mirror of
https://git.code.sf.net/p/quake/quakeforge-old
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61 lines
1.2 KiB
Text
61 lines
1.2 KiB
Text
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#!/bin/sh
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quakedir=/usr/share/games/quake # Where quake is installed
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symtree=$HOME/.quake # Where to put the symlink tree
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# returns what symlink actually points to
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readlink () {
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perl -e '
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$l = shift;
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exit 1 unless -l $l;
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$r = readlink $l;
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exit 1 unless $r;
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print "$r\n"
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' $1;
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}
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if test \! -d "$quakedir"; then
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echo "$0: directory \"$quakedir\" not found" >&2
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exit 2
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fi
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if test \! -d $symtree; then
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mkdir -p $symtree
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fi
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# Remove all old symlinks in $symtree directory.
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cd $symtree
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for i in `find -type l`; do
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if test "x`readlink $i | grep $quakedir`" != x; then
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echo "Removing symlink $i"
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rm -f $i
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fi
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done
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# build the symlink tree
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cd $quakedir
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for i in `find -type d -maxdepth 1`; do
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files=`find $i \! -type d`
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for j in $files; do
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oldj=$j
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j=`echo "$j" | tr A-Z a-z`
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mkdir -p $symtree/`dirname $j`
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ln -s "$quakedir/$oldj" $symtree/$j
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done
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done
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# Remove any empty directories.
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cd $symtree
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find -type d | xargs rmdir 2>/dev/null
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# base is special, we need to handle that ourselves
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rm -f base
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ourbase=`readlink /etc/alternatives/quake-game-base`
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echo "ourbase $ourbase"
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echo "basename of ourbase `basename $ourbase`"
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ln -s `basename $ourbase` base
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$0.real $@
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