// in_null.c -- for systems without a mouse #include "../client/client.h" cvar_t *in_mouse; cvar_t *in_joystick; void IN_Init (void) { in_mouse = Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE); in_joystick = Cvar_Get ("in_joystick", "0", CVAR_ARCHIVE); } void IN_Shutdown (void) { } void IN_Commands (void) { } void IN_Move (usercmd_t *cmd) { } void IN_Activate (qboolean active) { }