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https://git.code.sf.net/p/quake/quakeforge-old
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flymode WORKS! I'm also poking around a few other qw_server files..
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parent
3b6fa457e8
commit
018ca24c62
5 changed files with 5 additions and 13 deletions
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@ -758,7 +758,7 @@ V_CalcRefdef ( void )
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static float oldz = 0;
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static float oldz = 0;
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#ifdef QUAKEWORLD
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#ifdef QUAKEWORLD
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h = cl.qfserver ? cl.stats[STAT_VIEWHEIGHT] : 22;
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h = cl.stats[STAT_VIEWHEIGHT] + 22;
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#endif
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#endif
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V_DriftPitch ();
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V_DriftPitch ();
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@ -50,27 +50,18 @@ netadr_t master_adr[MAX_MASTERS]; // address of group servers
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client_t *host_client; // current client
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client_t *host_client; // current client
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//cvar_t sv_maxrate = {"sv_maxrate","0"}; // server maximum rate
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cvar_t *sv_maxrate;
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cvar_t *sv_maxrate;
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//cvar_t sv_mintic = {"sv_mintic","0.03"}; // bound the size of the
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cvar_t *sv_mintic;
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cvar_t *sv_mintic;
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//cvar_t sv_maxtic = {"sv_maxtic","0.1"}; // physics time tic
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cvar_t *sv_maxtic;
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cvar_t *sv_maxtic;
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//cvar_t developer = {"developer","0"}; // show extra messages
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cvar_t *developer;
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cvar_t *developer;
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//cvar_t timeout = {"timeout","65"}; // seconds without any message
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cvar_t *timeout;
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cvar_t *timeout;
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//cvar_t zombietime = {"zombietime", "2"}; // seconds to sink messages
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cvar_t *zombietime;
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cvar_t *zombietime;
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// after disconnect
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// after disconnect
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//cvar_t rcon_password = {"rcon_password", ""}; // password for remote server commands
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cvar_t *rcon_password;
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cvar_t *rcon_password;
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//cvar_t password = {"password", ""}; // password for entering the game
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cvar_t *password;
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cvar_t *password;
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//cvar_t spectator_password = {"spectator_password", ""}; // password for entering as a sepctator
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cvar_t *spectator_password;
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cvar_t *spectator_password;
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cvar_t *allow_download;
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cvar_t *allow_download;
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@ -104,7 +95,6 @@ cvar_t *watervis;
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int current_skill;
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int current_skill;
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//cvar_t hostname = {"hostname","unnamed", CVAR_USERINFO|CVAR_SERVERINFO};
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cvar_t *hostname;
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cvar_t *hostname;
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extern cvar_t *cl_warncmd;
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extern cvar_t *cl_warncmd;
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@ -805,7 +805,7 @@ void SV_Physics_Step (edict_t *ent)
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{
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{
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qboolean hitsound;
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qboolean hitsound;
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// frefall if not onground
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// freefall if not onground
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if ( ! ((int)ent->v.flags & (FL_ONGROUND | FL_FLY | FL_SWIM) ) )
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if ( ! ((int)ent->v.flags & (FL_ONGROUND | FL_FLY | FL_SWIM) ) )
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{
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{
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if (ent->v.velocity[2] < movevars.gravity*-0.1)
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if (ent->v.velocity[2] < movevars.gravity*-0.1)
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@ -856,6 +856,7 @@ void SV_RunEntity (edict_t *ent)
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switch ( (int)ent->v.movetype)
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switch ( (int)ent->v.movetype)
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{
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{
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case MOVETYPE_WALK:
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case MOVETYPE_PUSH:
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case MOVETYPE_PUSH:
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SV_Physics_Pusher (ent);
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SV_Physics_Pusher (ent);
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break;
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break;
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@ -556,7 +556,7 @@ void SV_UpdateClientStats (client_t *client)
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stats[STAT_ITEMS] = (int)ent->v.items | ((int)pr_global_struct->serverflags << 28);
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stats[STAT_ITEMS] = (int)ent->v.items | ((int)pr_global_struct->serverflags << 28);
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// Extensions to the QW 2.40 protocol for MegaTF
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// Extensions to the QW 2.40 protocol for MegaTF
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stats[STAT_VIEWHEIGHT] = (int)ent->v.view_ofs[2];
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stats[STAT_VIEWHEIGHT] = (int)ent->v.view_ofs[2] - 22;
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stats[STAT_FLYMODE] = (ent->v.movetype == MOVETYPE_FLY);
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stats[STAT_FLYMODE] = (ent->v.movetype == MOVETYPE_FLY);
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for (i=0 ; i<MAX_CL_STATS ; i++)
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for (i=0 ; i<MAX_CL_STATS ; i++)
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@ -1471,6 +1471,7 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean inside)
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VectorCopy (sv_player->v.velocity, pmove.velocity);
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VectorCopy (sv_player->v.velocity, pmove.velocity);
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VectorCopy (sv_player->v.v_angle, pmove.angles);
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VectorCopy (sv_player->v.v_angle, pmove.angles);
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pmove.flying = sv_player->v.movetype == MOVETYPE_FLY;
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pmove.spectator = host_client->spectator;
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pmove.spectator = host_client->spectator;
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pmove.waterjumptime = sv_player->v.teleport_time;
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pmove.waterjumptime = sv_player->v.teleport_time;
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pmove.numphysent = 1;
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pmove.numphysent = 1;
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