mirror of
https://git.code.sf.net/p/quake/quake2forge
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41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// vid.h -- video driver defs
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typedef struct vrect_s
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{
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int x,y,width,height;
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} vrect_t;
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typedef struct
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{
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unsigned int width, height; // coordinates from main game
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} viddef_t;
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extern viddef_t viddef; // global video state
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// Video module initialisation etc
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void VID_Init (void);
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void VID_Shutdown (void);
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void VID_CheckChanges (void);
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void VID_MenuInit( void );
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void VID_MenuDraw( void );
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const char *VID_MenuKey( int );
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