2000-01-02 04:31:53 +00:00
|
|
|
/*
|
2000-03-24 09:55:33 +00:00
|
|
|
gl_rmisc.c
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-03-24 09:55:33 +00:00
|
|
|
(description)
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-03-24 09:55:33 +00:00
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
|
|
Please see the file "AUTHORS" for a list of contributors
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-03-24 09:55:33 +00:00
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-03-24 09:55:33 +00:00
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-03-24 09:55:33 +00:00
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to:
|
|
|
|
|
|
|
|
Free Software Foundation, Inc.
|
|
|
|
59 Temple Place - Suite 330
|
|
|
|
Boston, MA 02111-1307, USA
|
|
|
|
|
|
|
|
$Id$
|
2000-01-02 04:31:53 +00:00
|
|
|
*/
|
|
|
|
|
2000-02-04 04:01:23 +00:00
|
|
|
#include <qtypes.h>
|
|
|
|
#include <quakedef.h>
|
|
|
|
#include <glquake.h>
|
|
|
|
#include <cvar.h>
|
|
|
|
#include <console.h>
|
2000-01-29 18:46:26 +00:00
|
|
|
#include <sys.h>
|
|
|
|
#include <lib_replace.h>
|
|
|
|
#include <cmd.h>
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
extern void R_InitBubble();
|
|
|
|
|
2000-02-27 07:13:32 +00:00
|
|
|
extern cvar_t *r_clearcolor;
|
2000-02-04 04:01:23 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
/*
|
|
|
|
==================
|
|
|
|
R_InitTextures
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void R_InitTextures (void)
|
|
|
|
{
|
|
|
|
int x,y, m;
|
|
|
|
byte *dest;
|
|
|
|
|
|
|
|
// create a simple checkerboard texture for the default
|
|
|
|
r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16+8*8+4*4+2*2, "notexture");
|
2000-03-19 15:59:51 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
r_notexture_mip->width = r_notexture_mip->height = 16;
|
|
|
|
r_notexture_mip->offsets[0] = sizeof(texture_t);
|
|
|
|
r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16*16;
|
|
|
|
r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8*8;
|
|
|
|
r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4*4;
|
2000-03-19 15:59:51 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
for (m=0 ; m<4 ; m++)
|
|
|
|
{
|
|
|
|
dest = (byte *)r_notexture_mip + r_notexture_mip->offsets[m];
|
|
|
|
for (y=0 ; y< (16>>m) ; y++)
|
|
|
|
for (x=0 ; x< (16>>m) ; x++)
|
|
|
|
{
|
|
|
|
if ( (y< (8>>m) ) ^ (x< (8>>m) ) )
|
|
|
|
*dest++ = 0;
|
|
|
|
else
|
|
|
|
*dest++ = 0xff;
|
|
|
|
}
|
2000-03-19 15:59:51 +00:00
|
|
|
}
|
2000-01-02 04:31:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
byte dottexture[8][8] =
|
|
|
|
{
|
|
|
|
{0,1,1,0,0,0,0,0},
|
|
|
|
{1,1,1,1,0,0,0,0},
|
|
|
|
{1,1,1,1,0,0,0,0},
|
|
|
|
{0,1,1,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
{0,0,0,0,0,0,0,0},
|
|
|
|
};
|
|
|
|
void R_InitParticleTexture (void)
|
|
|
|
{
|
|
|
|
int x,y;
|
|
|
|
byte data[8][8][4];
|
|
|
|
|
|
|
|
//
|
|
|
|
// particle texture
|
|
|
|
//
|
|
|
|
particletexture = texture_extension_number++;
