Jamie Wilkinson
28147f7e1a
* Moved ref_gl into src/ so that when it builds, the video
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refreshers are in the same directory as the quake2 binary
2002-04-05 00:24:29 +00:00
Jamie Wilkinson
84d1c018f2
* configure creates the rogue and xatrix makefiles
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* game.h comments and ifdef wrapper cleaned up
2002-04-03 03:07:00 +00:00
Jamie Wilkinson
f10de7dd58
* Moved game/baseq2/game.h into game/game.h as it is the
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api that the quake2 binary uses
2002-04-03 02:05:47 +00:00
Jamie Wilkinson
520789f9d3
* Enabled build of game/game.so
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* Removed files in client/ qcommon/ and server/
2002-04-03 00:52:42 +00:00
Jamie Wilkinson
24fb12814e
* Replaced gnu.txt with COPYING
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* added my TODO list, and the cvs bootstrap script
* Small mods to configure.in, Makefile.am
2002-04-03 00:27:05 +00:00
Jamie Wilkinson
8ff1601081
* Moved qcommon/ into src/ as well.
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* Removed ARCH from compile options, this means that there
is no longer a game$(ARCH).so built -- game.so instead.
* Added src/Makefile.am
* Fixed up include paths in main.c, menu.c, vid_menu.c,
vid_so.c
2002-04-02 06:23:02 +00:00
Jamie Wilkinson
460d5d8dfd
* Doing some renovations so I can autoconfiscate the source.
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In this installment, I move all of client/ and server/
into src/
2002-04-02 05:47:23 +00:00