Commit graph

16 commits

Author SHA1 Message Date
Jamie Wilkinson
14068cee85 - Another FreeBSD patch from Ulrich Spoerlein, this time
removing non-standard option to xargs from bootstrap, and
  unsetting the cached GL check so the second test succeeds.
2002-10-14 20:52:28 +00:00
Jamie Wilkinson
d0557964e7 - Applied patch from Brady McCary to prefer automake 1.6. 2002-09-23 03:53:29 +00:00
Jamie Wilkinson
7a6eb9d465 - Added/updated gitignore files.
- Added dist tarballs to bootstrap clean.
2002-09-17 00:49:55 +00:00
Jamie Wilkinson
3cf26c3904 - Removed that evil junk from bootstrap that tried to check
for autotools versions -- it's ugly and hard to do right
  and isn't worth the effort -- from now on I will be
  referring people to the first paragraph in the README
2002-08-14 04:36:14 +00:00
Ragnvald Maartmann-Moe IV
5f426405a0 Automake detection fix from coob. 2002-07-21 23:26:57 +00:00
Jamie Wilkinson
3973c870cc - Fixed up make install target, so that the dynamic modules
are installed into the correct places.
- Added libltdl, the libtool dynamic loader to the code, as
  the libraries are now under libtool control.  Libtool and
  libltdl are evil.
- Fixed various paths inside the code to point to PKGLIBDIR
  for the game and refresher modules, and PKGDATADIR for the
  game data.
- updated .gitignore
2002-07-04 00:50:09 +00:00
Jamie Wilkinson
378f0601d4 - Remove emacs backup files in bootstrap clean 2002-07-01 04:57:54 +00:00
Jamie Wilkinson
9743e9dcce - Added library detection to configure.in, to detect
SVGAlib, X, GL, SDL, and GLIDE.  Modified the
  Makefile.am's to match the new configure variables.
  Now people don't have to manually hack src/Makefile.am to
  build their targets.
- Fixed a typo in src/qgl.h with the #define
- Added new automake generated files to bootstrap's clean
  command.
- Added build requirements to HACKING, as we now need
  automake 1.6.
- Removed note in README about the asm FPE bug, as I seem to
  have inadvertently fixed this without meaning to.
2002-07-01 04:53:50 +00:00
Jamie Wilkinson
e68dc6402a - bootstrap clean removes autom4te.cache
- added 3DFX driver to vid_menu.c
2002-04-13 02:03:20 +00:00
Jamie Wilkinson
740faf6966 - used USE_ASM in assembler files and c files, to build asm
when needed and c routines otherwise
- HAVE_MASM is off always (in configure.in), only switch it on
  if you've got masm and you're on windows...
2002-04-10 06:57:39 +00:00
Jamie Wilkinson
4aaa3094a3 * src/rw*svgalib.c compile fine without src/vt.h, so
commented it out in them, and removed from configure test
2002-04-09 02:01:36 +00:00
Jamie Wilkinson
5dfca94f1c * bootstrap tries to detect if you have gmake instead of
make for bsd systems
* cleaned out the header file checks in configure, now add
  them as they're needed
* check for sys/vt.h in src/rw*svgalib.c
2002-04-09 01:49:38 +00:00
Jamie Wilkinson
9b44da971f * Added the turd directories to .gitignore
* bootstrap clean removes config.log now
2002-04-06 06:56:44 +00:00
Bill Currie
62093fabca fix a syntax error 2002-04-04 23:11:31 +00:00
Jamie Wilkinson
8e79055eef * run "boostrap clean" to *really* clean up the source tree,
should be as good as doing a pristine checkout
* I've got the xatrix and rogue modpacks building, but their
  license is dubious.  game.h has been updated with the 2
  extra lines that the xatrix and rogue game.h's had, and
  the Makefile.ams will build the code if you unpack them
  into the dirs (with a little modification because of -Wall
  -Werror ;-)
2002-04-04 13:44:56 +00:00
Jamie Wilkinson
24fb12814e * Replaced gnu.txt with COPYING
* added my TODO list, and the cvs bootstrap script
* Small mods to configure.in, Makefile.am
2002-04-03 00:27:05 +00:00