# $Id$ # Process this file with automake to create Makefile.in bin_PROGRAMS = quake2 quake2_SOURCES = main.c q_sh.c vid_menu.c vid_so.c glob.c net_udp.c \ \ cl_cin.c cl_ents.c cl_fx.c cl_input.c cl_inv.c \ cl_main.c cl_parse.c cl_pred.c cl_tent.c cl_scrn.c cl_view.c \ cl_newfx.c console.c keys.c menu.c qmenu.c \ \ snd_dma.c snd_mix.c snd_mem.c \ \ checksum.c cmd.c cmodel.c common.c crc.c cvar.c files.c \ mdfour.c net_chan.c \ \ sv_ccmds.c sv_ents.c sv_game.c sv_init.c sv_main.c \ sv_send.c sv_user.c sv_world.c \ \ cd.c snd.c \ \ q_shared.c pmove.c \ \ m_flash.c \ \ #snd_mixa.S AM_CFLAGS = -Wall -Werror -pipe AM_CPPFLAGS = -DLINUX_VERSION="\"$(VERSION)\"" -Dstricmp=strcasecmp -I../game