--------------------Configuration: game - Win32 Release Alpha-------------------- Begining build with project "G:\quake2\code\game\game.dsp", at root. Active configuration is Win32 (ALPHA) Dynamic-Link Library (based on Win32 (ALPHA) Dynamic-Link Library) Project's tools are: "OLE Type Library Maker" with flags "/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 " "C/C++ Compiler for Alpha" with flags "/nologo /QA21164 /MT /Gt0 /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /Fp".\ReleaseAXP/game.pch" /YX /Fo".\ReleaseAXP/" /Fd".\ReleaseAXP/" /FD /c " "Win32 Resource Compiler" with flags "/l 0x409 /d "NDEBUG" " "Browser Database Maker" with flags "/nologo /o"..\ReleaseAXP/game.bsc" " "COFF Linker for Alpha" with flags "kernel32.lib user32.lib gdi32.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"..\ReleaseAXP/gameaxp.pdb" /debug /machine:ALPHA /def:".\game.def" /out:"..\ReleaseAXP/gameaxp.dll" /implib:"..\ReleaseAXP/gameaxp.lib" " "Custom Build" with flags "" "" with flags "" Creating temp file "C:\TEMP\RSPA6.tmp" with contents Creating command line "cl.exe @C:\TEMP\RSPA6.tmp" Creating temp file "C:\TEMP\RSPA7.tmp" with contents Creating command line "link.exe @C:\TEMP\RSPA7.tmp" Compiling... p_weapon.c Linking... Creating library ..\ReleaseAXP/gameaxp.lib and object ..\ReleaseAXP/gameaxp.exp gameaxp.dll - 0 error(s), 0 warning(s)