Commit Graph

8 Commits

Author SHA1 Message Date
Jamie Wilkinson 1c775689ab * Got rid of that ugly -DLINUX_VERSION from the makefile,
instead source files now use config.h
2002-04-05 01:02:17 +00:00
Jamie Wilkinson 28147f7e1a * Moved ref_gl into src/ so that when it builds, the video
refreshers are in the same directory as the quake2 binary
2002-04-05 00:24:29 +00:00
Jamie Wilkinson 84d1c018f2 * configure creates the rogue and xatrix makefiles
* game.h comments and ifdef wrapper cleaned up
2002-04-03 03:07:00 +00:00
Jamie Wilkinson f10de7dd58 * Moved game/baseq2/game.h into game/game.h as it is the
api that the quake2 binary uses
2002-04-03 02:05:47 +00:00
Jamie Wilkinson 520789f9d3 * Enabled build of game/game.so
* Removed files in client/ qcommon/ and server/
2002-04-03 00:52:42 +00:00
Jamie Wilkinson 24fb12814e * Replaced gnu.txt with COPYING
* added my TODO list, and the cvs bootstrap script
* Small mods to configure.in, Makefile.am
2002-04-03 00:27:05 +00:00
Jamie Wilkinson 8ff1601081 * Moved qcommon/ into src/ as well.
* Removed ARCH from compile options, this means that there
  is no longer a game$(ARCH).so built -- game.so instead.
* Added src/Makefile.am
* Fixed up include paths in main.c, menu.c, vid_menu.c,
  vid_so.c
2002-04-02 06:23:02 +00:00
Jamie Wilkinson 460d5d8dfd * Doing some renovations so I can autoconfiscate the source.
In this installment, I move all of client/ and server/
  into src/
2002-04-02 05:47:23 +00:00