Commit graph

9 commits

Author SHA1 Message Date
Jamie Wilkinson
bf5ad75554 * Created directories for each of baseq2, ctf, xatrix, and
rogue modpacks.
* Moved game/ into game/baseq2
2002-04-03 01:21:11 +00:00
Jamie Wilkinson
0efe15ba87 * Added .libs to the .gitignore files
* Added INSTALL and game/Makefile.am to the repository
* Re-added game/q_shared.(c|h) to the repository -- ideally
  game.so will make callbacks into quake2, this is only
  "temporary" (famous last words)
2002-04-03 00:36:21 +00:00
Jamie Wilkinson
485824e846 * Moved q_shared.(c|h) from game/ into src/
* Copied m_flash.c from game/ into src/
* More edits for include paths
2002-04-02 08:14:08 +00:00
Jamie Wilkinson
065639f494 Merged in Steven Fuller's r0.9 changes:
- mouse wheel support
- swapped SDL mouse buttons to be correct (closes: #17)
- some FreeBSD patches
- Bug Gun + save game crashes fixed (not sure about this
  one)
- Mouse buttons 4 and 5 under SDL
- IPv6 support
- Makefile will build xatrix and rogue source if available
2002-03-12 02:33:43 +00:00
Bill Currie
45955b16f2 printf arg checking. unfortunatly, due to a bug in gcc, no checking on the
function pointers, but all the other printf style functions are checked.

Also, use gcc_attr.h from qf so quake2 will compile with lame compilers
2002-01-12 03:23:32 +00:00
Bill Currie
f4fa61bf44 We like warnings, lots of warnings. However, we don't want to let them slip
by. Bwahaha.
2001-12-29 02:40:13 +00:00
Bill Currie
53e4917c3c hey, mongoose's works better :) 2001-12-22 06:58:05 +00:00
Bill Currie
91c5fa3d9e almost links 2001-12-22 05:37:39 +00:00
Bill Currie
2124958581 Initial revision 2001-12-22 04:27:19 +00:00