mirror of
https://git.code.sf.net/p/quake/quake2forge
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32 lines
1.2 KiB
Text
32 lines
1.2 KiB
Text
NEWS for quake2
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===============
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0.2 (30/01/03)
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---
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* Major refresher segfault fixed. Video refreshers can now be switched *in
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the game* just like you expect! No more libltdl!
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* Solaris support to core game, X11, and GLX refreshers.
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* RPM, Debian (CVS only), and Solaris packaging support.
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* X11 key repeat bug fixed.
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* Joystick support for Linux systems.
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* Build system bugfixes for FreeBSD and OpenBSD, general auto* fixes.
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* Updated documentation.
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* Numerous minor bugfixes.
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0.1 (17/09/02)
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---
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* SDL support for software and OpenGL modes.
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* Quake2 no longer is dependent on architecture. Heavy use of autoconf to
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configure the code for your architecture.
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* Linux FHS compliant through the use of automake to install dynamic
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libraries into the right place, data files loaded from the share directory.
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* Mouse wheel support, mouse buttons 4 and 5 supported under SDL.
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* Big Gun and savegame crashes fixed.
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* Sony VAIO Picturebook and Apple Titanium Powerbook video resolution support.
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* Support for the Xatrix and Rogue missionpacks (separate source download
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required).
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* OpenGL stencilbuffer shadows.
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* Fixed macro expansion rcon_password server exploit.
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* Miscellaneous bugfixes.
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