mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-10 14:42:06 +00:00
moved qw_common{bothdefs.h,pmove.h,pmove_simple.h} to common
merged qw_common/quakedef.h and uquake/quakedef.h into common/quakedef.h (sort of, bits of bothdefs.h too) common/cl_ents.c common/client.h uquake/screen.c uquake/sv_user.c: various fixups to cope with the merge. UQ is still busted
This commit is contained in:
parent
21416b0b94
commit
1308793cce
9 changed files with 40 additions and 244 deletions
|
@ -42,6 +42,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define UNUSED(x) (x = x) // for pesky compiler / lint warnings
|
#define UNUSED(x) (x = x) // for pesky compiler / lint warnings
|
||||||
|
|
||||||
#define MINIMUM_MEMORY 0x550000
|
#define MINIMUM_MEMORY 0x550000
|
||||||
|
#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000)
|
||||||
|
|
||||||
// up / down
|
// up / down
|
||||||
#define PITCH 0
|
#define PITCH 0
|
||||||
|
@ -83,11 +84,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
//
|
//
|
||||||
#define MAX_CL_STATS 32
|
#define MAX_CL_STATS 32
|
||||||
#define STAT_HEALTH 0
|
#define STAT_HEALTH 0
|
||||||
//define STAT_FRAGS 1
|
#define STAT_FRAGS 1
|
||||||
#define STAT_WEAPON 2
|
#define STAT_WEAPON 2
|
||||||
#define STAT_AMMO 3
|
#define STAT_AMMO 3
|
||||||
#define STAT_ARMOR 4
|
#define STAT_ARMOR 4
|
||||||
//define STAT_WEAPONFRAME 5
|
#define STAT_WEAPONFRAME 5
|
||||||
#define STAT_SHELLS 6
|
#define STAT_SHELLS 6
|
||||||
#define STAT_NAILS 7
|
#define STAT_NAILS 7
|
||||||
#define STAT_ROCKETS 8
|
#define STAT_ROCKETS 8
|
||||||
|
@ -98,7 +99,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
|
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
|
||||||
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
|
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
|
||||||
#define STAT_ITEMS 15
|
#define STAT_ITEMS 15
|
||||||
//define STAT_VIEWHEIGHT 16
|
#define STAT_VIEWHEIGHT 16
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
|
@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#include "mathlib.h"
|
#include "mathlib.h"
|
||||||
#include "view.h"
|
#include "view.h"
|
||||||
#include "cvars.h"
|
#include "cvars.h"
|
||||||
|
#include "model.h"
|
||||||
|
|
||||||
extern cvar_t cl_predict_players;
|
extern cvar_t cl_predict_players;
|
||||||
extern cvar_t cl_predict_players2;
|
extern cvar_t cl_predict_players2;
|
||||||
|
@ -221,11 +222,12 @@ void CL_ParseDelta (entity_state_t *from, entity_state_t *to, int bits)
|
||||||
|
|
||||||
if (bits & U_ANGLE3)
|
if (bits & U_ANGLE3)
|
||||||
to->angles[2] = MSG_ReadAngle();
|
to->angles[2] = MSG_ReadAngle();
|
||||||
|
#ifdef QUAKEWORLD
|
||||||
if (bits & U_SOLID)
|
if (bits & U_SOLID)
|
||||||
{
|
{
|
||||||
// FIXME
|
// FIXME
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -366,6 +368,7 @@ void CL_ParsePacketEntities (qboolean delta)
|
||||||
if (newnum < oldnum)
|
if (newnum < oldnum)
|
||||||
{ // new from baseline
|
{ // new from baseline
|
||||||
//Con_Printf ("baseline %i\n", newnum);
|
//Con_Printf ("baseline %i\n", newnum);
|
||||||
|
#ifdef QUAKEWORLD
|
||||||
if (word & U_REMOVE)
|
if (word & U_REMOVE)
|
||||||
{
|
{
|
||||||
if (full)
|
if (full)
|
||||||
|
@ -377,6 +380,7 @@ void CL_ParsePacketEntities (qboolean delta)
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
if (newindex >= MAX_PACKET_ENTITIES)
|
if (newindex >= MAX_PACKET_ENTITIES)
|
||||||
Host_EndGame ("CL_ParsePacketEntities: newindex == MAX_PACKET_ENTITIES");
|
