Commit graph

20 commits

Author SHA1 Message Date
Bill Currie
34c5702da6 Turns out gzip support isn't so easy (feasable?) in q2, so back it out for
now. However, tags of gzio_pre_revoke (before) and gzio_revoke (after) will
help get it back if/when we decide to work on it again.
2002-01-07 04:54:11 +00:00
Bill Currie
9a15b89e99 a couple linux specific fixes to the bsd patch 2002-01-07 04:41:51 +00:00
Bill Currie
4e205d709e OpenBSD patch from butter. FreeBSD should only need a slight change to the
bsd/Makefile.

Thanks, butter.
2002-01-07 04:16:25 +00:00
Ragnvald Maartmann-Moe IV
3f062fddcb Replace glColor4f (1,1,1,1) with glColor4ubv (white), and similar for glColor3 and black. Cleanup and very minor speedup.
Also, use quads instead of tris for particles, and a far nicer dot texture.
2002-01-06 22:46:23 +00:00
Bill Currie
790ff3d225 uncomment my buggy dri (?) hack but add a FIXME 2002-01-04 02:01:52 +00:00
Bill Currie
7b3a0f0cb8 preliminary zlib patch 2002-01-03 20:09:12 +00:00
Bill Currie
6f4d107011 ok, so this is leaching, but hey, that's part of what the gpl is for :)
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl
support, ~/.quake2, sane default for gl_driver, and several other fixups.
2002-01-03 04:22:46 +00:00
Ragnvald Maartmann-Moe IV
b6acf44cbd Minor speedup to particles, by not copying around redundant information. 2001-12-31 21:54:10 +00:00
Bill Currie
947059f421 don't ask me why, but this is the real fix (I still had my cl_scrn.c hack
going in the previous commit :()
2001-12-29 05:48:48 +00:00
Bill Currie
32f125c516 fix my .cin rendering bug 2001-12-29 05:22:34 +00:00
Bill Currie
d051c7114d bring in relnev's texture wrapping fix 2001-12-29 04:55:10 +00:00
Bill Currie
f4fa61bf44 We like warnings, lots of warnings. However, we don't want to let them slip
by. Bwahaha.
2001-12-29 02:40:13 +00:00
Ragnvald Maartmann-Moe IV
2c644c39af Pfft. 2001-12-28 21:55:21 +00:00
Ragnvald Maartmann-Moe IV
bb37bd3707 Bleh, missed one. 2001-12-28 21:54:01 +00:00
Ragnvald Maartmann-Moe IV
9556d038c1 And a few more GL_TEXTURE0/GL_TEXTURE1 fixes. 2001-12-28 21:52:25 +00:00
Ragnvald Maartmann-Moe IV
e55fed2197 Oops, needs to work for non-OpenGL 1.3 as well. ;) 2001-12-28 21:47:32 +00:00
Ragnvald Maartmann-Moe IV
f134ecf962 Repair lack of foresight in using 'int GL_TEXTURE0, GLTEXTURE1;' 2001-12-28 21:35:06 +00:00
Jeff Teunissen
49ae964011 Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
Bill Currie
306bacc504 line ending cleanup 2001-12-22 21:49:59 +00:00
Bill Currie
2124958581 Initial revision 2001-12-22 04:27:19 +00:00