Ragnvald Maartmann-Moe IV
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dd282fb15f
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Keep trying...
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2002-01-12 02:19:12 +00:00 |
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Ragnvald Maartmann-Moe IV
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1d758ae3c4
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Merge in relnev's changes.
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2002-01-12 02:14:09 +00:00 |
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Bill Currie
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cade93fb95
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this is needed so quake2 can be compiled with lame compilers
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2002-01-11 22:43:40 +00:00 |
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Bill Currie
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d1a9c279e5
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a couple of warning fixes from Todd Kirby <kirbyt@yahoo.com>
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2002-01-07 06:14:44 +00:00 |
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Bill Currie
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d51888b639
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fix up the .gitignore files that got accidently nuked in the previous commit
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2002-01-07 05:02:03 +00:00 |
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Bill Currie
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34c5702da6
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Turns out gzip support isn't so easy (feasable?) in q2, so back it out for
now. However, tags of gzio_pre_revoke (before) and gzio_revoke (after) will
help get it back if/when we decide to work on it again.
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2002-01-07 04:54:11 +00:00 |
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Bill Currie
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9a15b89e99
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a couple linux specific fixes to the bsd patch
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2002-01-07 04:41:51 +00:00 |
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Bill Currie
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b9bc901546
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*sigh*
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2002-01-07 04:37:51 +00:00 |
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Bill Currie
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3291dc9d09
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*sigh*
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2002-01-07 04:37:19 +00:00 |
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Bill Currie
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4e205d709e
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OpenBSD patch from butter. FreeBSD should only need a slight change to the
bsd/Makefile.
Thanks, butter.
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2002-01-07 04:16:25 +00:00 |
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Ragnvald Maartmann-Moe IV
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3f062fddcb
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Replace glColor4f (1,1,1,1) with glColor4ubv (white), and similar for glColor3 and black. Cleanup and very minor speedup.
Also, use quads instead of tris for particles, and a far nicer dot texture.
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2002-01-06 22:46:23 +00:00 |
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Bill Currie
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345e6a9e15
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need -export-dynamic at the moment :/
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2002-01-04 02:41:41 +00:00 |
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Bill Currie
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790ff3d225
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uncomment my buggy dri (?) hack but add a FIXME
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2002-01-04 02:01:52 +00:00 |
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Bill Currie
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44cb036bf1
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pass the correct file name to FS_OpenRead
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2002-01-03 22:13:31 +00:00 |
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Bill Currie
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f2cbe232de
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correct a misleading error and some missed foundname sets
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2002-01-03 22:12:23 +00:00 |
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Bill Currie
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c0851f716e
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those two functions need autoconf
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2002-01-03 21:10:29 +00:00 |
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Bill Currie
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e72220faf0
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.gz support should work within pak files
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2002-01-03 21:05:07 +00:00 |
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Bill Currie
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50df3fffe0
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ignore .vimrc
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2002-01-03 21:04:36 +00:00 |
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Bill Currie
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1ec1bfff69
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add the z flag to most read Qopen calls
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2002-01-03 20:21:37 +00:00 |
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Bill Currie
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7b3a0f0cb8
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preliminary zlib patch
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2002-01-03 20:09:12 +00:00 |
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Bill Currie
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78ff46bd75
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warnings fixes
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2002-01-03 19:54:34 +00:00 |
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Bill Currie
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fa367ae34d
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warning fix
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2002-01-03 19:49:55 +00:00 |
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Bill Currie
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32c77a437c
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quakeforge-ize Jamie's debian patch
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2002-01-03 04:47:12 +00:00 |
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Bill Currie
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6a50b3b786
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oops, didn't mean to commit that
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2002-01-03 04:43:22 +00:00 |
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Bill Currie
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6f4d107011
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ok, so this is leaching, but hey, that's part of what the gpl is for :)
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl
support, ~/.quake2, sane default for gl_driver, and several other fixups.