Host_EndGame ("CL_ParsePacketEntities: newindex == MAX_PACKET_ENTITIES");
|
||||||
CL_ParseDelta (&cl_baselines[newnum], &newp->entities[newindex], word);
|
CL_ParseDelta (&cl_baselines[newnum], &newp->entities[newindex], word);
|
||||||
|
@ -391,11 +395,13 @@ void CL_ParsePacketEntities (qboolean delta)
|
||||||
cl.validsequence = 0;
|
cl.validsequence = 0;
|
||||||
Con_Printf ("WARNING: delta on full update");
|
Con_Printf ("WARNING: delta on full update");
|
||||||
}
|
}
|
||||||
|
#ifdef QUAKEWORLD
|
||||||
if (word & U_REMOVE)
|
if (word & U_REMOVE)
|
||||||
{
|
{
|
||||||
oldindex++;
|
oldindex++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
//Con_Printf ("delta %i\n",newnum);
|
//Con_Printf ("delta %i\n",newnum);
|
||||||
CL_ParseDelta (&oldp->entities[oldindex], &newp->entities[newindex], word);
|
CL_ParseDelta (&oldp->entities[oldindex], &newp->entities[newindex], word);
|
||||||
newindex++;
|
newindex++;
|
||||||
|
|
|
@ -34,9 +34,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#include <net.h>
|
#include <net.h>
|
||||||
#include <qtypes.h>
|
#include <qtypes.h>
|
||||||
#include <zone.h>
|
#include <zone.h>
|
||||||
#if defined(UQUAKE) || defined(QUAKEWORLD)
|
|
||||||
#include <protocol.h>
|
#include <protocol.h>
|
||||||
#endif
|
|
||||||
#include <vid.h>
|
#include <vid.h>
|
||||||
#include <render.h>
|
#include <render.h>
|
||||||
#include <common.h>
|
#include <common.h>
|
||||||
|
@ -105,7 +103,7 @@ typedef struct player_info_s
|
||||||
} player_info_t;
|
} player_info_t;
|
||||||
|
|
||||||
|
|
||||||
#ifdef QUAKEWORLD
|
//#ifdef QUAKEWORLD
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
// generated on client side
|
// generated on client side
|
||||||
|
@ -121,7 +119,7 @@ typedef struct
|
||||||
packet_entities_t packet_entities;
|
packet_entities_t packet_entities;
|
||||||
qboolean invalid; // if packet_entities delta is invalid
|
qboolean invalid; // if packet_entities delta is invalid
|
||||||
} frame_t;
|
} frame_t;
|
||||||
#endif
|
//#endif
|
||||||
|
|
||||||
#define CSHIFT_CONTENTS 0
|
#define CSHIFT_CONTENTS 0
|
||||||
#define CSHIFT_DAMAGE 1
|
#define CSHIFT_DAMAGE 1
|
||||||
|
@ -199,7 +197,7 @@ typedef struct
|
||||||
cactive_t state; // connection info
|
cactive_t state; // connection info
|
||||||
netchan_t netchan; // network stuff
|
netchan_t netchan; // network stuff
|
||||||
|
|
||||||
#ifdef QUAKEWORLD
|
//#ifdef QUAKEWORLD
|
||||||
char userinfo[MAX_INFO_STRING];
|
char userinfo[MAX_INFO_STRING];
|
||||||
char servername[MAX_OSPATH];
|
char servername[MAX_OSPATH];
|
||||||
int qport;
|
int qport;
|
||||||
|
@ -214,13 +212,13 @@ typedef struct
|
||||||
|
|
||||||
int challenge;
|
int challenge;
|
||||||
float latency; // rolling average
|
float latency; // rolling average
|
||||||
#elif UQUAKE
|
//#elif UQUAKE
|
||||||
char mapstring[MAX_QPATH];
|
char mapstring[MAX_QPATH];
|
||||||
char spawnparms[MAX_MAPSTRING]; // to restart level
|
char spawnparms[MAX_MAPSTRING]; // to restart level
|
||||||
|
|
||||||
int signon;
|
int signon;
|
||||||
struct qsocket_s *netcon;
|
struct qsocket_s *netcon;
|
||||||
#endif // QUAKEWORLD else UQUAKE
|
//#endif // QUAKEWORLD else UQUAKE
|
||||||
|
|
||||||
// demos - this stuff can't go into client_state_t
|
// demos - this stuff can't go into client_state_t
|
||||||
int demonum;
|
int demonum;
|
||||||
|
@ -298,7 +296,7 @@ typedef struct
|
||||||
int gametype;
|
int gametype;
|
||||||
int maxclients;
|
int maxclients;
|
||||||
|
|
||||||
#ifdef QUAKEWORLD
|
//#ifdef QUAKEWORLD
|
||||||
// QW specific!
