From 0efddfca3b884205e6177a1c540f485d574cd585 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Sun, 5 Mar 2000 11:28:25 +0000 Subject: [PATCH] configure.in: make DGA off by default merge qw_client/screen.c and uquake/screen.c into common/screen.c --- {qw_client => common}/screen.c | 129 +++- configure.in | 2 +- uquake/screen.c | 1109 -------------------------------- 3 files changed, 128 insertions(+), 1112 deletions(-) rename {qw_client => common}/screen.c (91%) delete mode 100644 uquake/screen.c diff --git a/qw_client/screen.c b/common/screen.c similarity index 91% rename from qw_client/screen.c rename to common/screen.c index ed0ede9..5df77bc 100644 --- a/qw_client/screen.c +++ b/common/screen.c @@ -25,16 +25,24 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include #include +#include #include #include #include #include #include +#include +#include +#include +#include #include #include +#include #include +#include +#include #include - +#include #include #include @@ -133,6 +141,8 @@ vrect_t *pconupdate; vrect_t scr_vrect; qboolean scr_disabled_for_loading; +qboolean scr_drawloading; +float scr_disabled_time; qboolean scr_skipupdate; @@ -419,7 +429,9 @@ void SCR_Init (void) // register our commands // Cmd_AddCommand ("screenshot",SCR_ScreenShot_f); +#ifdef QUAKEWORLD Cmd_AddCommand ("snap",SCR_RSShot_f); +#endif Cmd_AddCommand ("sizeup",SCR_SizeUp_f); Cmd_AddCommand ("sizedown",SCR_SizeDown_f); @@ -480,7 +492,11 @@ SCR_DrawNet */ void SCR_DrawNet (void) { +#ifdef QUAKEWORLD if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < UPDATE_BACKUP-1) +#else + if (realtime - cl.last_received_message < 0.3) +#endif return; if (cls.demoplayback) return; @@ -488,6 +504,14 @@ void SCR_DrawNet (void) Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); } +/* +=============== +SCR_DrawFPS + +Backported by Jules Bean from +quakeworld client +=============== +*/ void SCR_DrawFPS (void) { extern cvar_t *show_fps; @@ -536,6 +560,23 @@ void SCR_DrawPause (void) } +/* +============== +SCR_DrawLoading +============== +*/ +void SCR_DrawLoading (void) +{ + qpic_t *pic; + + if (!scr_drawloading) + return; + + pic = Draw_CachePic ("gfx/loading.lmp"); + Draw_Pic ( (vid.width - pic->width)/2, + (vid.height - 48 - pic->height)/2, pic); +} + //============================================================================= @@ -548,6 +589,9 @@ void SCR_SetUpToDrawConsole (void) { Con_CheckResize (); + if (scr_drawloading) + return; // never a console with loading plaque + // decide on the height of the console if (cls.state != ca_active) { @@ -679,9 +723,11 @@ void WritePCXfile (char *filename, byte *data, int width, int height, // write output file length = pack - (byte *)pcx; +#ifdef QUAKEWORLD if (upload) CL_StartUpload((void *)pcx, length); else +#endif COM_WriteFile (filename, pcx, length); } @@ -808,7 +854,7 @@ void SCR_DrawStringToSnap (const char *s, byte *buf, int x, int y, int width) } } - +#ifdef QUAKEWORLD /* ================== SCR_RSShot_f @@ -934,10 +980,54 @@ void SCR_RSShot_f (void) // Con_Printf ("Wrote %s\n", pcxname); Con_Printf ("Sending shot to server...\n"); } +#endif //============================================================================= +/* +=============== +SCR_BeginLoadingPlaque +================ +*/ +void SCR_BeginLoadingPlaque (void) +{ + S_StopAllSounds (true); + + if (cls.state < ca_connected) + return; + if (cls.signon != SIGNONS) + return; + +// redraw with no console and the loading plaque + Con_ClearNotify (); + scr_centertime_off = 0; + scr_con_current = 0; + + scr_drawloading = true; + scr_fullupdate = 0; + Sbar_Changed (); + SCR_UpdateScreen (); + scr_drawloading = false; + + scr_disabled_for_loading = true; + scr_disabled_time = realtime; + scr_fullupdate = 