are installed into the correct places.
- Added libltdl, the libtool dynamic loader to the code, as
the libraries are now under libtool control. Libtool and
libltdl are evil.
- Fixed various paths inside the code to point to PKGLIBDIR
for the game and refresher modules, and PKGDATADIR for the
game data.
- updated .gitignore
* Added INSTALL and game/Makefile.am to the repository
* Re-added game/q_shared.(c|h) to the repository -- ideally
game.so will make callbacks into quake2, this is only
"temporary" (famous last words)
what broke; mainly typecasts. I've disabled -pedantic again
though, as there are some bugs in svgalib and libc headers
that prevent compilation with -pedantic. I also didn't
bother to set explicit casts in linux/qgl_linux.c