|
// QW specific!
|
||||||
// all player information
|
// all player information
|
||||||
player_info_t players[MAX_CLIENTS];
|
player_info_t players[MAX_CLIENTS];
|
||||||
|
@ -325,7 +323,7 @@ typedef struct
|
||||||
//
|
//
|
||||||
char model_name[MAX_MODELS][MAX_QPATH];
|
char model_name[MAX_MODELS][MAX_QPATH];
|
||||||
char sound_name[MAX_SOUNDS][MAX_QPATH];
|
char sound_name[MAX_SOUNDS][MAX_QPATH];
|
||||||
#elif defined(UQUAKE)
|
//#elif defined(UQUAKE)
|
||||||
// UQ specific.
|
// UQ specific.
|
||||||
int num_entities; // held in cl_entities array
|
int num_entities; // held in cl_entities array
|
||||||
float last_received_message; // (time) for net trouble icon
|
float last_received_message; // (time) for net trouble icon
|
||||||
|
@ -347,7 +345,7 @@ typedef struct
|
||||||
vec3_t mvelocity[2]; // update by server, used for lean+bob
|
vec3_t mvelocity[2]; // update by server, used for lean+bob
|
||||||
// (0 is newest)
|
// (0 is newest)
|
||||||
vec3_t velocity; // lerped between mvelocity[0] and [1]
|
vec3_t velocity; // lerped between mvelocity[0] and [1]
|
||||||
#endif // QUAKEWORLD else UQUAKE
|
//#endif // QUAKEWORLD else UQUAKE
|
||||||
} client_state_t;
|
} client_state_t;
|
||||||
|
|
||||||
extern client_state_t cl;
|
extern client_state_t cl;
|
||||||
|
@ -398,9 +396,7 @@ extern cvar_t _windowed_mouse;
|
||||||
|
|
||||||
|
|
||||||
// FIXME, allocate dynamically
|
// FIXME, allocate dynamically
|
||||||
#ifdef QUAKEWORLD
|
|
||||||
extern entity_state_t cl_baselines[MAX_EDICTS];
|
extern entity_state_t cl_baselines[MAX_EDICTS];
|
||||||
#endif // QUAKEWORLD
|
|
||||||
#ifdef UQUAKE
|
#ifdef UQUAKE
|
||||||
entity_t cl_entities[MAX_EDICTS];
|
entity_t cl_entities[MAX_EDICTS];
|
||||||
entity_t cl_temp_entities[MAX_TEMP_ENTITIES];
|
entity_t cl_temp_entities[MAX_TEMP_ENTITIES];
|
||||||
|
@ -550,7 +546,7 @@ void CL_ClearTEnts (void);
|
||||||
void CL_SignonReply (void);
|
void CL_SignonReply (void);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef QUAKEWORLD
|
//#ifdef QUAKEWORLD
|
||||||
//
|
//
|
||||||
// cl_ents.c
|
// cl_ents.c
|
||||||
//
|
//
|
||||||
|
@ -617,6 +613,6 @@ void Skin_NextDownload (void);
|
||||||
#define RSSHOT_WIDTH 320
|
#define RSSHOT_WIDTH 320
|
||||||
#define RSSHOT_HEIGHT 200
|
#define RSSHOT_HEIGHT 200
|
||||||
|
|
||||||
#endif // QUAKEWORLD
|
//#endif // QUAKEWORLD
|
||||||
|
|
||||||
#endif // _CLIENT_H
|
#endif // _CLIENT_H
|
||||||
|
|
|
@ -32,5 +32,22 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
extern cvar_t password;
|
extern cvar_t password;
|
||||||
|
|
||||||
qboolean Host_SimulationTime(float time);
|
qboolean Host_SimulationTime(float time);
|
||||||
|
void Host_ClearMemory (void);
|
||||||
|
|
||||||
|
extern int current_skill; // skill level for currently loaded level (in case