0; +} + +/* +=============== +SCR_EndLoadingPlaque + + +================ +*/ +void SCR_EndLoadingPlaque (void) +{ + scr_disabled_for_loading = false; + scr_fullupdate = 0; + Con_ClearNotify (); +} char *scr_notifystring; qboolean scr_drawdialog; @@ -973,6 +1063,8 @@ void SCR_DrawNotifyString (void) } while (1); } +//============================================================================= + /* ================== SCR_ModalMessage @@ -983,6 +1075,9 @@ keypress. */ int SCR_ModalMessage (char *text) { + if (cls.state == ca_dedicated) + return true; + scr_notifystring = text; // draw a fresh screen @@ -1043,13 +1138,25 @@ needs almost the entire 256k of stack space! void SCR_UpdateScreen (void) { static float oldscr_viewsize; + static float oldlcd_x; vrect_t vrect; if (scr_skipupdate || block_drawing) return; + scr_copytop = 0; + scr_copyeverything = 0; + if (scr_disabled_for_loading) + { + if (realtime - scr_disabled_time > 60) + { + scr_disabled_for_loading = false; + Con_Printf ("load failed.\n"); + } + else return; + } #ifdef _WIN32 { // don't suck up any cpu if minimized @@ -1063,6 +1170,9 @@ void SCR_UpdateScreen (void) scr_copytop = 0; scr_copyeverything = 0; + if (cls.state == ca_dedicated) + return; + if (!scr_initialized || !con_initialized) return; // not initialized yet @@ -1081,6 +1191,12 @@ void SCR_UpdateScreen (void) vid.recalc_refdef = true; } + if (oldlcd_x != lcd_x->value) + { + oldlcd_x = lcd_x->value; + vid.recalc_refdef = true; + } + if (oldscreensize != scr_viewsize->value) { oldscreensize = scr_viewsize->value; @@ -1133,6 +1249,11 @@ void SCR_UpdateScreen (void) SCR_DrawNotifyString (); scr_copyeverything = true; } + else if (scr_drawloading) + { + SCR_DrawLoading (); + Sbar_Draw (); + } else if (cl.intermission == 1 && key_dest == key_game) { Sbar_IntermissionOverlay (); @@ -1142,6 +1263,10 @@ void SCR_UpdateScreen (void) Sbar_FinaleOverlay (); SCR_CheckDrawCenterString (); } + else if (cl.intermission == 3 && key_dest == key_game) + { + SCR_CheckDrawCenterString (); + } else { SCR_DrawRam (); diff --git a/configure.in b/configure.in index 407d585..b42f186 100644 --- a/configure.in +++ b/configure.in @@ -179,7 +179,7 @@ dnl Check for DGA support AC_ARG_ENABLE(DGA, [ --enable-DGA use XFree86 DGA extension, if available], HAS_DGA=$enableval, HAS_DGA=auto) -if test "x$HAS_DGA" != xno; then +if test "x$HAS_DGA" == xyes; then save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$X_CFLAGS $CPPFLAGS" AC_CHECK_HEADER(X11/extensions/xf86dga.h, HAS_DGA=yes, HAS_DGA=no) diff --git a/uquake/screen.c b/uquake/screen.c deleted file mode 100644 index 1dd436c..0000000 --- a/uquake/screen.c +++ /dev/null @@ -1,1109 +0,0 @@ -/* -Copyright (C) 1996-1997 Id Software, Inc. -Portions Copyright (C) 1999,2000 Nelson Rush. -Copyright (C) 1999,2000 contributors of the QuakeForge project -Please see the file "AUTHORS" for a list of contributors - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ -// screen.c -- master for refresh, status bar, console, chat, notify, etc - -#include "quakedef.h" -#include "r_local.h" -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -/* - -background clear -rendering -turtle/net/ram icons -sbar -centerprint / slow centerprint -notify lines -intermission / finale overlay -loading plaque -console -menu - -required background clears -required update regions - - -syncronous draw mode or async -One off screen buffer, with updates either copied or xblited -Need to double buffer? - - -async draw will require the refresh area to be cleared, because it will be -xblited, but sync draw can just ignore it. - -sync -draw - -CenterPrint () -SlowPrint () -Screen_Update (); -Con_Printf (); - -net -turn off messages option - -the refresh is allways rendered, unless