quake2forge/win32
Jamie Wilkinson 3aaf3a4d3b - Added a bunch of readmes to the old OS source trees 2003-01-30 13:00:41 +00:00
..
README - Added a bunch of readmes to the old OS source trees 2003-01-30 13:00:41 +00:00
cd_win.c - Applied patch from icculus.org CVS for supporting shuffle 2002-10-13 03:40:10 +00:00
conproc.c Initial revision 2001-12-22 04:27:19 +00:00
conproc.h Initial revision 2001-12-22 04:27:19 +00:00
glw_imp.c More code cleanup. I added -pedantic to the CFLAGS to see 2002-02-21 01:47:27 +00:00
glw_win.h Turns out gzip support isn't so easy (feasable?) in q2, so back it out for 2002-01-07 04:54:11 +00:00
in_win.c Initial revision 2001-12-22 04:27:19 +00:00
net_wins.c Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
q2.aps Initial revision 2001-12-22 04:27:19 +00:00
q2.ico Initial revision 2001-12-22 04:27:19 +00:00
q2.rc line ending cleanup 2001-12-22 21:49:59 +00:00
q_shwin.c Initial revision 2001-12-22 04:27:19 +00:00
qe3.ico Initial revision 2001-12-22 04:27:19 +00:00
qgl_win.c Turns out gzip support isn't so easy (feasable?) in q2, so back it out for 2002-01-07 04:54:11 +00:00
resource.h Initial revision 2001-12-22 04:27:19 +00:00
rw_ddraw.c Initial revision 2001-12-22 04:27:19 +00:00
rw_dib.c Initial revision 2001-12-22 04:27:19 +00:00
rw_imp.c - used USE_ASM in assembler files and c files, to build asm 2002-04-10 06:57:39 +00:00
rw_win.h Initial revision 2001-12-22 04:27:19 +00:00
snd_win.c Initial revision 2001-12-22 04:27:19 +00:00
sys_win.c Turns out gzip support isn't so easy (feasable?) in q2, so back it out for 2002-01-07 04:54:11 +00:00
vid_dll.c Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
vid_menu.c Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
winquake.aps Initial revision 2001-12-22 04:27:19 +00:00
winquake.h Initial revision 2001-12-22 04:27:19 +00:00
winquake.rc line ending cleanup 2001-12-22 21:49:59 +00:00

README

This directory contains code specific to Win32 systems.  It is not actually
used, so if you are porting Quake II to a Win32 system then use this code as a
reference and merge it all into ../src

Send any patches to quake2-devel@lists.quakeforge.net