|
||||||
|
// the user changes the cvar while the level is
|
||||||
|
// running, this reflects the level actually in use)
|
||||||
|
extern qboolean isDedicated;
|
||||||
|
|
||||||
|
extern int minimum_memory;
|
||||||
|
|
||||||
|
/*
|
||||||
|
Chase camera
|
||||||
|
*/
|
||||||
|
extern cvar_t cl_chasecam;
|
||||||
|
|
||||||
|
void Chase_Init (void);
|
||||||
|
void Chase_Reset (void);
|
||||||
|
void Chase_Update (void);
|
||||||
|
|
||||||
#endif /* _QW_COMMON_QUAKEDEF_H */
|
#endif /* _QW_COMMON_QUAKEDEF_H */
|
|
@ -1,208 +0,0 @@
|
||||||
/*
|
|
||||||
quakedef.h - primary header for client
|
|
||||||
Copyright (C) 1996-1997 Id Software, Inc.
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or
|
|
||||||
modify it under the terms of the GNU General Public License
|
|
||||||
as published by the Free Software Foundation; either version 2
|
|
||||||
of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
||||||
|
|
||||||
See the GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program; if not, write to the Free Software
|
|
||||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef _UQUAKE_QUAKEDEF_H
|
|
||||||
#define _UQUAKE_QUAKEDEF_H
|
|
||||||
|
|
||||||
#if defined(_WIN32) && !defined(WINDED)
|
|
||||||
#if defined(_M_IX86)
|
|
||||||
#define __i386__ 1
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if id386
|
|
||||||
#define UNALIGNED_OK 1 // set to 0 if unaligned accesses are not supported
|
|
||||||
#else
|
|
||||||
#define UNALIGNED_OK 0
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
|
|
||||||
#define CACHE_SIZE 32 // used to align key data structures
|
|
||||||
|
|
||||||
#define UNUSED(x) (x = x) // for pesky compiler / lint warnings
|
|
||||||
|
|
||||||
#define MINIMUM_MEMORY 0x550000
|
|
||||||
#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000)
|
|
||||||
|
|
||||||
#define MAX_NUM_ARGVS 50
|
|
||||||
|
|
||||||
// up / down
|
|
||||||
#define PITCH 0
|
|
||||||
|
|
||||||
// left / right
|
|
||||||
#define YAW 1
|
|
||||||
|
|
||||||
// fall over
|
|
||||||
#define ROLL 2
|
|
||||||
|
|
||||||
|
|
||||||
#define MAX_QPATH 64 // max length of a quake game pathname
|
|
||||||
#define MAX_OSPATH 128 // max length of a filesystem pathname
|
|
||||||
|
|
||||||
#define ON_EPSILON 0.1 // point on plane side epsilon
|
|
||||||
|
|
||||||
//
|
|
||||||
// per-level limits
|
|
||||||
//
|
|
||||||
#define MAX_LIGHTSTYLES 64
|
|
||||||
#define MAX_MODELS 256 // these are sent over the net as bytes
|
|
||||||
#define MAX_SOUNDS 256 // so they cannot be blindly increased
|
|
||||||
|
|
||||||
#define SAVEGAME_COMMENT_LENGTH 39
|
|
||||||
|
|
||||||
#define MAX_STYLESTRING 64
|
|
||||||
|
|
||||||
//
|
|
||||||
// stats are integers communicated to the client by the server
|
|
||||||
//
|
|
||||||
#define MAX_CL_STATS 32