|
|
|
|
GL_Bind(particletexture);
|
|
|
|
|
|
|
|
for (x=0 ; x<8 ; x++)
|
|
|
|
{
|
|
|
|
for (y=0 ; y<8 ; y++)
|
|
|
|
{
|
|
|
|
data[y][x][0] = 255;
|
|
|
|
data[y][x][1] = 255;
|
|
|
|
data[y][x][2] = 255;
|
|
|
|
data[y][x][3] = dottexture[x][y]*255;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
|
|
|
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
R_Envmap_f
|
|
|
|
|
|
|
|
Grab six views for environment mapping tests
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void R_Envmap_f (void)
|
|
|
|
{
|
|
|
|
byte buffer[256*256*4];
|
|
|
|
|
|
|
|
glDrawBuffer (GL_FRONT);
|
|
|
|
glReadBuffer (GL_FRONT);
|
|
|
|
envmap = true;
|
|
|
|
|
|
|
|
r_refdef.vrect.x = 0;
|
|
|
|
r_refdef.vrect.y = 0;
|
|
|
|
r_refdef.vrect.width = 256;
|
|
|
|
r_refdef.vrect.height = 256;
|
|
|
|
|
|
|
|
r_refdef.viewangles[0] = 0;
|
|
|
|
r_refdef.viewangles[1] = 0;
|
|
|
|
r_refdef.viewangles[2] = 0;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
2000-03-19 15:59:51 +00:00
|
|
|
COM_WriteFile ("env0.rgb", buffer, sizeof(buffer));
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
r_refdef.viewangles[1] = 90;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
2000-03-19 15:59:51 +00:00
|
|
|
COM_WriteFile ("env1.rgb", buffer, sizeof(buffer));
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
r_refdef.viewangles[1] = 180;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
2000-03-19 15:59:51 +00:00
|
|
|
COM_WriteFile ("env2.rgb", buffer, sizeof(buffer));
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
r_refdef.viewangles[1] = 270;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
2000-03-19 15:59:51 +00:00
|
|
|
COM_WriteFile ("env3.rgb", buffer, sizeof(buffer));
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
r_refdef.viewangles[0] = -90;
|
|
|
|
r_refdef.viewangles[1] = 0;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
2000-03-19 15:59:51 +00:00
|
|
|
COM_WriteFile ("env4.rgb", buffer, sizeof(buffer));
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
r_refdef.viewangles[0] = 90;
|
|
|
|
r_refdef.viewangles[1] = 0;
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
R_RenderView ();
|
|
|
|
glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
2000-03-19 15:59:51 +00:00
|
|
|
COM_WriteFile ("env5.rgb", buffer, sizeof(buffer));
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
envmap = false;
|
|
|
|
glDrawBuffer (GL_BACK);
|
|
|
|
glReadBuffer (GL_BACK);
|
|
|
|
GL_EndRendering ();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
R_Init
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void R_Init (void)
|
2000-03-19 15:59:51 +00:00
|
|
|
{
|
2000-01-02 04:31:53 +00:00
|
|
|
#ifndef QUAKEWORLD
|
2000-02-27 07:13:32 +00:00
|
|
|
extern cvar_t *gl_finish;
|
2000-01-02 04:31:53 +00:00
|
|
|
#endif /* QUAKEWORLD */
|
|
|
|
|
2000-03-19 15:59:51 +00:00
|
|
|
Cmd_AddCommand ("timerefresh", R_TimeRefresh_f);
|
|
|
|
Cmd_AddCommand ("envmap", R_Envmap_f);
|
|
|
