Commit graph

10 commits

Author SHA1 Message Date
Jamie Wilkinson
8e79055eef * run "boostrap clean" to *really* clean up the source tree,
should be as good as doing a pristine checkout
* I've got the xatrix and rogue modpacks building, but their
  license is dubious.  game.h has been updated with the 2
  extra lines that the xatrix and rogue game.h's had, and
  the Makefile.ams will build the code if you unpack them
  into the dirs (with a little modification because of -Wall
  -Werror ;-)
2002-04-04 13:44:56 +00:00
Jamie Wilkinson
c85e0a0450 * Removed old turd makefile from game/ctf
* Removed ctf/game.h as it's in the dir above it
* merged difference of ctf/game.h into game.h (they were all
  comments)
2002-04-03 03:28:15 +00:00
Jamie Wilkinson
84d1c018f2 * configure creates the rogue and xatrix makefiles
* game.h comments and ifdef wrapper cleaned up
2002-04-03 03:07:00 +00:00
Jamie Wilkinson
f10de7dd58 * Moved game/baseq2/game.h into game/game.h as it is the
api that the quake2 binary uses
2002-04-03 02:05:47 +00:00
Jamie Wilkinson
bf5ad75554 * Created directories for each of baseq2, ctf, xatrix, and
rogue modpacks.
* Moved game/ into game/baseq2
2002-04-03 01:21:11 +00:00
Jamie Wilkinson
485824e846 * Moved q_shared.(c|h) from game/ into src/
* Copied m_flash.c from game/ into src/
* More edits for include paths
2002-04-02 08:14:08 +00:00
Bill Currie
45955b16f2 printf arg checking. unfortunatly, due to a bug in gcc, no checking on the
function pointers, but all the other printf style functions are checked.

Also, use gcc_attr.h from qf so quake2 will compile with lame compilers
2002-01-12 03:23:32 +00:00
Bill Currie
f4fa61bf44 We like warnings, lots of warnings. However, we don't want to let them slip
by. Bwahaha.
2001-12-29 02:40:13 +00:00
Jeff Teunissen
49ae964011 Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
Bill Currie
2124958581 Initial revision 2001-12-22 04:27:19 +00:00