the console is full screen - - -console is: - notify lines - half - full - - -*/ - - -// only the refresh window will be updated unless these variables are flagged -int scr_copytop; -int scr_copyeverything; - -float scr_con_current; -float scr_conlines; // lines of console to display - -float oldscreensize, oldfov; -float oldsbar; -//cvar_t scr_viewsize = {"viewsize","100", CVAR_ARCHIVE}; -cvar_t *scr_viewsize; -//cvar_t scr_fov = {"fov","90"}; // 10 - 170 -cvar_t *scr_fov; -//cvar_t scr_conspeed = {"scr_conspeed","300"}; -cvar_t *scr_conspeed; -//cvar_t scr_centertime = {"scr_centertime","2"}; -cvar_t *scr_centertime; -//cvar_t scr_showram = {"showram","1"}; -cvar_t *scr_showram; -//cvar_t scr_showturtle = {"showturtle","0"}; -cvar_t *scr_showturtle; -//cvar_t scr_showpause = {"showpause","1"}; -cvar_t *scr_showpause; -//cvar_t scr_printspeed = {"scr_printspeed","8"}; -cvar_t *scr_printspeed; - -qboolean scr_initialized; // ready to draw - -qpic_t *scr_ram; -qpic_t *scr_net; -qpic_t *scr_turtle; - -int scr_fullupdate; - -int clearconsole; -int clearnotify; - -int sb_lines; - -viddef_t vid; // global video state - -vrect_t *pconupdate; -vrect_t scr_vrect; - -qboolean scr_disabled_for_loading; -qboolean scr_drawloading; -float scr_disabled_time; - -qboolean scr_skipupdate; - -qboolean block_drawing; - -void SCR_ScreenShot_f (void); - -/* -=============================================================================== - -CENTER PRINTING - -=============================================================================== -*/ - -char scr_centerstring[1024]; -float scr_centertime_start; // for slow victory printing -float scr_centertime_off; -int scr_center_lines; -int scr_erase_lines; -int scr_erase_center; - -/* -============== -SCR_CenterPrint - -Called for important messages that should stay in the center of the screen -for a few moments -============== -*/ -void SCR_CenterPrint (char *str) -{ - strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1); - scr_centertime_off = scr_centertime->value; - scr_centertime_start = cl.time; - -// count the number of lines for centering - scr_center_lines = 1; - while (*str) - { - if (*str == '\n') - scr_center_lines++; - str++; - } -} - -void SCR_EraseCenterString (void) -{ - int y; - - if (scr_erase_center++ > vid.numpages) - { - scr_erase_lines = 0; - return; - } - - if (scr_center_lines <= 4) - y = vid.height*0.35; - else - y = 48; - - scr_copytop = 1; - Draw_TileClear (0, y, vid.width, min(8*scr_erase_lines, vid.height - y - 1)); -} - -void SCR_DrawCenterString (void) -{ - char *start; - int l; - int j; - int x, y; - int remaining; - -// the finale prints the characters one at a time - if (cl.intermission) - remaining = scr_printspeed->value * (cl.time - scr_centertime_start); - else - remaining = 9999; - - scr_erase_center = 0; - start = scr_centerstring; - - if (scr_center_lines <= 4) - y = vid.height*0.35; - else - y = 48; - - do - { - // scan the width of the line - for (l=0 ; l<40 ; l++) - if (start[l] == '\n' || !start[l]) - break; - x = (vid.width - l*8)/2; - for (j=0 ; j scr_erase_lines) - scr_erase_lines = scr_center_lines; - - scr_centertime_off -= host_frametime; - - if (scr_centertime_off <= 0 && !cl.intermission) - return; - if (key_dest != key_game) - return; - - SCR_DrawCenterString (); -} - -//============================================================================= - -/* -==================== -CalcFov -==================== -*/ -float CalcFov (float fov_x, float width, float height) -{ - float a; - float x; - - if (fov_x < 1 || fov_x > 179) - Sys_Error ("Bad fov: %f", fov_x); - - x = width/tan(fov_x/360*M_PI); - - a = (x == 0) ? 