mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-13 14:11:35 +00:00
8e79055eef
should be as good as doing a pristine checkout * I've got the xatrix and rogue modpacks building, but their license is dubious. game.h has been updated with the 2 extra lines that the xatrix and rogue game.h's had, and the Makefile.ams will build the code if you unpack them into the dirs (with a little modification because of -Wall -Werror ;-)
34 lines
543 B
Makefile
34 lines
543 B
Makefile
# $Id$
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bin_PROGRAMS = game.so
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game_so_SOURCES = \
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g_ai.c \
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g_chase.c \
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g_cmds.c \
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g_combat.c \
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g_ctf.c \
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g_func.c \
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g_items.c \
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g_main.c \
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g_misc.c \
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g_monster.c \
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g_phys.c \
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g_save.c \
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g_spawn.c \
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g_svcmds.c \
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g_target.c \
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g_trigger.c \
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g_utils.c \
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g_weapon.c \
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m_move.c \
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p_client.c \
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p_hud.c \
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p_menu.c \
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p_trail.c \
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p_view.c \
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p_weapon.c \
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q_shared.c
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AM_CFLAGS = -fPIC -Wall -Werror -pipe
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AM_CPPFLAGS = -I../../src -I.. -Dstricmp=strcasecmp
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LDFLAGS = -shared
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