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2002-01-03 04:22:46 +00:00 |
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Ragnvald Maartmann-Moe IV
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b6acf44cbd
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Minor speedup to particles, by not copying around redundant information.
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2001-12-31 21:54:10 +00:00 |
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Bill Currie
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d40e209c3e
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warning fixes for gcc 2.95
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2001-12-30 03:50:29 +00:00 |
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Bill Currie
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947059f421
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don't ask me why, but this is the real fix (I still had my cl_scrn.c hack
going in the previous commit :()
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2001-12-29 05:48:48 +00:00 |
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Bill Currie
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4a7515fcff
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clean up some dead code
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2001-12-29 05:33:09 +00:00 |
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Bill Currie
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32f125c516
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fix my .cin rendering bug
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2001-12-29 05:22:34 +00:00 |
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Bill Currie
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d051c7114d
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bring in relnev's texture wrapping fix
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2001-12-29 04:55:10 +00:00 |
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Bill Currie
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f4fa61bf44
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We like warnings, lots of warnings. However, we don't want to let them slip
by. Bwahaha.
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2001-12-29 02:40:13 +00:00 |
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Jeff Teunissen
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2c9a907849
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Oops! fix up mdfour.
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2001-12-29 00:07:54 +00:00 |
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Ragnvald Maartmann-Moe IV
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2c644c39af
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Pfft.
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2001-12-28 21:55:21 +00:00 |
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Ragnvald Maartmann-Moe IV
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bb37bd3707
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Bleh, missed one.
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2001-12-28 21:54:01 +00:00 |
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Ragnvald Maartmann-Moe IV
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9556d038c1
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And a few more GL_TEXTURE0/GL_TEXTURE1 fixes.
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2001-12-28 21:52:25 +00:00 |
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Ragnvald Maartmann-Moe IV
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e55fed2197
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Oops, needs to work for non-OpenGL 1.3 as well. ;)
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2001-12-28 21:47:32 +00:00 |
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Jeff Teunissen
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377a168dea
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Update the qcommon/ dir to 3.21 -- oops.
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2001-12-28 21:40:13 +00:00 |
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Ragnvald Maartmann-Moe IV
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f134ecf962
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Repair lack of foresight in using 'int GL_TEXTURE0, GLTEXTURE1;'
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2001-12-28 21:35:06 +00:00 |
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Jeff Teunissen
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10fc361f7a
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Nuke the part of the 3.21 changes file that duplicates the information
in the 3.20 changes file.
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2001-12-28 20:34:35 +00:00 |
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Jeff Teunissen
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126b17d1d2
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Note to Id Software.: In GLX, destroy the GL context *AFTER* destroying
the window that it draws into, not before.
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2001-12-28 19:58:24 +00:00 |
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Jeff Teunissen
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49ae964011
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Update to 3.21-level source code.
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2001-12-28 19:56:33 +00:00 |
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Jeff Teunissen
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596b1e77ce
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Missing: two useless files. Don't bother calling, if you find them you
can keep them.
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2001-12-28 08:07:42 +00:00 |
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Bill Currie
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094682dbd1
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replace md4.c with mdfour.c
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2001-12-23 20:58:57 +00:00 |
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Bill Currie
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3ccbf87b4d
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mkdir -p so dirs don't cause unnecessary errors
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2001-12-22 21:54:16 +00:00 |
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Bill Currie
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306bacc504
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line ending cleanup
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2001-12-22 21:49:59 +00:00 |
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Jeff Teunissen
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4b61df1d88
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Ignore .plg, .bc[ep], and .opt files.
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2001-12-22 12:53:12 +00:00 |
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Jeff Teunissen
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bc22d2574d
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Remove some seemingly-unnecessary Visual C++ files.
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2001-12-22 12:41:07 +00:00 |
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Jeff Teunissen
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9058b26f56
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Misc. cleanups.
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2001-12-22 08:45:50 +00:00 |
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Bill Currie
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89842bdf60
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hacky, but it works
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2001-12-22 08:23:10 +00:00 |
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