90 : atan(height/x); - - a = a*360/M_PI; - - return a; -} - -/* -================= -SCR_CalcRefdef - -Must be called whenever vid changes -Internal use only -================= -*/ -static void SCR_CalcRefdef (void) -{ - vrect_t vrect; - float size; - - scr_fullupdate = 0; // force a background redraw - vid.recalc_refdef = 0; - -// force the status bar to redraw - Sbar_Changed (); - -//======================================== - -// bound viewsize - if (scr_viewsize->value < 30) - Cvar_Set ("viewsize","30"); - if (scr_viewsize->value > 120) - Cvar_Set ("viewsize","120"); - -// bound field of view - if (scr_fov->value < 10) - Cvar_Set ("fov","10"); - if (scr_fov->value > 170) - Cvar_Set ("fov","170"); - - r_refdef.fov_x = scr_fov->value; - r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height); - -// intermission is always full screen - if (cl.intermission) - size = 120; - else - size = scr_viewsize->value; - - if (size >= 120) - sb_lines = 0; // no status bar at all - else if (size >= 110) - sb_lines = 24; // no inventory - else - sb_lines = 24+16+8; - -// these calculations mirror those in R_Init() for r_refdef, but take no -// account of water warping - vrect.x = 0; - vrect.y = 0; - vrect.width = vid.width; - vrect.height = vid.height; - - R_SetVrect (&vrect, &scr_vrect, sb_lines); - -// guard against going from one mode to another that's less than half the -// vertical resolution - if (scr_con_current > vid.height) - scr_con_current = vid.height; - -// notify the refresh of the change - R_ViewChanged (&vrect, sb_lines, vid.aspect); -} - - -/* -================= -SCR_SizeUp_f - -Keybinding command -================= -*/ -void SCR_SizeUp_f (void) -{ - if (scr_viewsize->value < 120) { - scr_viewsize->value = scr_viewsize->value+10; - vid.recalc_refdef = 1; - } -} - - -/* -================= -SCR_SizeDown_f - -Keybinding command -================= -*/ -void SCR_SizeDown_f (void) -{ - scr_viewsize->value = scr_viewsize->value-10; - vid.recalc_refdef = 1; -} - -//============================================================================ - -void SCR_InitCvars (void) -{ -// Cvar_RegisterVariable (&scr_fov); - scr_fov = Cvar_Get ("fov","90",0,"None"); -// Cvar_RegisterVariable (&scr_viewsize); - scr_viewsize = Cvar_Get ("viewsize","100",CVAR_ARCHIVE,"None"); -// Cvar_RegisterVariable (&scr_conspeed); - scr_conspeed = Cvar_Get ("scr_conspeed","300",0,"None"); -// Cvar_RegisterVariable (&scr_showram); - scr_showram = Cvar_Get ("showram","1",0,"None"); -// Cvar_RegisterVariable (&scr_showturtle); - scr_showturtle = Cvar_Get ("showturtle","0",0,"None"); -// Cvar_RegisterVariable (&scr_showpause); - scr_showpause = Cvar_Get ("showpause","1",0,"None"); -// Cvar_RegisterVariable (&scr_centertime); - scr_centertime = Cvar_Get ("scr_centertime","2",0,"None"); -// Cvar_RegisterVariable (&scr_printspeed); - scr_printspeed = Cvar_Get ("scr_printspeed","8",0,"None"); -} - -/* -================== -SCR_Init -================== -*/ -void SCR_Init (void) -{ - -// -// register our commands -// - Cmd_AddCommand ("screenshot",SCR_ScreenShot_f); - Cmd_AddCommand ("sizeup",SCR_SizeUp_f); - Cmd_AddCommand ("sizedown",SCR_SizeDown_f); - - scr_ram = W_GetLumpName ("ram"); - scr_net = W_GetLumpName ("net"); - scr_turtle = W_GetLumpName ("turtle"); - - scr_initialized = true; -} - - - -/* -============== -SCR_DrawRam -============== -*/ -void SCR_DrawRam (void) -{ - if (!scr_showram->value) - return; - - if (!r_cache_thrash) - return; - - Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); -} - -/* -============== -SCR_DrawTurtle -============== -*/ -void SCR_DrawTurtle (void) -{ - static int count; - - if (!scr_showturtle->value) - return; - - if (host_frametime < 0.1) - { - count = 0; - return; - } - - count++; - if (count < 3) - return; - - Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); -} - -/* -============== -SCR_DrawNet -============== -*/ -void SCR_DrawNet (void) -{ - if (realtime - cl.last_received_message < 0.3) - return; - if (cls.demoplayback) - return; - - Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); -} - -/* -=============== -SCR_DrawFPS - -Backported by Jules Bean from -quakeworld client -=============== -*/ -void SCR_DrawFPS (void) -{ - extern cvar_t *show_fps; - static double lastframetime; - double t; - extern int fps_count; - static int lastfps; - int x, y; - char st[80]; - - if (!show_fps->value) - return; - - t = Sys_DoubleTime(); - if ((t - lastframetime) >= 1.0) { - lastfps = fps_count; - fps_count = 0; - lastframetime = t; - } - - snprintf(st, sizeof(st), "%3d FPS", lastfps); - x = vid.width - strlen(st) * 8 - 8; - y = vid.height - sb_lines - 8; -// Draw_TileClear(x, y, strlen(st) * 8, 8); - Draw_String(x, y, st); -} - -/* -============== -DrawPause -============== -*/ -void SCR_DrawPause (void) -{ - qpic_t *pic; - - if (!scr_showpause->value) // turn off for screenshots - return; - - if (!cl.paused) - return; - - pic = Draw_CachePic ("gfx/pause.lmp"); - Draw_Pic ( (vid.width - pic->width)/2, - (vid.height - 48 - pic->height)/2, pic); -} - - -/* -============== -SCR_DrawLoading -============== -*/ -void SCR_DrawLoading (void) -{ - qpic_t *pic; - - if (!scr_drawloading) - return; - - pic = Draw_CachePic ("gfx/loading.lmp"); - Draw_Pic ( (vid.width - pic->width)/2, - (vid.height - 48 - pic->height)/2, pic); -} - -//============================================================================= - - -/* -================== -SCR_SetUpToDrawConsole -================== -*/ -void SCR_SetUpToDrawConsole (void) -{ - Con_CheckResize (); - - if (scr_drawloading) - return; // never a console with loading plaque - -// decide on the height of the console - if (cls.state != ca_active) - { - scr_conlines = vid.height; // full screen - scr_con_current = scr_conlines; - } - else if (key_dest == key_console) - scr_conlines = vid.height/2; // half screen - else - scr_conlines = 0; // none visible - - if (scr_conlines < scr_con_current) - { - scr_con_current -= scr_conspeed->value * host_frametime * 4; - if (scr_conlines > scr_con_current) - scr_con_current = scr_conlines; - - } - else if (scr_conlines > scr_con_current) - { - scr_con_current += scr_conspeed->value * host_frametime * 4; - if (scr_conlines < scr_con_current) - scr_con_current = scr_conlines; - } - - if (clearconsole++ < vid.numpages) - { - scr_copytop = 1; - Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current); - Sbar_Changed (); - } - else if (clearnotify++ < vid.numpages) - { - scr_copytop = 1; - Draw_TileClear (0,0,vid.width, con_notifylines); - } - else - con_notifylines = 0; -} - -/* -================== -SCR_DrawConsole -================== -*/ -void SCR_DrawConsole (void) -{ - if (scr_con_current) - { - scr_copyeverything = 1; - Con_DrawConsole (scr_con_current); - clearconsole = 0; - } - else - { - if (key_dest == key_game || key_dest == key_message) - Con_DrawNotify (); // only draw notify in game - } -} - - -/* -============================================================================== - - SCREEN SHOTS - -============================================================================== -*/ - - -/* -============== -WritePCXfile -============== -*/ -void WritePCXfile (char *filename, byte *data, int width, int height, - int rowbytes, byte *palette) -{ - int i, j, length; - pcx_t *pcx; - byte *pack; - - pcx = Hunk_TempAlloc (width*height*2+1000); - if (pcx == NULL) - { - Con_Printf("SCR_ScreenShot_f: not enough memory\n"); - return; - } - - pcx->manufacturer = 0x0a; // PCX id - pcx->version = 5; // 256 color - pcx->encoding = 1; // uncompressed - pcx->bits_per_pixel = 8; // 256 color - pcx->xmin = 0; - pcx->ymin = 0; - pcx->xmax = LittleShort((short)(width-1)); - pcx->ymax = LittleShort((short)(height-1)); - pcx->hres = LittleShort((short)width); - pcx->vres = LittleShort((short)height); - Q_memset (pcx->palette,0,sizeof(pcx->palette)); - pcx->color_planes = 1; // chunky image - pcx->bytes_per_line = LittleShort((short)width); - pcx->palette_type = LittleShort(2); // not a grey scale - Q_memset (pcx->filler,0,sizeof(pcx->filler)); - -// pack the image - pack = &pcx->data; - - for (i=0 ; i 60) - { - scr_disabled_for_loading = false; - Con_Printf ("load failed.\n"); - } - else - return; - } - -#ifdef _WIN32 - { // don't suck up any cpu if minimized - extern int Minimized; - - if (Minimized) - return; - } -#endif - - if (cls.state == ca_dedicated) - return; - - if (!scr_initialized || !con_initialized) - return; // not initialized yet - - if (scr_viewsize->value != oldscr_viewsize) - { - oldscr_viewsize = scr_viewsize->value; - vid.recalc_refdef = 1; - } - -// -// check for vid changes -// - if (oldfov != scr_fov->value) - { - oldfov = scr_fov->value; - vid.recalc_refdef = true; - } - - if (oldlcd_x != lcd_x->value) - { - oldlcd_x = lcd_x->value; - vid.recalc_refdef = true; - } - - if (oldscreensize != scr_viewsize->value) - { - oldscreensize = scr_viewsize->value; - vid.recalc_refdef = true; - } - - if (oldsbar != cl_sbar->value) - { - oldsbar = cl_sbar->value; - vid.recalc_refdef = true; - } - - if (vid.recalc_refdef) - { - // something changed, so reorder the screen - SCR_CalcRefdef (); - } - -// -// do 3D refresh drawing, and then update the screen -// - D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly - - if (scr_fullupdate++ < vid.numpages) - { // clear the entire screen - scr_copyeverything = 1; - Draw_TileClear (0,0,vid.width,vid.height); - Sbar_Changed (); - } - - pconupdate = NULL; - - - SCR_SetUpToDrawConsole (); - SCR_EraseCenterString (); - - D_DisableBackBufferAccess (); // for adapters that can't stay mapped in - // for linear writes all the time - - VID_LockBuffer (); - V_RenderView (); - VID_UnlockBuffer (); - - D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly - - if (scr_drawdialog) - { - Sbar_Draw (); - Draw_FadeScreen (); - SCR_DrawNotifyString (); - scr_copyeverything = true; - } - else if (scr_drawloading) - { - SCR_DrawLoading (); - Sbar_Draw (); - } - else if (cl.intermission == 1 && key_dest == key_game) - { - Sbar_IntermissionOverlay (); - } - else if (cl.intermission == 2 && key_dest == key_game) - { - Sbar_FinaleOverlay (); - SCR_CheckDrawCenterString (); - } - else if (cl.intermission == 3 && key_dest == key_game) - { - SCR_CheckDrawCenterString (); - } - else - { - SCR_DrawRam (); - SCR_DrawNet (); - SCR_DrawTurtle (); - SCR_DrawPause (); - SCR_DrawFPS (); - SCR_CheckDrawCenterString (); - Sbar_Draw (); - SCR_DrawConsole (); - M_Draw (); - } - - - D_DisableBackBufferAccess (); // for adapters that can't stay mapped in - // for linear writes all the time - if (pconupdate) - { - D_UpdateRects (pconupdate); - } - - V_UpdatePalette (); - -// -// update one of three areas -// - if (scr_copyeverything) - { - vrect.x = 0; - vrect.y = 0; - vrect.width = vid.width; - vrect.height = vid.height; - vrect.pnext = 0; - - VID_Update (&vrect); - } - else if (scr_copytop) - { - vrect.x = 0; - vrect.y = 0; - vrect.width = vid.width; - vrect.height = vid.height - sb_lines; - vrect.pnext = 0; - - VID_Update (&vrect); - } - else - { - vrect.x = scr_vrect.x; - vrect.y = scr_vrect.y; - vrect.width = scr_vrect.width; - vrect.height = scr_vrect.height; - vrect.pnext = 0; - - VID_Update (&vrect); - } -} - -/* -================== -SCR_UpdateWholeScreen -================== -*/ -void SCR_UpdateWholeScreen (void) -{ - scr_fullupdate = 0; - SCR_UpdateScreen (); -}