|
Cmd_AddCommand ("pointfile", R_ReadPointFile_f);
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-02-27 07:13:32 +00:00
|
|
|
r_norefresh = Cvar_Get ("r_norefresh","0",0,"None");
|
|
|
|
r_lightmap = Cvar_Get ("r_lightmap","0",0,"None");
|
|
|
|
r_fullbright = Cvar_Get ("r_fullbright","0",0,"None");
|
|
|
|
r_drawentities = Cvar_Get ("r_drawentities","1",0,"None");
|
|
|
|
r_drawviewmodel = Cvar_Get ("r_drawviewmodel","1",0,"None");
|
|
|
|
r_shadows = Cvar_Get ("r_shadows","0",0,"None");
|
|
|
|
r_wateralpha = Cvar_Get ("r_wateralpha","1",0,"None");
|
|
|
|
r_dynamic = Cvar_Get ("r_dynamic","1",0,"None");
|
|
|
|
r_novis = Cvar_Get ("r_novis","0",0,"None");
|
|
|
|
r_speeds = Cvar_Get ("r_speeds","0",0,"None");
|
2000-01-02 04:31:53 +00:00
|
|
|
#ifdef QUAKEWORLD
|
2000-02-27 07:13:32 +00:00
|
|
|
r_netgraph = Cvar_Get ("r_netgraph","0",0,"None");
|
2000-01-02 04:31:53 +00:00
|
|
|
#endif /* QUAKEWORLD */
|
2000-02-27 07:13:32 +00:00
|
|
|
r_fog = Cvar_Get ("r_fog","0",0,"None");
|
|
|
|
r_waterwarp = Cvar_Get ("r_waterwarp","0",0,"None");
|
|
|
|
r_volfog = Cvar_Get ("r_volfog","0",0,"None");
|
|
|
|
r_waterripple = Cvar_Get ("r_waterripple","0",0,"None");
|
|
|
|
r_clearcolor = Cvar_Get ("r_clearcolor","2",0,"None");
|
2000-03-02 19:57:24 +00:00
|
|
|
r_sky = Cvar_Get ("r_sky", "0", CVAR_NONE, "None");
|
|
|
|
r_skyname = Cvar_Get ("r_skyname", "sky", CVAR_NONE, "None");
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-02-27 07:13:32 +00:00
|
|
|
gl_clear = Cvar_Get ("gl_clear","0",0,"None");
|
|
|
|
gl_texsort = Cvar_Get ("gl_texsort","1",0,"None");
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
if (gl_mtexable)
|
2000-02-27 07:13:32 +00:00
|
|
|
gl_texsort->value = 0.0;
|
|
|
|
|
|
|
|
gl_cull = Cvar_Get ("gl_cull","1",0,"None");
|
|
|
|
gl_smoothmodels = Cvar_Get ("gl_smoothmodels","1",0,"None");
|
|
|
|
gl_affinemodels = Cvar_Get ("gl_affinemodels","0",0,"None");
|
|
|
|
gl_polyblend = Cvar_Get ("gl_polyblend","1",0,"None");
|
|
|
|
gl_flashblend = Cvar_Get ("gl_flashblend","1",0,"None");
|
|
|
|
gl_playermip = Cvar_Get ("gl_playermip","0",0,"None");
|
|
|
|
gl_nocolors = Cvar_Get ("gl_nocolors","0",0,"None");
|
|
|
|
gl_finish = Cvar_Get ("gl_finish","0",0,"None");
|
|
|
|
|
2000-04-27 04:30:37 +00:00
|
|
|
gl_particles = Cvar_Get ("gl_particles", "1", CVAR_NONE,
|
|
|
|
"Sets the size of particles, default 1");
|
|
|
|
gl_fires = Cvar_Get ("gl_fires", "1", CVAR_NONE,
|
|
|
|
"lavaball and rocket fireballs, set to 0 to disable");
|
|
|
|
|
2000-02-27 07:13:32 +00:00
|
|
|
#ifdef QUAKEWORLD
|
|
|
|
gl_keeptjunctions = Cvar_Get ("gl_keeptjunctions","1",0,"None");
|
|
|
|
#else
|
|
|
|
gl_keeptjunctions = Cvar_Get ("gl_keeptjunctions","0",0,"None");
|
|
|
|
#endif
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
R_InitBubble();
|
2000-03-19 15:59:51 +00:00
|
|
|
|
2000-02-27 07:13:32 +00:00
|
|
|
gl_doubleeyes = Cvar_Get ("gl_doubleeyes","1",CVAR_ARCHIVE,"None");
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
