/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000  contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// view.c -- player eye positioning

#include "quakedef.h"
#include "r_local.h"

extern int	onground;

/*
=============
V_UpdatePalette
=============
*/
void V_UpdatePalette (void)
{
	int		i, j;
	qboolean	new;
	byte	*basepal, *newpal;
	byte	pal[768];
	int		r,g,b;
	qboolean force;

	V_CalcPowerupCshift ();
	
	new = false;
	
	for (i=0 ; i<NUM_CSHIFTS ; i++)
	{
		if (cl.cshifts[i].percent != cl.prev_cshifts[i].percent)
		{
			new = true;
			cl.prev_cshifts[i].percent = cl.cshifts[i].percent;
		}
		for (j=0 ; j<3 ; j++)
			if (cl.cshifts[i].destcolor[j] != cl.prev_cshifts[i].destcolor[j])
			{
				new = true;
				cl.prev_cshifts[i].destcolor[j] = cl.cshifts[i].destcolor[j];
			}
	}
	
// drop the damage value
	cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
	if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0)
		cl.cshifts[CSHIFT_DAMAGE].percent = 0;

// drop the bonus value
	cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
	if (cl.cshifts[CSHIFT_BONUS].percent <= 0)
		cl.cshifts[CSHIFT_BONUS].percent = 0;

	force = V_CheckGamma ();
	if (!new && !force)
		return;
			
	basepal = host_basepal;
	newpal = pal;
	
	for (i=0 ; i<256 ; i++)
	{
		r = basepal[0];
		g = basepal[1];
		b = basepal[2];
		basepal += 3;
	
		for (j=0 ; j<NUM_CSHIFTS ; j++)	
		{
			r += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[0]-r))>>8;
			g += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[1]-g))>>8;
			b += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[2]-b))>>8;
		}
		
		newpal[0] = gammatable[r];
		newpal[1] = gammatable[g];
		newpal[2] = gammatable[b];
		newpal += 3;
	}

	VID_ShiftPalette (pal);	
}