|
|
||||||
#define STAT_HEALTH 0
|
|
||||||
#define STAT_FRAGS 1
|
|
||||||
#define STAT_WEAPON 2
|
|
||||||
#define STAT_AMMO 3
|
|
||||||
#define STAT_ARMOR 4
|
|
||||||
#define STAT_WEAPONFRAME 5
|
|
||||||
#define STAT_SHELLS 6
|
|
||||||
#define STAT_NAILS 7
|
|
||||||
#define STAT_ROCKETS 8
|
|
||||||
#define STAT_CELLS 9
|
|
||||||
#define STAT_ACTIVEWEAPON 10
|
|
||||||
#define STAT_TOTALSECRETS 11
|
|
||||||
#define STAT_TOTALMONSTERS 12
|
|
||||||
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
|
|
||||||
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
|
|
||||||
|
|
||||||
// stock defines
|
|
||||||
|
|
||||||
#define IT_SHOTGUN 1
|
|
||||||
#define IT_SUPER_SHOTGUN 2
|
|
||||||
#define IT_NAILGUN 4
|
|
||||||
#define IT_SUPER_NAILGUN 8
|
|
||||||
#define IT_GRENADE_LAUNCHER 16
|
|
||||||
#define IT_ROCKET_LAUNCHER 32
|
|
||||||
#define IT_LIGHTNING 64
|
|
||||||
#define IT_SUPER_LIGHTNING 128
|
|
||||||
#define IT_SHELLS 256
|
|
||||||
#define IT_NAILS 512
|
|
||||||
#define IT_ROCKETS 1024
|
|
||||||
#define IT_CELLS 2048
|
|
||||||
#define IT_AXE 4096
|
|
||||||
#define IT_ARMOR1 8192
|
|
||||||
#define IT_ARMOR2 16384
|
|
||||||
#define IT_ARMOR3 32768
|
|
||||||
#define IT_SUPERHEALTH 65536
|
|
||||||
#define IT_KEY1 131072
|
|
||||||
#define IT_KEY2 262144
|
|
||||||
#define IT_INVISIBILITY 524288
|
|
||||||
#define IT_INVULNERABILITY 1048576
|
|
||||||
#define IT_SUIT 2097152
|
|
||||||
#define IT_QUAD 4194304
|
|
||||||
#define IT_SIGIL1 (1<<28)
|
|
||||||
#define IT_SIGIL2 (1<<29)
|
|
||||||
#define IT_SIGIL3 (1<<30)
|
|
||||||
#define IT_SIGIL4 (1<<31)
|
|
||||||
|
|
||||||
//===========================================
|
|
||||||
//rogue changed and added defines
|
|
||||||
|
|
||||||
#define RIT_SHELLS 128
|
|
||||||
#define RIT_NAILS 256
|
|
||||||
#define RIT_ROCKETS 512
|
|
||||||
#define RIT_CELLS 1024
|
|
||||||
#define RIT_AXE 2048
|
|
||||||
#define RIT_LAVA_NAILGUN 4096
|
|
||||||
#define RIT_LAVA_SUPER_NAILGUN 8192
|
|
||||||
#define RIT_MULTI_GRENADE 16384
|
|
||||||
#define RIT_MULTI_ROCKET 32768
|
|
||||||
#define RIT_PLASMA_GUN 65536
|
|
||||||
#define RIT_ARMOR1 8388608
|
|
||||||
#define RIT_ARMOR2 16777216
|
|
||||||
#define RIT_ARMOR3 33554432
|
|
||||||
#define RIT_LAVA_NAILS 67108864
|
|
||||||
#define RIT_PLASMA_AMMO 134217728
|
|
||||||
#define RIT_MULTI_ROCKETS 268435456
|
|
||||||
#define RIT_SHIELD 536870912
|
|
||||||
#define RIT_ANTIGRAV 1073741824
|
|
||||||
#define RIT_SUPERHEALTH 2147483648
|
|
||||||
|
|
||||||
//MED 01/04/97 added hipnotic defines
|
|
||||||
//===========================================
|
|
||||||
//hipnotic added defines
|
|
||||||
#define HIT_PROXIMITY_GUN_BIT 16
|
|
||||||
#define HIT_MJOLNIR_BIT 7
|
|
||||||
#define HIT_LASER_CANNON_BIT 23
|
|
||||||