R_InitParticles ();
|
|
|
|
R_InitParticleTexture ();
|
|
|
|
|
|
|
|
#ifdef GLTEST
|
|
|
|
Test_Init ();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef QUAKEWORLD
|
|
|
|
netgraphtexture = texture_extension_number;
|
|
|
|
texture_extension_number++;
|
|
|
|
#endif /* QUAKEWORLD */
|
|
|
|
|
|
|
|
playertextures = texture_extension_number;
|
|
|
|
#ifdef QUAKEWORLD
|
|
|
|
texture_extension_number += MAX_CLIENTS;
|
|
|
|
#else /* not QUAKEWORLD */
|
|
|
|
texture_extension_number += 16;
|
|
|
|
#endif /* QUAKEWORLD */
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2000-04-08 10:38:33 +00:00
|
|
|
R_TranslatePlayerSkin
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
Translate a skin texture by the per-player color lookup
|
2000-01-02 04:31:53 +00:00
|
|
|
*/
|
|
|
|
void R_TranslatePlayerSkin (int playernum)
|
|
|
|
{
|
|
|
|
int top, bottom;
|
|
|
|
byte translate[256];
|
|
|
|
unsigned translate32[256];
|
|
|
|
int i, j;
|
|
|
|
byte *original;
|
|
|
|
unsigned pixels[512*256], *out;
|
|
|
|
unsigned scaled_width, scaled_height;
|
|
|
|
int inwidth, inheight;
|
|
|
|
int tinwidth, tinheight;
|
|
|
|
byte *inrow;
|
|
|
|
unsigned frac, fracstep;
|
2000-04-08 10:38:33 +00:00
|
|
|
#ifdef QUAKEWORLD
|
|
|
|
player_info_t *player;
|
|
|
|
extern byte player_8bit_texels[320*200];
|
2000-01-02 04:31:53 +00:00
|
|
|
char s[512];
|
2000-04-08 10:38:33 +00:00
|
|
|
#else
|
|
|
|
aliashdr_t *paliashdr;
|
|
|
|
model_t *model;
|
|
|
|
int s;
|
|
|
|
#endif
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
GL_DisableMultitexture();
|
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
#ifdef QUAKEWORLD
|
2000-01-02 04:31:53 +00:00
|
|
|
player = &cl.players[playernum];
|
|
|
|
if (!player->name[0])
|
|
|
|
return;
|
|
|
|
|
|
|
|
strcpy(s, Info_ValueForKey(player->userinfo, "skin"));
|
|
|
|
COM_StripExtension(s, s);
|
2000-04-08 10:38:33 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
if (player->skin && !stricmp(s, player->skin->name))
|
|
|
|
player->skin = NULL;
|
|
|
|
|
|
|
|
if (player->_topcolor != player->topcolor ||
|
|
|
|
player->_bottomcolor != player->bottomcolor || !player->skin) {
|
|
|
|
player->_topcolor = player->topcolor;
|
|
|
|
player->_bottomcolor = player->bottomcolor;
|
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
top = bound (0, player->topcolor, 13);
|
|
|
|
bottom = bound (0, player->bottomcolor, 13);
|
2000-01-02 04:31:53 +00:00
|
|
|
top *= 16;
|
|
|
|
bottom *= 16;
|
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
#elif UQUAKE
|
|
|
|
{
|
|
|
|
top = cl.scores[playernum].colors & 0xf0;
|
|
|
|
bottom = (cl.scores[playernum].colors &15)<<4;
|
|
|
|
#endif
|
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
for (i=0 ; i<256 ; i++)
|
|
|
|
translate[i] = i;
|
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
for (i=0 ; i<16 ; i++) {
|
2000-01-02 04:31:53 +00:00
|
|
|
if (top < 128) // the artists made some backwards ranges. sigh.
