mirror of
https://git.code.sf.net/p/quake/quake2forge
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899d768c68
Elias M�rtensson from the Swedish branch of SUN. They ported Quake II to Solaris with XIL and OpenGL and Martin released their code when id Software GPLd their code.
31 lines
1.2 KiB
Text
31 lines
1.2 KiB
Text
quake2 THANKS
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=============
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Thanks go initially to id Software, the original authors of quake2, who have
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generously relicensed their code under the terms of the GNU GPL.
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Many people further contributed to the QuakeForge port of quake2 by reporting
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problems, suggesting various improvements or submitting actual code. Here is
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a list of these people, alphabetically by surname. Help me keep it complete
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and exempt of errors.
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Vincent S. Cojot <coyote@step.polymtl.ca>
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Bill Currie <taniwha@quakeforge.net>
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'davoid' <davoid@softhome.net>
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Eric Dorland <eric@debian.org>
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Martin Englund <@sun.com>
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Steven Fuller <relnev@icculus.org>
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Quentin Garnier <quentin.garnier@rd.francetelecom.fr>
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Ryan C. Gordon <icculus@clutteredmind.org>
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Peter Hardy <peter@hardy.dropbear.id.au>
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Chris Ison <wildcode@quakeforge.net>
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Paul Jenner <psj.home@ntlworld.com>
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Mark Leeman <mleeman@users.sourceforge.net>
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Ragnvald Maartman-Moe IV <despair@quakeforge.net>
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Elias Mårtensson <@sun.com>
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Brady McCary <mccary@tamu.edu>
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Faried Nawaz <fn@hungry.org>
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'RvB' <hansmaulwurf@blinkenlights.ch>
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Victor Shkamerda <vvs@auto.bnm.org>
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Jeff Teunissen <deek@quakeforge.net>
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Ulrich 'Q' Spoerlein <q@galgenberg.net>
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