Commit Graph

28 Commits

Author SHA1 Message Date
Jamie Wilkinson ff94ecfca9 - Uncomment conditional sections of rogue and xatrix.
- Update todo list.
2004-03-18 01:27:30 +00:00
Jamie Wilkinson d5bf231d98 - Preparing for release.
+ Updated news and todo lists.
  + Updated config.cfg with my defaults :-)
  + Worked around a bug in automake 1.8 with AM_CONDITIONALs
    make dist.
2004-02-26 20:53:01 +00:00
Jamie Wilkinson 2b49ecafc9 - Updated THANKS and TODO lists after Steve Winston's
patches.
- misc checkin verifying the last patches are correct.
2003-02-23 13:18:56 +00:00
Jamie Wilkinson 5e8aaafe64 - Added some more comments
- Changed posix threads not found error message.
- Removed done items from TODO list
2003-02-20 05:57:11 +00:00
Jamie Wilkinson 3ded630b6e - More verbose configure reports, informative tests.
- Updated TODO list
2003-02-19 14:16:16 +00:00
Jamie Wilkinson aaa894cd95 - Updated TODO list 2003-02-13 00:59:58 +00:00
Jamie Wilkinson 1180ade5be - Applied a patch from Jean-Fran�ois St-Amour:
- fixes dlight shine-through problem
  - adds transparent console
  as per http://www.quakesrc.org/?Page=tutorials&Dir=Quake2
2003-02-11 05:48:46 +00:00
Jamie Wilkinson 6f45925d90 - Updated todo list 2003-02-09 12:25:59 +00:00
Jamie Wilkinson 1006220402 - Added url to volumetric lighting to the the TODO list 2003-01-04 06:04:33 +00:00
Jamie Wilkinson e951810895 - Added an URL to ipv6 code to the entry in TODO. 2002-10-29 13:58:18 +00:00
Jamie Wilkinson 263c46a443 - Updated TODO list 2002-10-05 02:05:22 +00:00
Jamie Wilkinson b9f1119021 - Added idea about automatic resolution detection to TODO.
- Updated AUTHORS file.
- Added THANKS file, with the names of all the people who
  sent in bug reports, contributed code, helped test quake2,
  and so on.
- Added the NEWS file for the 0.1 release.
2002-09-18 04:28:23 +00:00
Jamie Wilkinson 30718bb08f - Updated TODO list 2002-07-17 06:43:34 +00:00
Jamie Wilkinson 3848343e89 - Updated TODO list 2002-07-06 03:58:37 +00:00
Jamie Wilkinson 065a525d4f - The "Yay, the server is finally back online" checkin.
- Added resolutions for the Sony Vaio Pocketbook and the
  Apple Titanium Powerbook, as well as a note in HACKING for
  people wishing to add their own resolutions.  (Closes #33)

  I have an idea involving querying the X server for supported
  resolutions at runtime, or through some API that we can
  use to do it portably (to SVGA/3dfx/Win32).
2002-05-07 07:57:59 +00:00
Jamie Wilkinson 91d8ce1e74 - Removed shadows from some projectile weapons: blaster,
hyperblaster, and rockets.
- Removed shadows from explosions.
- Updated TODO to reflect this change.
2002-05-03 10:18:50 +00:00
Jamie Wilkinson a29be70dcd - Added a new cvar, "gl_stencilshadow". Off by default, set
it to 1 to enable stencilbuffer shadows.  (Turn gl_shadows
  on first!)  Based on MrG's tutorial on quakesrc.org, but
  hacked a bit to work for GLX instead of Win32, and is a
  bit more robust (won't die if it can't get a stencil
  buffer).
- Updated TODO list to reflect this change.
2002-05-03 08:50:13 +00:00
Jamie Wilkinson 0c01954c76 - Added CCAS and CCASFLAGS to configure.in, so that automake
1.5 does the right thing with assembler.
- Updated TODO list.
2002-05-03 03:53:38 +00:00
Jamie Wilkinson 5f2ed6f1ef - Created acinclude.m4 with checks for VA_COPY and
VA_LIST_IS_ARRAY.  Currently not needed, but I suspect we
  may need them as we gain functionality; cf. dstring.c in
  quakeforge.
- Updated configure.in to check for above tests.
- Updated TODO list noting the va_list audit.
2002-05-02 15:45:55 +00:00
Jamie Wilkinson b1d6239d1d - Updated TODO list 2002-05-02 12:50:20 +00:00
Jamie Wilkinson 0a52f5330b - Added AUTHORS file noting people who contributed on the
project.
- Added HACKING for developer notes.
- Updated README to be more of a README.
- Updated TODO list.
- default don't build xatrix and rogue
- rolled back save game changes from 6 days ago, as they
  suck.  Save games are a complex beast and need someone to
  redesign them so that they aren't tied to a particular
  build.  In the meantime, though, I'm not losing any sleep
  over it, there's a note in the README about it, so time to
  close this bug.  (Closes: #15)
2002-05-02 12:45:05 +00:00
Jamie Wilkinson 6879113806 - Updated TODO list
- commented out savegame check, which lets you use old
  savegames.  I'm not closing the bug, as I'm not convinced
  it was this easy -- if the game data changes, then the
  savegame data is invalidated, so in theory one should
  check for game data version instead of binary version.
2002-04-26 02:52:53 +00:00
Jamie Wilkinson 2cd24175ce - updated TODO list 2002-04-13 02:06:37 +00:00
Jamie Wilkinson 309c37b9c2 - Removed traces of C_ONLY, replaced with HAVE_MASM 2002-04-12 12:41:24 +00:00
Jamie Wilkinson 791d886807 - updated TODO list 2002-04-09 12:45:05 +00:00
Jamie Wilkinson 2a91c72d3d - updated TODO list 2002-04-09 08:48:47 +00:00
Jamie Wilkinson a3c0bd8e43 * updated TODO list 2002-04-09 02:21:31 +00:00
Jamie Wilkinson 24fb12814e * Replaced gnu.txt with COPYING
* added my TODO list, and the cvs bootstrap script
* Small mods to configure.in, Makefile.am
2002-04-03 00:27:05 +00:00