|
|
|
|
translate[TOP_RANGE+i] = top+i;
|
|
|
|
else
|
|
|
|
translate[TOP_RANGE+i] = top+15-i;
|
2000-03-19 15:59:51 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
if (bottom < 128)
|
|
|
|
translate[BOTTOM_RANGE+i] = bottom+i;
|
|
|
|
else
|
|
|
|
translate[BOTTOM_RANGE+i] = bottom+15-i;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// locate the original skin pixels
|
|
|
|
//
|
2000-04-08 10:38:33 +00:00
|
|
|
|
|
|
|
#ifdef QUAKEWORLD
|
2000-01-02 04:31:53 +00:00
|
|
|
// real model width
|
|
|
|
tinwidth = 296;
|
|
|
|
tinheight = 194;
|
|
|
|
|
|
|
|
if (!player->skin)
|
|
|
|
Skin_Find(player);
|
2000-04-08 10:38:33 +00:00
|
|
|
|
|
|
|
original = Skin_Cache(player->skin);
|
|
|
|
if (original) { // skin data width
|
2000-01-02 04:31:53 +00:00
|
|
|
inwidth = 320;
|
|
|
|
inheight = 200;
|
|
|
|
} else {
|
|
|
|
original = player_8bit_texels;
|
2000-04-08 10:38:33 +00:00
|
|
|
inwidth = tinwidth;
|
|
|
|
inheight = tinheight;
|
2000-01-02 04:31:53 +00:00
|
|
|
}
|
2000-04-08 10:38:33 +00:00
|
|
|
#else // UQUAKE
|
|
|
|
currententity = &cl_entities[1+playernum];
|
|
|
|
model = currententity->model;
|
|
|
|
|
|
|
|
if ( !model )
|
|
|
|
return; // player doesn't have a model yet
|
|
|
|
if ( model->type != mod_alias )
|
|
|
|
return; // only translate skins on alias models
|
|
|
|
|
|
|
|
paliashdr = (aliashdr_t *)Mod_Extradata (model);
|
|
|
|
s = paliashdr->skinwidth * paliashdr->skinheight;
|
|
|
|
if (currententity->skinnum < 0 || currententity->skinnum >= paliashdr->numskins) {
|
|
|
|
Con_Printf("(%d): Invalid player skin #%d\n", playernum, currententity->skinnum);
|
|
|
|
original = (byte *)paliashdr + paliashdr->texels[0];
|
|
|
|
} else
|
|
|
|
original = (byte *)paliashdr + paliashdr->texels[currententity->skinnum];
|
|
|
|
if (s & 3)
|
|
|
|
Sys_Error ("R_TranslateSkin: s&3");
|
|
|
|
|
|
|
|
tinwidth = inwidth = paliashdr->skinwidth;
|
|
|
|
tinheight = inheight = paliashdr->skinheight;
|
|
|
|
#endif
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
// because this happens during gameplay, do it fast
|
|
|
|
// instead of sending it through gl_upload 8
|
|
|
|
GL_Bind(playertextures + playernum);
|
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
scaled_width = min (gl_max_size->value, 512);
|
|
|
|
scaled_height = min (gl_max_size->value, 256);
|
2000-01-02 04:31:53 +00:00
|
|
|
|
|
|
|
// allow users to crunch sizes down even more if they want
|
2000-02-27 07:13:32 +00:00
|
|
|
scaled_width >>= (int)gl_playermip->value;
|
|
|
|
scaled_height >>= (int)gl_playermip->value;
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
if ( VID_Is8bit() ) { // 8bit texture upload
|
2000-01-02 04:31:53 +00:00
|
|
|
byte *out2;
|
|
|
|
|
|
|
|
out2 = (byte *)pixels;
|
|
|
|
memset(pixels, 0, sizeof(pixels));
|
|
|
|
fracstep = tinwidth*0x10000/scaled_width;
|
2000-04-08 10:38:33 +00:00
|
|
|
|
|
|
|
for (i=0 ; i < scaled_height ; i++, out2 += scaled_width) {
|
2000-01-02 04:31:53 +00:00
|
|
|
inrow = original + inwidth*(i*tinheight/scaled_height);
|
|
|
|
frac = fracstep >> 1;
|
2000-04-08 10:38:33 +00:00
|
|
|
for (j=0 ; j < scaled_width ; j += 4) {
|
2000-01-02 04:31:53 +00:00
|
|
|
out2[j] = translate[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
out2[j+1] = translate[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
out2[j+2] = translate[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