#define HIT_WETSUIT_BIT 25
|
|
||||||
#define HIT_EMPATHY_SHIELDS_BIT 26
|
|
||||||
#define HIT_PROXIMITY_GUN (1<<HIT_PROXIMITY_GUN_BIT)
|
|
||||||
#define HIT_MJOLNIR (1<<HIT_MJOLNIR_BIT)
|
|
||||||
#define HIT_LASER_CANNON (1<<HIT_LASER_CANNON_BIT)
|
|
||||||
#define HIT_WETSUIT (1<<HIT_WETSUIT_BIT)
|
|
||||||
#define HIT_EMPATHY_SHIELDS (1<<HIT_EMPATHY_SHIELDS_BIT)
|
|
||||||
|
|
||||||
//===========================================
|
|
||||||
|
|
||||||
#define MAX_SCOREBOARD 16
|
|
||||||
#define MAX_SCOREBOARDNAME 32
|
|
||||||
|
|
||||||
#define SOUND_CHANNELS 8
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
vec3_t origin;
|
|
||||||
vec3_t angles;
|
|
||||||
int modelindex;
|
|
||||||
int frame;
|
|
||||||
int colormap;
|
|
||||||
int skinnum;
|
|
||||||
int effects;
|
|
||||||
} entity_state_t;
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <common_quakedef.h>
|
|
||||||
|
|
||||||
//#include "progs.h"
|
|
||||||
//#include "server.h"
|
|
||||||
|
|
||||||
//#include "world.h"
|
|
||||||
|
|
||||||
void Host_ClearMemory (void);
|
|
||||||
|
|
||||||
// an fullscreen DIB focus gain/loss
|
|
||||||
extern int current_skill; // skill level for currently loaded level (in case
|
|
||||||
// the user changes the cvar while the level is
|
|
||||||
// running, this reflects the level actually in use)
|
|
||||||
|
|
||||||
extern qboolean isDedicated;
|
|
||||||
|
|
||||||
extern int minimum_memory;
|
|
||||||
|
|
||||||
/*
|
|
||||||
Chase camera
|
|
||||||
*/
|
|
||||||
extern cvar_t cl_chasecam;
|
|
||||||
|
|
||||||
void Chase_Init (void);
|
|
||||||
void Chase_Reset (void);
|
|
||||||
void Chase_Update (void);
|
|
||||||
|
|
||||||
#endif /* _UQUAKE_QUAKEDEF_H */
|
|
|
@ -624,22 +624,6 @@ void SCR_DrawConsole (void)
|
||||||
==============================================================================
|
==============================================================================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
char manufacturer;
|
|
||||||
char version;
|
|
||||||
char encoding;
|
|
||||||
char bits_per_pixel;
|
|
||||||
unsigned short xmin,ymin,xmax,ymax;
|
|
||||||
unsigned short hres,vres;
|
|
||||||
unsigned char palette[48];
|
|
||||||
char reserved;
|
|
||||||
char color_planes;
|
|
||||||
unsigned short bytes_per_line;
|
|
||||||
unsigned short palette_type;
|
|
||||||
char filler[58];
|
|
||||||
unsigned char data; // unbounded
|
|
||||||
} pcx_t;
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==============
|
==============
|
||||||
|
|
|
@ -50,7 +50,7 @@ float *angles;
|
||||||
float *origin;
|
float *origin;
|
||||||
float *velocity;
|
float *velocity;
|
||||||
|
|
||||||
qboolean onground;
|
int onground;
|
||||||
|
|
||||||
usercmd_t cmd;
|
usercmd_t cmd;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue