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https://git.code.sf.net/p/quake/quake2forge
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6879113806
- commented out savegame check, which lets you use old savegames. I'm not closing the bug, as I'm not convinced it was this easy -- if the game data changes, then the savegame data is invalidated, so in theory one should check for game data version instead of binary version. |
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baseq2 | ||
bsd | ||
debian | ||
docs | ||
irix | ||
null | ||
pixmaps | ||
rhapsody | ||
solaris | ||
src | ||
win32 | ||
.gitignore | ||
bootstrap | ||
configure.in | ||
COPYING | ||
INSTALL | ||
Makefile.am | ||
quake2.dsp | ||
quake2.dsw | ||
quake2.mak | ||
README | ||
TODO |
If you are checking this out from CVS, run the bootstrap command first to set up configure. Then follow the instructions in INSTALL. Use --disable-asm on the configure line if you want to use the software refreshers on i386, or better yet, fix the bug in the asm! Note to developers: bsd/, irix/ and solaris/ are NO LONGER PERTINENT! The relevant code was merged into src/ along with the linux/ subtree, so do your edits there. They exist only as reference in case the merge mucked up anything, they will be removed as soon as I can be sure that the code merge worked. -- Jaq