out2[j+3] = translate[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GL_Upload8_EXT ((byte *)pixels, scaled_width, scaled_height, false, false);
|
2000-04-08 10:38:33 +00:00
|
|
|
} else {
|
|
|
|
for (i=0 ; i < 256 ; i++)
|
|
|
|
translate32[i] = d_8to24table[translate[i]];
|
|
|
|
out = pixels;
|
|
|
|
memset(pixels, 0, sizeof(pixels));
|
|
|
|
|
|
|
|
fracstep = tinwidth*0x10000/scaled_width;
|
|
|
|
for ( i=0 ; i < scaled_height ; i++, out += scaled_width ) {
|
|
|
|
inrow = original + inwidth*(i*tinheight/scaled_height);
|
|
|
|
frac = fracstep >> 1;
|
|
|
|
for ( j=0 ; j < scaled_width ; j += 4) {
|
|
|
|
out[j] = translate32[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
out[j+1] = translate32[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
out[j+2] = translate32[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
out[j+3] = translate32[inrow[frac>>16]];
|
|
|
|
frac += fracstep;
|
|
|
|
}
|
2000-01-02 04:31:53 +00:00
|
|
|
}
|
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format,
|
|
|
|
scaled_width, scaled_height, 0, GL_RGBA,
|
|
|
|
GL_UNSIGNED_BYTE, pixels);
|
2000-01-02 04:31:53 +00:00
|
|
|
|
2000-04-08 10:38:33 +00:00
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
2000-01-02 04:31:53 +00:00
|
|
|
}
|
2000-03-31 22:46:39 +00:00
|
|
|
}
|
2000-04-08 10:38:33 +00:00
|
|
|
return;
|
2000-01-02 04:31:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
R_NewMap
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void R_NewMap (void)
|
|
|
|
{
|
|
|
|
int i;
|
2000-03-19 15:59:51 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
for (i=0 ; i<256 ; i++)
|
|
|
|
d_lightstylevalue[i] = 264; // normal light value
|
|
|
|
|
|
|
|
memset (&r_worldentity, 0, sizeof(r_worldentity));
|
|
|
|
r_worldentity.model = cl.worldmodel;
|
|
|
|
|
|
|
|
// clear out efrags in case the level hasn't been reloaded
|
|
|
|
// FIXME: is this one short?
|
|
|
|
for (i=0 ; i<cl.worldmodel->numleafs ; i++)
|
|
|
|
cl.worldmodel->leafs[i].efrags = NULL;
|
2000-03-19 15:59:51 +00:00
|
|
|
|
2000-01-02 04:31:53 +00:00
|
|
|
r_viewleaf = NULL;
|
|
|
|
R_ClearParticles ();
|
|
|
|
|
|
|
|
GL_BuildLightmaps ();
|
|
|
|
|
|
|
|
// identify sky texture
|
|
|
|
skytexturenum = -1;
|
|
|
|
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
|
|
|
|
{
|
|
|
|
if (!cl.worldmodel->textures[i])
|
|
|
|
continue;
|
|
|
|
if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) )
|
|
|
|
skytexturenum = i;
|
|
|
|
cl.worldmodel->textures[i]->texturechain = NULL;
|
|
|
|
}
|
|
|
|
R_LoadSkys ();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
R_TimeRefresh_f
|
|
|
|
|
|
|
|
For program optimization
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void R_TimeRefresh_f (void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
float start, stop, time;
|
|
|
|
|
|
|
|
glDrawBuffer (GL_FRONT);
|
|
|
|
glFinish ();
|
|
|
|
|
|
|
|
start = Sys_DoubleTime ();
|
|
|
|
for (i=0 ; i<128 ; i++)
|
|
|
|
{
|
|
|
|
r_refdef.viewangles[1] = i/128.0*360.0;
|
|
|
|
R_RenderView ();
|
|
|
|
}
|
|
|
|
|
|
|
|
glFinish ();
|
|
|
|
stop = Sys_DoubleTime ();
|
|
|
|
time = stop-start;
|
|
|
|
Con_Printf ("%f seconds (%f fps)\n", time, 128/time);
|
|
|
|
|
|
|
|
glDrawBuffer (GL_BACK);
|
|
|
|
GL_EndRendering ();
|
|
|
|
}
|
|
|
|
|
|
|
|
void D_FlushCaches (void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|