mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-11-10 07:12:01 +00:00
3973c870cc
are installed into the correct places. - Added libltdl, the libtool dynamic loader to the code, as the libraries are now under libtool control. Libtool and libltdl are evil. - Fixed various paths inside the code to point to PKGLIBDIR for the game and refresher modules, and PKGDATADIR for the game data. - updated .gitignore
41 lines
1 KiB
Bash
Executable file
41 lines
1 KiB
Bash
Executable file
#!/bin/sh
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# bootstrap the build when checking out from CVS
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# dodgy hack to use gmake if we're on bsd systems
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if [ -x /usr/local/bin/gmake ]; then
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MAKE=/usr/local/bin/gmake
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else
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MAKE=make
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fi
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if [ "$1" = "clean" ]; then
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# clean up junk
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if [ -f Makefile ]; then
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$MAKE distclean
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fi
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find . -name Makefile.in -print0 | xargs -r0 rm -f
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rm -f aclocal.m4 install-sh missing mkinstalldirs \
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stamp-* tags configure config.* \
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compile depcomp ltmain.sh
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rm -rf autom4te.cache libltdl
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find . -name '*~' -print0 | xargs -r0 rm -f
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find . -name '*.rej' -print0 | xargs -r0 rm -f
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find . -name '*.orig' -print0 | xargs -r0 rm -f
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else
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VERSION=`automake --version |head| sed 's/automake (GNU automake) //'`
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MAJOR=`echo $VERSION | cut -f1 -d.`
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MINOR=`echo $VERSION | cut -f2 -d.`
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if test "$MAJOR" -ge "1" -a "$MINOR" -ge "6"; then
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aclocal
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autoheader
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libtoolize --copy --ltdl --automake
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automake --foreign --add-missing --copy
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autoconf
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else
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echo "Need automake version 1.6 or higher"
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fi
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fi
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