical Support
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VII. Joystick notes
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VII. Joystick Notes
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VIII. License
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VIII. Tested Systems
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IX. License
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I. Quake System Requirements
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I. System Requirements
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----------------------------
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----------------------
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IBM PC and Compatibles, PPC, Alpha, UltraSparc, Indigo2
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VGA Compatible Display or better
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VGA-compatible display
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8MB RAM minimum, 16MB recommended (16 MB required for running under Win95)
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8MB RAM (16MB required under Win32)
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CD-ROM drive no longer *required*
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Floating-point processor
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Linux, FreeBSD, Solaris, IRIX, AIX, MS-DOS 5.0 or better, Windows 95+
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30MB free disk space (shareware version, 80MB for registered version)
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Hard drive space - 30MB for Shareware, 80MB for registered.
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Floating point processor required.
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II. Running and Compiling Quake
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II. Running and Compiling Quake
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@ -154,8 +153,29 @@ The "mlook" and "sidestep" commands work with a joystick exactly as they
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do for a mouse, as does the "invert mouse up/down" menu option.
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do for a mouse, as does the "invert mouse up/down" menu option.
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XII. License
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VIII. Tested Systems
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------------
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--------------------
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Processors tested:
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Various Intel ia32
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Motorola PowerPC
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Compaq Alpha
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Sun UltraSPARC
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SGI Indigo 2
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Operating systems tested:
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Linux
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FreeBSD
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Solaris
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IRIX
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AIX
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Windows 98
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FIXME: Have we tested dos and NT?
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IX. License
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-----------
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 The QuakeForge Project.
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Copyright (C) 1999,2000 The QuakeForge Project.
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